Development of module-script generator for lr-mess, lr-mame and mame standalone
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Have read the topic link you proposed.
Was indeed informing but hard to understand how things are really connected to each other.
Seems resolution changes were working better with some drivers in x11 which improved the speed sometimes, right ?
From my own perspective I have also seen these differences sometimes.
Indeed Vulkan was mentioned having a possible impact when enabling BGFX and using the HLSL shaders.
I think the questions would be :- When are resolution changes active underneath to perform speed improvements in drivers ?
(using x11 or wayland in a desktop environment or not or in both situations and or using older or newer RaspberryPi's) - When is Vulkan installed and how can we check ?
- Is Vulkan part of the mesa package ?
- What does the mesa package do ?
- When is Vulkan active ?
(using x11 or wayland in a desktop environment or not or in both situations and or using older or newer RaspberryPi's) - Do we use HLSL shaders in our drivers, for example with the handheld ?
What do you think are these questions correct ?
Edit :
We might find more info over here about mesa. - When are resolution changes active underneath to perform speed improvements in drivers ?
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@Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:
What do you think are these questions correct ?
Vulkan could be useful for 3D consoles (like Dreamcast) or newer 3D arcade games (like Naomi 2) under MAME standalone. Maybe the results will be disappointing, but it would be good to do the test.
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@DTEAM said in Development of module-script generator for lr-mess, lr-mame and mame standalone:
@Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:
What do you think are these questions correct ?
Vulkan could be useful for 3D consoles (like Dreamcast) or newer 3D arcade games (like Naomi 2) under MAME standalone. Maybe the results will be disappointing, but it would be good to do the test.
I think there are indeed some drivers that could work faster.
However I don't expect 50 % speed increases. -
Script and database are updated to 267.
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@Folly Thank You!
Meanwhile, I continue to point out those systems that require some adjustments to the scripts in order to work.
Orion-128
It has a really complicated operation- cassette
The script I used is this:
lr-mess-orion128-cart-cass = "/opt/retropie/emulators/retroarch/bin/retroarch --config /opt/retropie/configs/orion128/retroarch.cfg --appendconfig /opt/retropie/configs/orion128/ retroarch.cfg.add -S /home/pi/RetroPie/roms/orion128 -s /home/pi/RetroPie/roms/orion128 -v -L /opt/retropie/libretrocores/lr-mess/mamemess_libretro.so 'orion128 - rompath /home/pi/RetroPie/BIOS/mame;/home/pi/RetroPie/roms/orion128/ -cfg_directory /opt/retropie/configs/orion128/lr-mess -c -ui_active -cart /home/pi/RetroPie/ roms/orion128/romdisk.zip -cass %ROM%'"
the romdisk.zip (a cartridge) must necessarily be loaded and then the cassette, this is the procedure for loading the cassette:
Once the game is launched you will arrive at the Orion-128 prompt, immediately press the "Scroll Lock" button to change the focus
You will enter the ROMDISK GUI
Select CH4# and press ENTER (the LOADER will load)
At the BBOA prompt? press A (the cursor should stop flashing)
Refocus by pressing "Scroll Lock" (GAME OFF)
Press F2 to play the tape
Refocus by pressing "Scroll Lock" (GAME ON)
Alongside BBOA? you will see the name of the game you chose at the beginning appear
Once loading is complete, press F4 (the LOADER will close)
In the next column you will see the name of the game you loaded
Go right with the cursor arrows, select it and press ENTER
Type RUN and ENTER- floppy
The script I used is this:
lr-mess-orion128-cart-flop1-flop2 = "/opt/retropie/emulators/retroarch/bin/retroarch --config /opt/retropie/configs/orion128/retroarch.cfg --appendconfig /opt/retropie/configs/ orion128/retroarch.cfg.add -S /home/pi/RetroPie/roms/orion128 -s /home/pi/RetroPie/roms/orion128 -v -L /opt/retropie/libretrocores/lr-mess/mamemess_libretro.so ' orion128 -rompath /home/pi/RetroPie/BIOS/mame;/home/pi/RetroPie/roms/orion128/ -cfg_directory /opt/retropie/configs/orion128/lr-mess -c -ui_active -cart /home/pi/RetroPie/roms/orion128/romdisk.zip -flop1 /home/pi/RetroPie/roms/orion128/floppy/game1715.zip -flop2 %ROM%'"
Once the game is launched you will arrive at the Orion-128 prompt, immediately press the "Scroll Lock" button to change the focus
You will enter the ROMDISK GUI
Select Boot# and press ENTER (the first floppy that loads the Norton Commander will boot)
You will enter directly into the Norton Commander GUI
Press D to change drive press B (you should have the floppy you chose at the beginning)
The launchable games are the .com ones, select the one you want and press ENTEREDIT: I moved the romdisk.zip cartridge to the correct folder, which is .../orion128/cart
- cassette
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@shift said in Development of module-script generator for lr-mess, lr-mame and mame standalone:
Good to hear you got Orion-128 working.
I saw you saying : "The script I used is this: ".
We call that aruncommand
which is normally installed by the script, so there will be no misunderstanding in what we mean.
I see you have edited the runcommands to get them working for the Orion-128.Will have a look at the Orion-128 when I can, and perhaps I can change the way things are installed.
With some drivers this is not always possible.
Initially these installs were added in systems with EXRAS.
However I try to add more stuff to the DEFAULT installs like adding more ram.
Will have a look at what is possible.Thanks for explaining how this system driver works.
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@DTEAM said in Development of module-script generator for lr-mess, lr-mame and mame standalone:
@Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:
What do you think are these questions correct ?
Vulkan could be useful for 3D consoles (like Dreamcast) or newer 3D arcade games (like Naomi 2) under MAME standalone. Maybe the results will be disappointing, but it would be good to do the test.
I see you experimenting with other things on the forum like aethersx2 and using xinit with it, if I am correct.
If you run a headless distro (OS without desktop) then you could try to load mame with xinit in the runcommand and see if it gives some improvements.
Would like to hear if it works and if it gives some higher speeds. -
I'm experimenting with the pecom 64 (or pecom 32, it's the same because they use the same BASIC), but there's no way to make it load the cassettes. The command should be PLOAD (I also tried DLOAD) + Enter and then F2 to start the tape, but the system seems to do nothing, and remains stuck, as if waiting for data that doesn't seem to arrive. Has anyone tried to make it work? There are examples online but only with standalone emulators, not with mame.
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@shift said in Development of module-script generator for lr-mess, lr-mame and mame standalone:
I'm experimenting with the pecom 64 or pecom 32
Will have a look at these.
Edit :
Very strange indeed.
No message of the driver that it is not working somewhere.
Also tried many things with no luck. -
You can run MAME with X-init, it works . Now we must try Vulkan. I don't know where it is in the MAME GUI.
try this or select another system
mame-GP32_xinit= "XINIT-WM: /opt/retropie/emulators/mame/mame -c -autoframeskip gp32 -memc %ROM%"
Maybe you don't need X init like RetroArch, to be honnest I'm greener than green for this.
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I am in desktop already so I assume vulkan is active if usable and there should be no need to use xinit then.
Did some tests, and here are the results just booting up the driver without a game on my pi5 :pi@raspberrypi:~ $ /opt/retropie/emulators/mame/mame -ui_active -videodriver x11 gp32 Warning: layout view 'Handheld' contains deprecated bezel element Warning: layout view 'Handheld' contains deprecated bezel element Average speed: 46.70% (10 seconds) pi@raspberrypi:~ $ /opt/retropie/emulators/mame/mame -ui_active -videodriver sdl gp32 Could not initialize SDL sdl not available pi@raspberrypi:~ $ /opt/retropie/emulators/mame/mame -ui_active -videodriver x11 -renderdriver opengl gp32 Warning: layout view 'Handheld' contains deprecated bezel element Warning: layout view 'Handheld' contains deprecated bezel element Average speed: 46.23% (4 seconds) pi@raspberrypi:~ $ /opt/retropie/emulators/mame/mame -ui_active -videodriver x11 -renderdriver software gp32 Warning: layout view 'Handheld' contains deprecated bezel element Warning: layout view 'Handheld' contains deprecated bezel element Average speed: 32.61% (1 seconds) pi@raspberrypi:~ $ /opt/retropie/emulators/mame/mame -ui_active -bgfx_backend vulkan gp32 Warning: layout view 'Handheld' contains deprecated bezel element Warning: layout view 'Handheld' contains deprecated bezel element Average speed: 45.93% (8 seconds)
Not much difference except when using software rendering.
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I'm trying to run Naomi but it won't load . Are you able on your side? I'll try Dreamcast later .
The big difference should be with these machines
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@Folly Exactly, it makes me think that the driver isn't working correctly
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@shift said in Development of module-script generator for lr-mess, lr-mame and mame standalone:
@Folly Exactly, it makes me think that the driver isn't working correctly
I found some remastered wav files too but they didn't work either.
Also tried an old mame version (240) and got the blue load flickering and the sound of loading the tape was different but still no joy.I added the question here :
https://forums.bannister.org/ubbthreads.php?ubb=showflat&Number=123545#Post123545
But the Mame Team does always difficult ;-( -
@Folly I read the initial driver info: src/mame/sfrj/pecom.cpp and I think the explanation is right here (TODO):
Pecom driver by Miodrag Milanovic
2008-11-08 Preliminary drivers.
- All commands to be in UPPERCASE.
- Change background colour: SCR n
- Enter monitor: PROB (B to exit)
- If Capslock is engaged, then Shift doesn't work.
- Control hangs the machine while it is pressed. It doesn't work in the
expected way. - Don't touch the Shift key while loading a tape because it will corrupt
the date. - The screen will flash in a crazy epileptic fashion while loading a tape.
Beware!
TODO:
- Cassette: can load its own recordings, but not those from software list
(software-list tapes are slower & wobbly) - Both machines currently have 32k ram.
- Autorepeat seems a bit fast
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@shift said in Development of module-script generator for lr-mess, lr-mame and mame standalone:
Cassette: can load its own recordings, but not those from software list
Aha, that makes sense.
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@DTEAM said in Development of module-script generator for lr-mess, lr-mame and mame standalone:
I'm trying to run Naomi but it won't load . Are you able on your side?
Yes it boots after adding the required files that it was complaining about.
Did this on my x64 laptop, check the speed.
On the pi5 it will run much slower than 80%.pi@Host:~$ /opt/retropie/emulators/mame/mame -ui_active naomi 315-6146.bin NOT FOUND (tried in mie naomi) sp5001.bin NOT FOUND (tried in jvs13551 naomi) sp5001-a.bin NOT FOUND (tried in jvs13551 naomi) sp5001-b.bin NOT FOUND (tried in jvs13551 naomi) sp5002-a.bin NOT FOUND (tried in jvs13551 naomi) 315-6215.bin NOT FOUND (tried in jvs13551 naomi) Fatal error: Required files are missing, the machine cannot be run. pi@Host:~$ /opt/retropie/emulators/mame/mame -ui_active naomi 315-6146.bin NOT FOUND (tried in mie naomi) Fatal error: Required files are missing, the machine cannot be run. pi@Host:~$ /opt/retropie/emulators/mame/mame -ui_active naomi Average speed: 79.29% (24 seconds)
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You might want to try the emma02 emulator which can emulate pecom32/pecom64.
It seems it has it's own tape format files (.pecom) which should load.
Perhaps it's possible to convert the tapes to .wav for mame within that emulator.Another approach could be to get the remastered files (Ei PECOM Remastered by kiFla) and try editing with audacity (reduce volume etc.)
As stated it should be possible to save files in mame so you can check the wav file on how it should look like in terms of volume etc.Edit 1:
Cassette: can load its own recordings
Tried this simple program :
10 PRINT"HALLO"PSAVE works however PLOAD doesn't work in 267.
Tried the psaved file from 267 in 240 and that loaded the file.So there seems to be some regression going on.
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@Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:
You might want to try the emma02 emulator which can emulate pecom32/pecom64.
It seems it has it's own tape format files (.pecom) which should load.
Perhaps it's possible to convert the tapes to .wav for mame within that emulator.Another approach could be to get the remastered files (Ei PECOM Remastered by kiFla) and try editing with audacity (reduce volume etc.)
As stated it should be possible to save files in mame so you can check the wav file on how it should look like in terms of volume etc.I tried that emulator and it works perfectly with all file types: .wav, .hex, .pecom, but unfortunately it doesn't save from .hex/.pecom to .wav, but if I load a .wav file I can save it in .hex format which is also present in TOSEC and therefore could also be supported by mame in the future.
I also tried to amplify the .wav file with audacity, but to no avail, it doesn't even notice that the tape is loading, it stays there, waiting for I don't know what. The same procedure with Emma02 instead produces a continuous blue/white flash, until the prompt (:READY) arrives and the consequent RUN to launch it.You were talking about some Ei PECOM Remastered by kiFla files but I couldn't find them, is there a link for that?
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@Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:
Tried this simple program :
10 PRINT"HALLO"PSAVE works however PLOAD doesn't work in 267.
Tried the psaved file from 267 in 240 and that loaded the file.So there seems to be some regression going on.
Very interesting, I try to see the differences in the history of the pecom.cpp driver
EDIT: I opened an issue on https://github.com/mamedev/mame/issues
Let's see what they say
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