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    Runcommand System Splashscreens!

    Scheduled Pinned Locked Moved Projects and Themes
    run commandruncommandsplashscreenpixelpixel theme
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    • meleuM
      meleu @badhorse
      last edited by meleu

      @badhorse yes. Put a file named launching.png (.jpg) in /opt/retropie/configs/all and make sure that there's no launching images on the system specific configs directories.

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      • B
        badhorse @meleu
        last edited by

        @meleu awesome. thanks dude

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        • meleuM
          meleu
          last edited by

          I've made a script to generate launching images for ANY theme. Posted about it here:
          https://retropie.org.uk/forum/topic/7193/runcommand-launching-images-for-any-theme

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          • M
            mxstar1
            last edited by

            OK, i gotta ask. Lets take it to the next level. How do we get videos to play instead of a png/jpg?

            RookervikR 1 Reply Last reply Reply Quote 0
            • RookervikR
              Rookervik Global Moderator @mxstar1
              last edited by

              @mxstar1 Tain't no time to play a video before a game launches. We're lucky Jools coded this for us. All praise be to Jools.

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              • M
                mxstar1 @Rookervik
                last edited by

                @Rookervik said in Runcommand System Splashscreens!:

                @mxstar1 Tain't no time to play a video before a game launches. We're lucky Jools coded this for us. All praise be to Jools.

                Totally, I am not putting this down by no means, its awesome, and i use it. But im always thinking, how cool would a loading bar be, even if it was quick. im just curious if other file types could be used, mp4, swf, gif. Just out of curiosity. Thats all.

                herb_fargusH 1 Reply Last reply Reply Quote 0
                • herb_fargusH
                  herb_fargus administrators @mxstar1
                  last edited by herb_fargus

                  @mxstar1 easy enough to call omxplayer and an mp4 with the onstart.sh command so it's called right before the game launches

                  If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                  Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

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                  • B
                    butflash @herb_fargus
                    last edited by

                    @herb_fargus @mxstar1
                    I read further up the thread about enabling the option of pressing a button WHILE a runcommand boot image appears to open the runcommand menu, rather than waiting for the image to disappear and then pressing any button or joy button 0.
                    Has anybody worked this out?

                    herb_fargusH 1 Reply Last reply Reply Quote 0
                    • herb_fargusH
                      herb_fargus administrators @butflash
                      last edited by

                      @butflash one button mash closes the image. The next button mash opens runcommand.

                      If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                      Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

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                      • B
                        butflash @herb_fargus
                        last edited by

                        @herb_fargus
                        Thank you, I'll try that tomorrow. I've got something showing using the runcommand-onstart.sh script for a certain duration. I want to jump out when a button is pressed.
                        Thanks

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                        • herb_fargusH
                          herb_fargus administrators @butflash
                          last edited by

                          @butflash I guess I'm not sure about interrupts on the onstart script let us know how you make out

                          If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                          Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

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                          • M
                            mxstar1 @herb_fargus
                            last edited by

                            @herb_fargus said in Runcommand System Splashscreens!:

                            @mxstar1 easy enough to call omxplayer and an mp4 with the onstart.sh command so it's called right before the game launches

                            thank you, got it working

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                            • P
                              PeterNL070
                              last edited by

                              They look amazing :)

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                              • K
                                KillerQ
                                last edited by

                                Outstanding work as usual, and it worked right away!!

                                With the newest version(s) or Retropie, has anyone noticed that once this feature is enabled, it can't be turned off - regardless of whether or not launch menu AND launch menu art settings are disabled within Retropie?

                                I'm not complaining, just wanted to share since I thought it was interesting.

                                I can try to delete the new image from the config folder to see if that is a catalyst.

                                Thanks !

                                meleuM 1 Reply Last reply Reply Quote 0
                                • meleuM
                                  meleu @KillerQ
                                  last edited by

                                  @KillerQ said in Runcommand System Splashscreens!:

                                  With the newest version(s) or Retropie, has anyone noticed that once this feature is enabled, it can't be turned off - regardless of whether or not launch menu AND launch menu art settings are disabled within Retropie?

                                  This is the expected behavior.

                                  If the launching.png (or .jpg) file exists, show it. If "launch menu art" is enabled AND there is a scraped image for the game being launched, the scraped image takes precedence.

                                  The surest way to disable is deleting or renaming the launching.png (or .jpg) file.

                                  FYI: you can use a game specific launching image, we talked about it some posts above in this very same thread.

                                  Cheers!

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                                  • R
                                    rwr1977
                                    last edited by

                                    These are GREAT!!!! Just wanted to say thanks.

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                                    • W
                                      whatsupg @Rookervik
                                      last edited by

                                      @Rookervik seen ETA PRIME youtube vid and just wanted to say thanks for what you are doing i really appricate it , "YOU ROCK"

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                                      • lipebelloL
                                        lipebello
                                        last edited by

                                        Didn't knew that theses screens can be changed. Nice!


                                        Retrorama Tshirts:
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                                        • Danorak1981D
                                          Danorak1981
                                          last edited by

                                          Some great Splashscreens, both in this thread and the thread for the startup screens too.

                                          A quick question: I may have overlooked it somewhere, but couldn't seem to find the info on the Wiki: if creating a splash for Runcommand, what size should the canvas be, what resolution, and what would a good 'median' file size be? I'm going to be creating my own as I only run a few systems, but I want to keep them all uniform, so based on the same template. I'm also not fussed about the background image being whichever theme i'm using.

                                          If anyone has the answer to those I'd appreciate it!

                                          Dan

                                          Restored SNES UK Boxart
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                                          meleuM 1 Reply Last reply Reply Quote 0
                                          • meleuM
                                            meleu @Danorak1981
                                            last edited by meleu

                                            @Danorak1981 said in Runcommand System Splashscreens!:

                                            what size should the canvas be, what resolution, and what would a good 'median' file size be?

                                            I would like to know it too but there's no final answer

                                            In the script I've made to automatically generate launching images based on an emulationstation theme, I used the 1024x576 resolution. But I'm still not sure if it's the best option.

                                            BTW: we are talking about the script in this thread: https://retropie.org.uk/forum/topic/7193/runcommand-launching-images-for-any-theme

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