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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Donkey Kong Spooky Remix in Retropie?

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    mamedonkey kongfbalpharemix
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    • bluesparkleB
      bluesparkle
      last edited by

      I saw some mentions of my Donkey Kong hacks. For the ones interested I supply the links to YouTube vids that cover these hacks . The descriptions on YouTube contain info about downloading the roms.

      Donkey Kong Reverse:

      .
      Donkey Kong Crazy Barrels Edition:
      .
      Donkey Kong Freerun Edition:
      .

      I came here because I have also plans to build my own bartop arcade with Donkey Kong theme and was also wondering how to get all the DK variants running next to each other.

      I never used HBMame, and might take a look into it if it supports all the variants. Until now I used lr-mame2003 to run Donkey Kong with a shader that supports scan lines and curvature. Does HBMame support this?

      I hoped that it would be possible to add support for other roms to lr-mame2003 by defining them as DK rom clones in the lr-mame2003 xml.dat (specifying the CRC's specific for the changed files in the rom). But I have to start investigating that path.

      1 Reply Last reply Reply Quote 0
      • bluesparkleB
        bluesparkle
        last edited by

        In addition to my previous post.

        After rereading this topic I see that the discussion is about supporting the DK variants in lr-fbneo.

        This is a Libretro thing so I suppose that it supports the shader that I already use (crt-pi-curvature-vertical.glslp)?

        Do I have to update the lr-fbneo emulator on the Retropie to get the latest version of lr-fbneo to get the support for the DK variants?

        mituM 1 Reply Last reply Reply Quote 0
        • bluesparkleB
          bluesparkle @spud11
          last edited by

          @spud11 As far as I know, the functionality of DK Pace version is included in the DK Trainer version. So it seems a little redundant.

          Omitting DK Freerun? As the creator of that hack I'm a little disappointed. But I understand. That hack was only my first hack to test hacking DK and is not really worth playing. Besides it is already possible to play without enemies by using cheats.

          B S 2 Replies Last reply Reply Quote 0
          • mituM
            mitu Global Moderator @bluesparkle
            last edited by

            @bluesparkle said in Donkey Kong Spooky Remix in Retropie?:

            Do I have to update the lr-fbneo emulator on the Retropie to get the latest version of lr-fbneo to get the support for the DK variants?

            Yes, updating from source will get you the latest version.

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            • RiverstormR
              Riverstorm
              last edited by

              @bluesparkle said in Donkey Kong Spooky Remix in Retropie?:

              Do I have to update the lr-fbneo emulator on the Retropie to get the latest version of lr-fbneo to get the support for the DK variants?

              Yeah you'll need to "Download from source" in the RetroPie "Manage Packages" menu.

              lr-mame2003 will most likely never see added ROMs. That would leave only fbneo or mame2003-plus that will be possibilities for additional new ROMs.

              bluesparkleB 1 Reply Last reply Reply Quote 0
              • B
                barbudreadmon @bluesparkle
                last edited by

                @bluesparkle I just finished adding those hacks to fbneo, you can rebuild from source now.
                On a sidenote, even if those hacks were added, it would probably be ill-advised to use mame2003/mame2003plus as your main dkong emulator, dkong's colors are wrong in those cores.

                FBNeo developer - github - forum

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                • J
                  JimNeatface Banned @barbudreadmon
                  last edited by

                  @barbudreadmon Like I said, the ottopz ROMset by Scott Lawrence in HBmame seems like the most complete and acurate one and has several versions of the game in it.

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                  • RiverstormR
                    Riverstorm
                    last edited by Riverstorm

                    @barbudreadmon - Yeah I don't think those hacks would ever be added to mame2003-plus. I know they had lengthy conversation at one point on the pros and cons of adding hacks and I think the consensus was to not to add hacks but stick with official ROMs.

                    I'm not saying it's completely hack free but they were very selective and they are far and few between. There was one guy that wanted to added like 50 or 60 hacks of one game. That's how the whole conversation began on to hack-or-not-to-hack. :)

                    I wouldn't go as far as to say using mame2003-plus for dkong is ill-advised it's a minor nuance at best. For sure the colors are slightly redder on the beams but I just wouldn't go as far as saying imprudent. Most are unaware of the difference even. It just wasn't discussed until it was corrected a year ago this past June.

                    It's always nice to forgo minor nuances but with m3plus you do gain the TAB menu, <NOT> mappings, on-the-fly DAT generation and custom OST's are fantastic too. It's a feature worthy core for sure.

                    I do use the Arcade folder but I have a tendency to stick with one core where possible unless a game doesn't run or it's really off or broke but slight color differences aren't a deal breaker for me. I was unaware until I saw side-by-side pics of it but when I'm playing I don't really notice honestly.

                    B arcadez2003A 2 Replies Last reply Reply Quote 0
                    • B
                      barbudreadmon @Riverstorm
                      last edited by

                      @Riverstorm yeah, m3plus is a nice piece of software, but if i wanted to build a dkong bartop, i would definitely stick with the most accurate core, on specific stages the color difference is pretty big actually.

                      FBNeo developer - github - forum

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                      • J
                        JimNeatface Banned
                        last edited by

                        Just had a play of Crazy Barrels and even with dipswitches set to 3 lives you get 6. Error?

                        bluesparkleB 2 Replies Last reply Reply Quote 0
                        • bluesparkleB
                          bluesparkle @JimNeatface
                          last edited by

                          This post is deleted!
                          1 Reply Last reply Reply Quote 0
                          • bluesparkleB
                            bluesparkle @JimNeatface
                            last edited by bluesparkle

                            @JimNeatface No not an error. The crazy barrels is that difficult that i decided to give six lives at the start of the game. This is hard coded regardless of the dip switches.

                            J 1 Reply Last reply Reply Quote 0
                            • B
                              barbudreadmon @JimNeatface
                              last edited by

                              @JimNeatface said in Donkey Kong Spooky Remix in Retropie?:

                              Like I said

                              Where ? xD

                              Anyway, i saw some mentions of people using ottopza (the most recent version, seems to be based on ottopz), are you sure that's not the "best" version ?

                              FBNeo developer - github - forum

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                              • J
                                JimNeatface Banned @barbudreadmon
                                last edited by JimNeatface

                                @barbudreadmon I mentioned it earlier :D :D

                                ottopza only has one version and I can't see anything about it that's better. ottopz has eight variants in one, and has both the original Pacman and MS Pacman-derived versions, both sets of ghost names, and normal and fast speeds. so it's like a total history of Crazy Otto in one ROM :) L:)

                                (as far as I can tell all ottopza actually does is strip seven of the variants out of ottopz)

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                                • J
                                  JimNeatface Banned @bluesparkle
                                  last edited by

                                  @bluesparkle ah fair enough. six lives seemed a lot for a game that's basically the same screen over and over, but your hack so your call :)

                                  B 1 Reply Last reply Reply Quote 0
                                  • B
                                    barbudreadmon @JimNeatface
                                    last edited by

                                    @JimNeatface ottopz added

                                    FBNeo developer - github - forum

                                    J S 2 Replies Last reply Reply Quote 1
                                    • J
                                      JimNeatface Banned @barbudreadmon
                                      last edited by

                                      @barbudreadmon Oh wow, thanks! Fast work :) :) :)

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                                      • J
                                        JimNeatface Banned
                                        last edited by

                                        I bodged up an overlay for it :)

                                        ottopz.png

                                        can't upload it at higher res :(

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                                        • bluesparkleB
                                          bluesparkle @Riverstorm
                                          last edited by bluesparkle

                                          @Riverstorm I've updated lr-fbneo as said and tested all the supported donkey kong hacks. And they all work great !!! This was exactly what i was looking for. Great to play my own hacks on the retropie.

                                          Note: I had to rename certain roms in the zips to get it working, but with the xml (got it from GitHub) that was not difficult to do.

                                          1 Reply Last reply Reply Quote 0
                                          • RiverstormR
                                            Riverstorm
                                            last edited by

                                            @bluesparkle - Thanks for the headsup. I'll download the newest DAT and rebuild my set hopefully this weekend so I can play...errr "test" them! ;)

                                            1 Reply Last reply Reply Quote 0
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