My Realistic Arcade Overlays for Retroarch Collection
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Here is an update to my Realistic Arcade Bezel for Puckman (AKA Pacman) for use with Retroarch. Reflective Shader by HyperspaceMadness
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Here is my Realistic Arcade Bezel Collection featuring the @HyperSpaceMadness Reflective Shader for Retroarch. Big thanks to HSM for suggesting that I use it my realistic arcade bezels. You can now download them.
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@orionsangel Excellent work!!
I don't know if you take requests, but have you considered making a vertical and horizontal bezel for the Astro City cabinet? I see you made one for the Blast City already.
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Here is my Realistic Bezel for the Arcade game Sky Skipper for Retroarch with Hyperspacemadness Reflective Shader.
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@orionsangel Awesome!!! I use my Astro City themed arcade stick to play fbneo, so this will be perfect!
EDIT: On retroarch, what scaling options am I supposed to use? No matter what I set, the game screen is significantly larger than the intended cab screen size and location. Is there a configuration file that you made that I was supposed to download or something?
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@dodonpachi Try my tutorial
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One thing that is really interesting is that with OLED screens and other technology with low amounts of ambient backlight/spill, these will begin to look more like a sticker or artwork and less like an image on a screen. would be cool to find a small/medium OLED and put some clear front glass over it to get the effect. I see tons of really wide arcades now, but the 16:9 wide aspect ratio doesn't really do it for me. I may need to look at designing a cabinet that supports 90degree rotation on a monitor. Something like that would look amazing with these.
Nice work.
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Here is my Realistic Bezel for the Arcade game Smash TV for Retroarch with Hyperspacemadness Reflective Shader.
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Here is my Realistic Bezel for the Arcade game Q-Bert for Retroarch with Hyperspacemadness Reflective Shader.
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Here is my Realistic Bezel for the Arcade game Punch Out for Retroarch with Hyperspacemadness Reflective Shader.
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Here is my Realistic Bezel for the Arcade game Arkanoid for Retroarch with Hyperspacemadness Reflective Shader.
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Here is my Realistic Bezel for the Arcade game DoDonPachi for Retroarch with Hyperspacemadness Reflective Shader and Bezel made by ArsInvictus
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Here is my Realistic Bezel for the Arcade game Captain America & The Avengers for Retroarch with Hyperspacemadness Reflective Shader
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Here is my Realistic Bezel for the Arcade game Ninja Baseball Bat Man for Retroarch with Hyperspacemadness Reflective Shader
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This is a test of glass reflection with my Arcade Mario Bros bezel using HyperspaceMadness's reflection shaders.
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Here's my Defender & Stargate Realistic Arcade Bezels for Retroarch with HyperSpaceMadness Reflective Shader
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Here are some of my Realistic Arcade Bezels for Retroarch with examples of reflective glass, scratches & using the Hyperspacemadness Shader. In case anyone is wondering versions of these bezels exist without the reflection and scratch filter. I always give the option.
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Here is my Candy Cab bezel for Konami Windy with a HyperspaceMadness reflection shader and Dark Mode by MQC for Retroarch
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Here’s an update to my Virtua Fighter arcade bezel for Retroarch using a reflective shader by HyperSpaceMadness
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