Donkey Kong Spooky Remix in Retropie?
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@bluesparkle said in Donkey Kong Spooky Remix in Retropie?:
Do I have to update the lr-fbneo emulator on the Retropie to get the latest version of lr-fbneo to get the support for the DK variants?
Yeah you'll need to "Download from source" in the RetroPie "Manage Packages" menu.
lr-mame2003 will most likely never see added ROMs. That would leave only fbneo or mame2003-plus that will be possibilities for additional new ROMs.
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@bluesparkle I just finished adding those hacks to fbneo, you can rebuild from source now.
On a sidenote, even if those hacks were added, it would probably be ill-advised to use mame2003/mame2003plus as your main dkong emulator, dkong's colors are wrong in those cores. -
@barbudreadmon Like I said, the ottopz ROMset by Scott Lawrence in HBmame seems like the most complete and acurate one and has several versions of the game in it.
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@barbudreadmon - Yeah I don't think those hacks would ever be added to mame2003-plus. I know they had lengthy conversation at one point on the pros and cons of adding hacks and I think the consensus was to not to add hacks but stick with official ROMs.
I'm not saying it's completely hack free but they were very selective and they are far and few between. There was one guy that wanted to added like 50 or 60 hacks of one game. That's how the whole conversation began on to hack-or-not-to-hack. :)
I wouldn't go as far as to say using mame2003-plus for dkong is ill-advised it's a minor nuance at best. For sure the colors are slightly redder on the beams but I just wouldn't go as far as saying imprudent. Most are unaware of the difference even. It just wasn't discussed until it was corrected a year ago this past June.
It's always nice to forgo minor nuances but with m3plus you do gain the TAB menu, <NOT> mappings, on-the-fly DAT generation and custom OST's are fantastic too. It's a feature worthy core for sure.
I do use the Arcade folder but I have a tendency to stick with one core where possible unless a game doesn't run or it's really off or broke but slight color differences aren't a deal breaker for me. I was unaware until I saw side-by-side pics of it but when I'm playing I don't really notice honestly.
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@Riverstorm yeah, m3plus is a nice piece of software, but if i wanted to build a dkong bartop, i would definitely stick with the most accurate core, on specific stages the color difference is pretty big actually.
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Just had a play of Crazy Barrels and even with dipswitches set to 3 lives you get 6. Error?
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This post is deleted! -
@JimNeatface No not an error. The crazy barrels is that difficult that i decided to give six lives at the start of the game. This is hard coded regardless of the dip switches.
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@JimNeatface said in Donkey Kong Spooky Remix in Retropie?:
Like I said
Where ? xD
Anyway, i saw some mentions of people using
ottopza
(the most recent version, seems to be based onottopz
), are you sure that's not the "best" version ? -
@barbudreadmon I mentioned it earlier :D :D
ottopza only has one version and I can't see anything about it that's better. ottopz has eight variants in one, and has both the original Pacman and MS Pacman-derived versions, both sets of ghost names, and normal and fast speeds. so it's like a total history of Crazy Otto in one ROM :) L:)
(as far as I can tell all ottopza actually does is strip seven of the variants out of ottopz)
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@bluesparkle ah fair enough. six lives seemed a lot for a game that's basically the same screen over and over, but your hack so your call :)
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@JimNeatface
ottopz
added -
@barbudreadmon Oh wow, thanks! Fast work :) :) :)
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I bodged up an overlay for it :)
can't upload it at higher res :(
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@Riverstorm I've updated lr-fbneo as said and tested all the supported donkey kong hacks. And they all work great !!! This was exactly what i was looking for. Great to play my own hacks on the retropie.
Note: I had to rename certain roms in the zips to get it working, but with the xml (got it from GitHub) that was not difficult to do.
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@bluesparkle - Thanks for the headsup. I'll download the newest DAT and rebuild my set hopefully this weekend so I can play...errr "test" them! ;)
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@bluesparkle Thanks for explaining about dkpace. Your Donkey Kong Reverse is a very well made hack. Thanks for doing it.
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@barbudreadmon Thanks, as well, for Crazy Otto. It works perfectly.
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Slightly confused here - is dkspring in fbneo or not? doesn't seem to work for me, using the ROM from the DK forum renamed to dkspring.zip.
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@JimNeatface To my knowledge, no. I've compiled my own version of lr-fbneo with it included.
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