joy2key_sdl.py errors - not working in RetroPie Setup, working in ES
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My config seems pretty reasonable? Edited in nano... Where is the ini?
input_device = "8BitDo Pro 2"
input_driver = "udev"#Hotkeys and Special
input_enable_hotkey_btn = "12"
input_select_btn = "10"
input_start_btn = "11"
input_exit_emulator_btn = "11"
input_menu_toggle_btn = "3"
input_x_btn_label = "X"
input_reset_btn = "1"#L+R Trigger + Stick Buttons
input_l_btn = "6"
input_load_state_btn = "6"
input_l2_btn = "8"
input_r_btn = "7"
input_save_state_btn = "7"
input_r2_btn = “9”#R Stick
input_r3_btn = “14”
input_r_y_plus_axis = "+3"
input_r_y_minus_axis = "-3"
input_r_x_plus_axis = "+2"
input_r_x_minus_axis = "-2"#L Stick
input_l3_btn = “13”
input_l_x_minus_axis_label = "LS Left"
input_l_x_minus_axis = "-0"
input_l_y_minus_axis_label = "LS Up”
input_l_y_minus_axis = "-1"
input_l_y_plus_axis_label = "LS Down"
input_l_y_plus_axis = "+1"
input_l_x_plus_axis_label = "LS Right"
input_l_x_plus_axis = "+0"#DPad
input_up_btn = "h0up"
input_up_btn_label = "Dpad Up"
input_down_btn = "h0down"
input_down_btn_label = "Dpad Down"
input_left_btn = "h0left"
input_left_btn_label = "Dpad Left"
input_state_slot_decrease_btn = "h0left"
input_right_btn = "h0right"
input_right_btn_label = "Dpad Right"
input_state_slot_increase_btn = "h0right"#ABXY
input_y_btn = "4"
input_x_btn = "3"
input_b_btn = "1"
input_a_btn = "0" -
Also, would i get any benefit from using sdl vs udev as input driver?
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The
.cfg
file for the controller seems ok, so that's not the cause for thejoy2key
errors. The other possibility is theretroarch.cfg
file, from/opt/retropie/configs/all
- can you upload the contents on pastebin.com ?Also, would i get any benefit from using sdl vs udev as input driver?
No.
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Can you please advise on the name of and the location of the ini file you speak of that is bad, and a suggestion for remedy?
Retroarch cfg:
/opt/retropie/configs/all/retroarch.cfg -
Also my joy2key in retropie setup says:
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@jernserval said in joy2key_sdl.py errors - not working in RetroPie Setup, working in ES:
Can you please advise on the name of and the location of the ini file you speak of that is bad, and a suggestion for remedy?
It's the
cfg
file you posted (retroarch.cfg
). The format is similar to an.ini
file, that's why I mentioned an ini file.Looking at the
retroarch.cfg
you posted, there are 2 errors-
You've used 'smart quotes' instead of ASCII quotes for the log_verbosity line:
#Verbose Logging log_verbosity = “true”
You should remove this line, using the
runcommand
launch menu and choosing to run with debugging info should be enough to produce the logging information for RetroArch. -
You have a stray s around line 551, which is not valid in an
.ini
formatted file and this is what's triggering the error# Swap buttons for OK/Cancel menu_swap_ok_cancel_buttons = "false" s # Axis for RetroArch D-Pad.
Remove the line and
joy2key
will no longer show an error.Also my joy2key in retropie setup says: [...]
That's normal, it's not a problem.
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Much thanks!
Is there a way to send this file through a parser of some kind to see the errors in the future rather than ask you?
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@jernserval said in joy2key_sdl.py errors - not working in RetroPie Setup, working in ES:
Is there a way to send this file through a parser of some kind to see the errors in the future rather than ask you?
The parser is already called by
joy2key
, if you get an error just undo your recent modifications. But there's little reason to editretroarch.cfg
directly, if you're just trying to re-map your inputs you can do it (safely) from within RetroArch's menu with Core input remapping. -
Much thanks for your time and patience.
Making progress, yet still having some weirdness.
The major issue I have is that RetroArch input mapping works great, but it doesn't work well with Dolphin or OpenBor or Ports or ScummVm which is the bulk of my gaming. So, that's why I have a hodgepodge of RetroArch, gamecontrollerdb.txt and other stuff going on here.
So, I'm trying to figure out a solution that includes accommodations for these other emulators / ports.
I've managed to get joy2key_sdl going. I have 2 8Bit Do Pro2 controllers. Interestingly, when they are by Bluetooth they are called "8BitDo Pro 2" and when plugged in by USB they're called "8BitDo 8BitDo Pro 2".
When plugged in I get "configured device" despite having a separate "8BitDo 8BitDo Pro 2" config file in /retroarchjoypayds
8BitDo Pro 2.cfg /// 8BitDo 8BitDo Pro 2.cfg are identical to the one I posted in thread above, except input_device = "8BitDo Pro 2" and input_device = "8BitDo 8BitDo Pro 2", respectively.
and I have this config I sourced from 8BitDo which might be a better bet?
How can I get the USB and Bluetooth connected controller to behave similarly?
Also, the mapping is rather strange, despite my mapping in the 8Bit Do Pro2 config, it is coming out wonky and despite it working ok in Retroarch and some other configs. Why the pageup and pagedown stuff?
(This shows the plugging in of a Bluetooth controller into USB)
2023-07-19 04:00:51,588 DEBUG Using SDL Version 2.0.10, PySDL2 version 0.9.3. 2023-07-19 04:00:51,589 DEBUG Joystick #0 8BitDo Pro 2 added 2023-07-19 04:00:51,589 DEBUG Added configuration for known device 8BitDo Pro 2, hats: {0: [(1, 'up'), (4, 'down'), (8, 'left'), (2, 'right')]}, buttons: {6: 'pageup', 7: 'pagedown', 4: 'y', 3: 'x', 1: 'b', 0: 'a'}, axis: {3: [(1, 'down'), (-1, 'up')], 2: [(1, 'right'), (-1, 'left')], 0: [(-1, 'left'), (1, 'right')], 1: [(-1, 'up'), (1, 'down')]} 2023-07-19 04:01:14,207 DEBUG Joystick #1 8BitDo Pro 2 added 2023-07-19 04:01:14,207 DEBUG Added configuration for known device 8BitDo Pro 2, hats: {0: [(1, 'up'), (4, 'down'), (8, 'left'), (2, 'right')]}, buttons: {6: 'pageup', 7: 'pagedown', 4: 'y', 3: 'x', 1: 'b', 0: 'a'}, axis: {3: [(1, 'down'), (-1, 'up')], 2: [(1, 'right'), (-1, 'left')], 0: [(-1, 'left'), (1, 'right')], 1: [(-1, 'up'), (1, 'down')]} 2023-07-19 04:01:35,197 DEBUG Removed joystick #0 2023-07-19 04:01:35,937 DEBUG Joystick #2 8BitDo 8BitDo Pro 2 added 2023-07-19 04:01:35,938 DEBUG Un-configured device "8BitDo 8BitDo Pro 2", mapped using generic mapping Traceback (most recent call last): File "/opt/retropie/admin/joy2key/joy2key_sdl.py", line 557, in <module> sys.exit(main()) File "/opt/retropie/admin/joy2key/joy2key_sdl.py", line 549, in main event_loop(configs, joy_map, tty_fd) File "/opt/retropie/admin/joy2key/joy2key_sdl.py", line 402, in event_loop emitted_events = filter_active_events(event_queue) File "/opt/retropie/admin/joy2key/joy2key_sdl.py", line 270, in filter_active_events return list(set(filtered_events)) TypeError: unhashable type: 'list'
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dmesg -w output
ut6 [ 3995.630449] hid-generic 0005:2DC8:6006.0005: input,hidraw0: BLUETOOTH HID v1.00 Gamepad [8BitDo Pro 2] on d8:3a:dd:0d:97:dd [ 4167.033289] hid-generic 0005:2DC8:6006.0006: unknown main item tag 0x0 [ 4167.033541] input: 8BitDo Pro 2 as /devices/platform/soc/fe201000.serial/tty/ttyAMA0/hci0/hci0:12/0005:2DC8:6006.0006/input/input7 [ 4167.033765] hid-generic 0005:2DC8:6006.0006: input,hidraw4: BLUETOOTH HID v1.00 Gamepad [8BitDo Pro 2] on d8:3a:dd:0d:97:dd [ 4188.171851] usb 1-1.4: new full-speed USB device number 7 using xhci_hcd [ 4188.310773] usb 1-1.4: New USB device found, idVendor=2dc8, idProduct=6006, bcdDevice= 2.00 [ 4188.310795] usb 1-1.4: New USB device strings: Mfr=1, Product=2, SerialNumber=3 [ 4188.310814] usb 1-1.4: Product: 8BitDo Pro 2 [ 4188.310831] usb 1-1.4: Manufacturer: 8BitDo [ 4188.310849] usb 1-1.4: SerialNumber: 000000000003 [ 4188.327219] input: 8BitDo 8BitDo Pro 2 as /devices/platform/scb/fd500000.pcie/pci0000:00/0000:00:00.0/0000:01:00.0/usb1/1-1/1-1.4/1-1.4:1.0/0003:2DC8:6006.0007/input/input8 [ 4188.327635] hid-generic 0003:2DC8:6006.0007: input,hidraw5: USB HID v1.11 Gamepad [8BitDo 8BitDo Pro 2] on usb-0000:01:00.0-1.4/input0
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The major issue I have is that RetroArch input mapping works great, but it doesn't work well with Dolphin or OpenBor or Ports or ScummVm which is the bulk of my gaming. So, that's why I have a hodgepodge of RetroArch, gamecontrollerdb.txt and other stuff going on here.
Not sure why you think RetroArch's configuration is relevant for the standalone emulators - they're entirely separate. Or maybe I'm mistaken ?
I've managed to get joy2key_sdl going. I have 2 8Bit Do Pro2 controllers. Interestingly, when they are by Bluetooth they are called "8BitDo Pro 2" and when plugged in by USB they're called "8BitDo 8BitDo Pro 2".
Yes, that's not un-common for gamepads, having different names and/or input mappings depending on the connection type. 8BitDo are even more eggregious in their behavior since they have also different connection modes (Xbox/PC vs. Switch vs. Android vs. etc.)
When plugged in I get "configured device" despite having a separate "8BitDo 8BitDo Pro 2" config file in /retroarchjoypayds
[...]and I have this config I sourced from 8BitDo which might be a better bet?
How can I get the USB and Bluetooth connected controller to behave similarly?
Just configure the controller separately for USB and Bluetooth. The input codes may not be identical between the connection types and you can't rely on a firmware update to now change them.
Also, the mapping is rather strange, despite my mapping in the 8Bit Do Pro2 config, it is coming out wonky and despite it working ok in Retroarch and some other configs. Why the pageup and pagedown stuff?
Not sure what you mean here.
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