new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!)
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@2play said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):
@folly Thank you for replying!
I do have wide full screen covered with your script. Thats what im using
If we can find how to save setting for sound that would be nice.
if its hardcoded then i guess no cfg file and changes are temp.The dual disk games are rare but here is one example
Superman - Man of Steel (1989)(Tynesoft)(Disk 1 of 2)[h TSTH].ssd Superman - Man of Steel (1989)(Tynesoft)(Disk 2 of 2)[h TSTH].ssd
I have made a fork of the source, just like you did.
Perhaps I can find some hard coded stuff and change that and then use my repo.Can't promise anything, but if I can, I will try and see if I can make a dual boot solution and fix the volume.
Edit (volume fix):
I changed the volume settings in my fork to 80%.
My module-script is set to use my fork now.So update the module-script with the wget command in post 43 .
Install again in RetroPie-Setup.This is the commit I did :
https://github.com/FollyMaddy/b-em/commit/8e2cfe6e335498bad89b318202b3caeb09c62e95 -
@folly Tx for quick handling!!
I think Ill use your fork and make it 9-10 for main and 7 for drive -
@2play said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):
@folly Tx for quick handling!!
I think Ill use your fork and make it 9-10 for main and 7 for driveI will make a commit now.
I made it 10 / 7 .
I will also make it wide-screen by default ?
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@folly Sounds great yes.
how easy is it for you to add a new handler under the hard_reset so menu has an exit/quit functionPS Actually i d say leave 4:3 as ppl will complain. they can change by the aspect ratio right in menu, correct?
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@2play said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):
@folly Sounds great yes.
how easy is it for you to add a new handler under the hard_reset so menu has an exit/quit functionDon't know.
Perhaps I can.PS Actually i d say leave 4:3 as ppl will complain. they can change by the aspect ratio right in menu, correct?
Ok , I restore it after my test.
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@folly compiled and tested!
All good with volume!about the handler i was looking at the menu.c code and seems a new entry for Exit\Quit can be added. I probably could do with testing but I think you are more advanced coder to me
The gui menu also pops up with WIN Key :-)
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About the handler i was looking at the menu.c code and seems a new entry for Exit\Quit can be added. I probably could do with testing but I think you are more advanced coder to me.
For C/C++ I am not that advanced, but indeed I did some little things and I want to learn some more things.
Perhaps I can find it, then I will let you know.Did you know how I found the settings ?
I just used thegrep
command in the terminal, like this :pi@raspberrypi:~/the_source_directory $ grep -r volume
This will give all the files and lines that contain "volume".
That is the way I found the file.
So that is something you can do too.The gui menu also pops up with WIN Key :-)
I will add this to the help in the module-script.
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@folly
I think the master model not working ok or is just game related
see ABYSS booting messed up
airwolf wont boot at all on bothbest compatibility is on lr-mess and the advmess
lr mess boots all games except a protoype that loads on b-em
I guess setting up a set in ES will require diff emus per gamesNot a prob but just wanted to give you my feedback
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Thanks for your feedback.
I noticed this also with a few demos and a few games.
I think it's b-em related.
Though, I see that some games and demos only work on b-em.
Like these :
Prince of Persia post link
Stunt Car Racer post linkWith xmaster I also notice strange charachters sometimes.
Don't know what is causing this. -
@folly maybe the integrated roms need updating?
dont know -
@2play said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):
@folly maybe the integrated roms need updating?
dont knowIndeed, that could be the case.
We keep that in mind.
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