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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Retropie 4.8 Compatibility with Xenmo/Reyann joysticks in multiplayer.

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    xenmoreyanncustom kernelcompatibility
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    • A
      ase1981
      last edited by

      Does anyone know if the current kernel in retropie 4.8 is compatible with the Xenmo (Reyann) joystick? Well actually I know it works fine for player 1, but I have heard that when you add a second player (through 2nd encoder via usb) that the joysticks conflict with each other. The only posts I could find refer to retropie 3.3, so obviously out of date. Has it been fixed, or do you still have to install a custom kernel? I hope not cause the custom kernel is no longer available for download. I don't want to waste time and money if I can't get both to work. Thank you for your help. Have a blessed day.

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      • mituM mitu moved this topic from General Discussion and Gaming on
      • mituM
        mitu Global Moderator
        last edited by

        Does anyone know if the current kernel in retropie 4.8 is compatible with the Xenmo (Reyann) joystick?

        Never heard of it. Maybe it's Xin-Mo ?

        Well actually I know it works fine for player 1, but I have heard that when you add a second player (through 2nd encoder via usb) that the joysticks conflict with each other.

        That usually happens when P2 is not wired identically with P1 on the encoder, but it's just a matter of being consistent and doing the wiring identically - not a driver thing.

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        • A
          ase1981
          last edited by

          Yep you are right, I meant Xin Mo. Sorry. Anyways it was wired identically in the situation I referenced. I read an old post on petrock that refered to retropie v3.3, so way out of date, but they had to use a custom kernel to get XinMo to work in 2 player. I just wondered if that had been fixed or if I still need a custom kernel to fix it. If the only way it still happens is wiring, I'd say it probably got fixed along the way. I am going to go ahead with a 2 player build and see how it goes. I'll let you guys know if I have any 2nd player issues. Thanks for the advice. Have a blessed day.

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          • A
            ase1981
            last edited by

            Well the machine is built and we are wiring up the Xin-mo controls. Once I get it going I will test a 2 player game and let you guys know how it goes. Have a good one.

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