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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Dolphin & RetroArch Compile fails - RockPro64 Armbian Ubuntu 20.04.6 LTS - RetroPie Setup 4.8.5

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    dolphinfailed compilerockpro644.8.5retroarch
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    • 2Play2
      2Play @mitu
      last edited by

      @mitu thought so. I have an idea. tx for your feedback

      Your friend,
      2Play!

      1 Reply Last reply Reply Quote 0
      • 2Play2
        2Play
        last edited by

        @mitu in regards to RA compile
        Tried to compile clean (removed package and try to compile RA 1.16 on RockPro64)
        Latest RPie Setup
        aabb25ff-4946-4cbb-ae4c-dc7a62a535d8-image.png

        From Source
        da380a93-a691-4cce-97c3-9e3776bc2307-image.png

        CRASH in seconds
        3a7f6183-02d8-4887-91bc-e7f58feafd6d-image.png

        From log is looking again for brcm
        `= = = = = = = = = = = = = = = = = = = = =
        Building 'retroarch' : RetroArch - frontend to the libretro emulator cores - required by all lr-* emulators
        = = = = = = = = = = = = = = = = = = = = =

        Checking operating system ... Linux (Ubuntu 20.04.6 LTS 20.04)
        Checking for suitable working C compiler ... /usr/bin/gcc works
        Checking for suitable working C++ compiler ... /usr/bin/g++ works
        Checking for pkg-config ... /usr/bin/pkg-config
        Checking for availability of switch -std=gnu99 in /usr/bin/gcc ... yes
        Checking for availability of switch -std=c++11 in /usr/bin/g++ ... yes
        Checking for availability of switch -Wno-unused-result in /usr/bin/gcc ... yes
        Checking for availability of switch -Wno-unused-variable in /usr/bin/gcc ... yes
        Checking function sd_get_machine_names in -lsystemd ... no
        Checking presence of package bcm_host ... 1
        Checking presence of header file EGL/eglext.h ... yes
        Checking presence of package brcmegl ... no
        Checking existence of -lbrcmEGL ... no
        Forced to build with library -lbrcmEGL, but cannot locate. Exiting ...
        rm -rf obj-unix
        rm -f retroarch
        rm -f .d
        config.mk is outdated or non-existing. Run ./configure again.
        make: *** [Makefile:196: config.mk] Error 1
        Could not successfully build retroarch - RetroArch - frontend to the libretro emulator cores - required by all lr-
        emulators (/home/pi/RetroPie-Setup/tmp/build/retroarch/retroarch not found).
        /home/pi

        Log ended at: Mon 23 Oct 2023 01:57:45 PM UTC`

        As you can see on top image, the system is recognized correctly.

        Any suggestions? Something to add to the scriptmodule?

        Your friend,
        2Play!

        mituM 1 Reply Last reply Reply Quote 0
        • mituM
          mitu Global Moderator @2Play
          last edited by

          @2Play said in Dolphin & RetroArch Compile fails - RockPro64 Armbian Ubuntu 20.04.6 LTS - RetroPie Setup 4.8.5:

          Checking existence of -lbrcmEGL ... no
          Forced to build with library -lbrcmEGL, but cannot locate. Exiting ...

          It fails because of the error above. I don't know why it tries to include brcmEGL, can you upload the config.log from the build folder somewhere to take a look ?

          1 Reply Last reply Reply Quote 0
          • 2Play2
            2Play
            last edited by

            @mitu
            I took the liberty and changed the scriptmodule to do my job on the RockPro64

            Ive updated below build function to

            function build_retroarch() {
                local params=(--disable-opengl1 --disable-videocore --enable-udev --enable-kms --enable-x11 --enable-egl --enable-vulkan --disable-sdl --enable-sdl2 --disable-pulse --disable-oss --disable-al --disable-jack --disable-qt --enable-opengles --enable-opengles3 --enable-opengles3_1 --disable-opengles3_2)
                ./configure --prefix="$md_inst" "${params[@]}"
                make clean
                make
                md_ret_require="$md_build/retroarch"
            

            from original

            function build_retroarch() {
                local params=(--disable-sdl --enable-sdl2 --disable-oss --disable-al --disable-jack --disable-qt)
                    if ! isPlatform "x11"; then
                        params+=(--disable-pulse)
                        ! isPlatform "mesa" && params+=(--disable-x11)
                    fi
                    if [[ "$__os_debian_ver" -lt 9 ]]; then
                        params+=(--disable-ffmpeg)
                    fi
                    isPlatform "gles" && params+=(--enable-opengles)
                    if isPlatform "gles3"; then
                        params+=(--enable-opengles3)
                        isPlatform "gles31" && params+=(--enable-opengles3_1)
                        isPlatform "gles32" && params+=(--enable-opengles3_2)
                    fi
                    isPlatform "rpi" && isPlatform "mesa" && params+=(--disable-videocore)
                    # Temporarily block dispmanx support for fkms until upstream support is fixed
                    isPlatform "dispmanx" && ! isPlatform "kms" && params+=(--enable-dispmanx --disable-opengl1)
                    isPlatform "mali" && params+=(--enable-mali_fbdev)
                    isPlatform "kms" && params+=(--enable-kms --enable-egl)
                    isPlatform "arm" && params+=(--enable-floathard)
                    isPlatform "neon" && params+=(--enable-neon)
                    isPlatform "vulkan" && params+=(--enable-vulkan) || params+=(--disable-vulkan)
                    ! isPlatform "x11" && params+=(--disable-wayland)
                    isPlatform "vero4k" && params+=(--enable-mali_fbdev --with-opengles_libs='-L/opt/vero3/lib')
                    ./configure --prefix="$md_inst" "${params[@]}"
                    make clean
                    make
                    md_ret_require="$md_build/retroarch"
            

            It compiled ok.
            So ill do this in the meantime until a fix applied or have more time in peace to see what is breaks the script from the params choices

            Your friend,
            2Play!

            mituM 1 Reply Last reply Reply Quote 0
            • mituM
              mitu Global Moderator @2Play
              last edited by

              @2Play said in Dolphin & RetroArch Compile fails - RockPro64 Armbian Ubuntu 20.04.6 LTS - RetroPie Setup 4.8.5:

              So ill do this in the meantime until a fix applied

              I don't think there will be any fix applied if the cause of the failure is not determined first.

              2Play2 1 Reply Last reply Reply Quote 0
              • 2Play2
                2Play @mitu
                last edited by

                @mitu I hear you but the prob seems to be in the params mix
                If you have an idea bss the log it would be great.
                Ill test my side and propose here and Ill leave the commits to you in due time

                Your friend,
                2Play!

                1 Reply Last reply Reply Quote 0
                • 2Play2
                  2Play
                  last edited by

                  @mitu
                  With the latest RA 1.16 the lr dolphin crashes with segmentation fault.
                  In similar post you fixed something related to Intellivision core
                  Do you believe that there is also a similar problem to latest RA code affecting lr dolphin?
                  Was ok on 1.15

                  Btw compiled from source the core just in case. No change

                  I'll check with previous bin as I kept backup and advise.

                  Your friend,
                  2Play!

                  mituM 2Play2 2 Replies Last reply Reply Quote 0
                  • mituM
                    mitu Global Moderator @2Play
                    last edited by

                    @2Play said in Dolphin & RetroArch Compile fails - RockPro64 Armbian Ubuntu 20.04.6 LTS - RetroPie Setup 4.8.5:

                    In similar post you fixed something related to Intellivision core
                    Do you believe that there is also a similar problem to latest RA code affecting lr dolphin?

                    I don't remember about the Intellivision core, but I doubt it's the same problema as lr-dolphin. I don't have any ARM system set-up for lr-dolphin, so I don't know what might be wrong.

                    2Play2 2 Replies Last reply Reply Quote 0
                    • 2Play2
                      2Play @mitu
                      last edited by

                      @mitu
                      here is what happened back then
                      https://retropie.org.uk/forum/topic/32019/intellivision-lr-freeintv-segmentation-fault/7?_=1698166199893

                      Your friend,
                      2Play!

                      1 Reply Last reply Reply Quote 0
                      • 2Play2
                        2Play @mitu
                        last edited by

                        @mitu btw if i can help/test with something, feel free to let me know. if I can I will!

                        Your friend,
                        2Play!

                        1 Reply Last reply Reply Quote 0
                        • 2Play2
                          2Play @2Play
                          last edited by 2Play

                          @mitu Just an update on the lr-dolphin.
                          i applied the 1.15 and same no boot. So im thinking something else changed in OS as there was an update prior to the compile.

                          So I ll do some more testing with an earlier OS backup that was ok, ill update to 1.16 and retest

                          Your friend,
                          2Play!

                          2Play2 1 Reply Last reply Reply Quote 0
                          • 2Play2
                            2Play @2Play
                            last edited by 2Play

                            @mitu
                            Just a quick question related to the new ES Dev version we talked above with the upper case fix.
                            Are you guys changed/forced ES to ignore special chars at the beg of an entry name, specifically FOLDER TAG names?

                            At my RPie menu setup, I have folders named with a ":" before the text so they can be on top of the list and now, all sorted in alphabetical order and folders just show with a brighter color or diff color depending the theme.

                            Your friend,
                            2Play!

                            mituM 1 Reply Last reply Reply Quote 0
                            • mituM
                              mitu Global Moderator @2Play
                              last edited by

                              @2Play said in Dolphin & RetroArch Compile fails - RockPro64 Armbian Ubuntu 20.04.6 LTS - RetroPie Setup 4.8.5:

                              At my RPie menu setup, I have folders named with a ":" before the text so they can be on top of the list and now, all sorted in alphabetical order and folders just show with a brighter color or diff color depending the theme.

                              As far as I know that's always been the case - folders are shown with a different color than regular games.

                              2Play2 1 Reply Last reply Reply Quote 0
                              • 2Play2
                                2Play @mitu
                                last edited by

                                @mitu
                                This is on 2.11.2rp
                                26d0f03e-8fd1-428e-a508-1eeb7dc6bea7-image.png

                                and this on 2.12.0rp
                                67abc7b5-09e1-4495-af28-1d8d3a2d674a-image.png

                                Same gamelist.xml in retropie folder

                                Your friend,
                                2Play!

                                1 Reply Last reply Reply Quote 0
                                • mituM
                                  mitu Global Moderator
                                  last edited by

                                  I don't know about sorting, could have been changed by something added recently.

                                  2Play2 2 Replies Last reply Reply Quote 0
                                  • 2Play2
                                    2Play @mitu
                                    last edited by

                                    @mitu I think you are correct on the existing alphabetiacal sorting. Agree
                                    I think only change is the special chars handling or to be ignored for sake of the sorting.
                                    but even if they did let as it was sorting was working ;-)

                                    Your friend,
                                    2Play!

                                    mituM 1 Reply Last reply Reply Quote 0
                                    • 2Play2
                                      2Play @mitu
                                      last edited by 2Play

                                      @mitu Here are my findings

                                      The new dev ES ignores in total the gamelist.xml tag for folders
                                      example

                                      <name>: Controller Tools</name>
                                      

                                      It is sorting now ONLY bss the name of the actual folder in

                                      /home/RetroPie/retropiemenu
                                      

                                      example
                                      760c8dad-90b6-4d1b-a2a3-64c06dda4b0c-image.png

                                      For files, example .sh script in there it follows the gamelist.xml name tag

                                      Your friend,
                                      2Play!

                                      1 Reply Last reply Reply Quote 0
                                      • mituM
                                        mitu Global Moderator @2Play
                                        last edited by

                                        @2Play said in Dolphin & RetroArch Compile fails - RockPro64 Armbian Ubuntu 20.04.6 LTS - RetroPie Setup 4.8.5:

                                        I think only change is the special chars handling or to be ignored for sake of the sorting.

                                        I think I know when that happend - @Lolonois added a fix for a crash when Jump to and that may have added some prefix stripping for gamelist names.

                                        2Play2 1 Reply Last reply Reply Quote 0
                                        • 2Play2
                                          2Play @mitu
                                          last edited by 2Play

                                          @mitu Tx.
                                          Well for "JUMP TO" we have other visual nice features affected :-)
                                          Tx for fixing the extensions case that we talked on the other thread.

                                          I think ill try to compile the 2.9.3 ES on RP64 that had all working features used.

                                          I dont think above commit-fix will be changed unless other users that like to have control over the visuals of the gamelist will "complain".

                                          Just know that I really appreciate your feedback, expertise and your time.

                                          Your friend,
                                          2Play!

                                          2Play2 1 Reply Last reply Reply Quote 0
                                          • 2Play2
                                            2Play @2Play
                                            last edited by

                                            Maybe this JUMP TO fix can be altered to work without ignoring the name tag for folders in gamelists
                                            Maybe this was caused by xml not having the folder tag applied but game tag to a folder entry. Just an idea as ive seen this to gamelist.xml

                                            Your friend,
                                            2Play!

                                            2Play2 1 Reply Last reply Reply Quote 0
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