(GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b)
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I usually fail at pi-related installations, but managed to get this working on my first try. Major kudos for these instructions! I do have one question however...
I have splashscreens for everything in my Retropie setup. It's the splashscreens from this post:
https://retropie.org.uk/forum/topic/4611/runcommand-system-splashscreensHas anybody found a way to change this initial screen:
Into something like this:
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So I recently got ahold of the Retroflag GPI case which runs a pi 0 w. Out of sheer curiosity, if I attempted to build this, will it just fail outright? Has anyone tried it yet (granted I expect a slow framerate but I'm curious how slow)
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I've tried this. Followed all the instructions, but I get an error. Can anyone help me out?
/usr/bin/ld: cannot find -lGLESv2 collect2: error: ld returned 1 exit status Makefile:1031: recipe for target 'build/us_pc/sm64.us.f3dex2e.arm' failed make: *** [build/us_pc/sm64.us.f3dex2e.arm] Error 1 rm build/us_pc/bin/ccm_skybox.c build/us_pc/bin/bbh_skybox.c build/us_pc/bin/clouds_skybox.c build/us_pc/bin/wdw_skybox.c build/us_pc/bin/water_skybox.c build/us_pc/bin/bits_skybox.c build/us_pc/bin/bitfs_skybox.c build/us_pc/bin/ssl_skybox.c build/us_pc/bin/cloud_floor_skybox.c build/us_pc/sound/sequences/00_sound_player.o build/us_pc/bin/bidw_skybox.c
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so compiled the game and the second I boot it up I get a segmentation fault. It does load the settings but then it gives me that error. Is there a fix for that?
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@TheAutisticGamer segment fault is sometimes because it's built on a machine that's different architecture. Are you using a pi4 or a PC/x64 machine by any chance?
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@retropieuser555 said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
@TheAutisticGamer segment fault is sometimes because it's built on a machine that's different architecture. Are you using a pi4 or a PC/x64 machine by any chance?
yeah im using a pi 4. Is that the problem?
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@TheAutisticGamer pi4 should be fine. Have you got your code you used? TARGET_RPI=1 should get you the pi4 version no problem
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@retropieuser555 said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
@TheAutisticGamer pi4 should be fine. Have you got your code you used? TARGET_RPI=1 should get you the pi4 version no problem
lemme try recompiling it. I did use that command. It could be the fact that I was trying to use a mod that could require something the pi doesnt have. But IDK
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This might be a little late and i am aware that this is an old post. I tried following the guide but is seems i am stuck at step 3. it wont recognize as a directory. has anybody else encountered this. must admit i am quite new to this.
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@rasbon94 you can also manually copy the .z64 file into the folder if you have an app that lets you explore via SSH /SFTP, if that's any help to you?
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@retropieuser555 thanks a lot that seemed to have done the trick :)
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Just a side note. I attempted this on Pi 5 with bookworm and it works perfectly fine. I haven't attempted any of the high res mods but hopefully they'll work given the higher specs
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