Loading Amiga Roms best practice?
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Just wondering can you launch Amiga roms direct from the Rom (like you can via SNES emulator) or do you have to launch them everytime through the emulator?
Its not a big deal I just wondered.
Using WinUAE via Retropie on a Raspberry Pi 3thanks
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Just started with amiga emulation yesterday :)
I choosed "AmiBerry" and this Emulator does what you want to: launch games by clicking them in the gamelist.
IMO it is the best way to have some kind of "consolized amiga", works pretty well with all the games i tested.
You should use *.lha-files (WHDLoader) for it, no disk changing, no disk-loading times ;) -
@sirhenrythe5th said in Loading Amiga Roms best practice?:
Just started with amiga emulation yesterday :)
I choosed "AmiBerry" and this Emulator does what you want to: launch games by clicking them in the gamelist.
IMO it is the best way to have some kind of "consolized amiga", works pretty well with all the games i tested.
You should use *.lha-files (WHDLoader) for it, no disk changing, no disk-loading times ;)Is there a clear tutorial on how to use WHDLoader for this emulator?
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@davidgrohl there is a lot of docs you can read given on the amiberry HP and their Installation-guides.
But to be honest: you dont have to.
All you need are the files in *.lha - just drop them in the "~/roms/amiga/"-folder and start them from the gamelist.
As far as you have also the kickstart-files in the "~/bios/"-folder everything works right from the start.
So you dont have to mess arround with WHDLoader at all - amiberry does that for you. -
@sirhenrythe5th said in Loading Amiga Roms best practice?:
@davidgrohl there is a lot of docs you can read given on the amiberry HP and their Installation-guides.
But to be honest: you dont have to.
All you need are the files in *.lha - just drop them in the "~/roms/amiga/"-folder and start them from the gamelist.
As far as you have also the kickstart-files in the "~/bios/"-folder everything works right from the start.
So you dont have to mess arround with WHDLoader at all - amiberry does that for you.@sirhenrythe5th great to hear this. I thought I need to configure WHDLoader and many other things.
What about controller configuration? Can I configure controls form retroach menu? Does it support libretro hotkey?
Thanks for your help. -
@davidgrohl the Input mapping is taken over from your retroarch-settings, including the hotkey-combo to exit (start + select in most cases).
The combo for the Retroarch-GUI brings up the amiberry-GUI.
As mentioned above: the all-in-one-solution for playing amiga just like a console :) -
@sirhenrythe5th said in Loading Amiga Roms best practice?:
@davidgrohl the Input mapping is taken over from your retroarch-settings, including the hotkey-combo to exit (start + select in most cases).
As mentioned above: the all-in-one-solution for playing amiga just like a console :)Great. I'll give it a try tonight. I let you know asap.
Thanks a lot for halp. -
@davidgrohl you are welcome!
I also waited for a long time to tinker with amiga emulation on the Pi.
But it was worth waiting - the newer versions 3.x.x are state of the art.
So much fun to reacitvate all the games that i had 30 years ago (sic! :D). -
@sirhenrythe5th also thanks. i have been putting amiga off for a long time. thought there was too much involved
i will now have to give it a shot -
@sirhenrythe5th I installed amiberry and I found a WHD games collection. The problem is that most games are in zip format and only few in lha. The lha ones work fine.
Do you have any suggestion? -
@davidgrohl very simple solution: just unzip the files to get the contained lha-files 😉
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@sirhenrythe5th said in Loading Amiga Roms best practice?:
@davidgrohl very simple solution: just unzip the files to get the contained lha-files 😉
The .zip doesn't contain .lha file. It contains a folder and a .info file. Inside the folder there are some files: generally there is a .info, a .slave and some others.
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If you have access to a Windows PC, then you can use IZArc to create a .lha using the files you have unzipped.
This is a zip program that supports the .lha format
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I also had zipped files, but there were only lha inside, so i did not have that issue.
But i found one of the most common sites offering whdloader files - ready to go in lha.
Of course i cannot post a link, but you should find it easily. -
This post is deleted! -
Might be helpflul concerning input mapping and i did not find this in the tutorials, F.A.Q. or installation guides:
If you want to change the input mapping it wont help if you use the overrides in "/opt/retropie/configs/amiberry/@retroarch.cfg"
But if you map your inputs in "/opt/retropie/emulators/amiberry/controls/[nameofyourinputdevice].cfg" it works like a charm.
Had to do this myself because the A+B-Buttons of my 8BitDo-Pad were swapped to my regular RA-mapping ;)
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@sirhenrythe5th said in Loading Amiga Roms best practice?:
Might be helpflul concerning input mapping and i did not find this in the tutorials, F.A.Q. or installation guides:
If you want to change the input mapping it wont help if you use the overrides in "/opt/retropie/configs/amiberry/@retroarch.cfg"
But if you map your inputs in "/opt/retropie/emulators/amiberry/controls/[nameofyourinputdevice].cfg" it works like a charm.
Had to do this myself because the A+B-Buttons of my 8BitDo-Pad were swapped to my regular RA-mapping ;)
I tryied to edit that file but nothing changes when launch games.
Btw lots of games start but they need to press some keyboard buttons to start the to play. -
Thats weird :/, on my setup, using a 8BitDoSF30Pro, it worked by editing the inputs for "button a" & "button b" in the relating file "8BitDoSF30Pro.cfg".
I have no idea why it is not working for you :/Concerning the keys: i had an Amiga2000 from 1988-1991 and can confirm: that was quite common for these days. The joysticks had only one button, so it was not possible to start a 2-player game by pressing a joystick button.
There are some smarter ways as Giana Sisters did it (Joystick left=1 Player / Joystick right=2Player) but most of the games required a key pressed to start.Two possible solutions: use mapping tools like "key2joy" to map Keyboard functions to a joypad or concentrate on CD32 and CDTV-Images. They are also supported by AmiBerry.
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@sirhenrythe5th said in Loading Amiga Roms best practice?:
Thats weird :/, on my setup, using a 8BitDoSF30Pro, it worked by editing the inputs for "button a" & "button b" in the relating file "8BitDoSF30Pro.cfg".
I have no idea why it is not working for you :/Concerning the keys: i had an Amiga2000 from 1988-1991 and can confirm: that was quite common for these days. The joysticks had only one button, so it was not possible to start a 2-player game by pressing a joystick button.
There are some smarter ways as Giana Sisters did it (Joystick left=1 Player / Joystick right=2Player) but most of the games required a key pressed to start.Two possible solutions: use mapping tools like "key2joy" to map Keyboard functions to a joypad or concentrate on CD32 and CDTV-Images. They are also supported by AmiBerry.
Ok, thanks. I'll give it a try tonight.
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@sirhenrythe5th yeah just bear in mind if you're going the CD32 route, that you'll need a lot more storage as they were stored on CD. The games will go from being a few meg in size, to a few hundred meg per game. Not all games were released on CD32 (about 175 in total i believe), but you have that guarantee that you have a console compatible system doing it that way, and you're gonna have more buttons than a zipstick say.
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