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    Runcommand System Splashscreens!

    Scheduled Pinned Locked Moved Projects and Themes
    run commandruncommandsplashscreenpixelpixel theme
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    • mediamogulM
      mediamogul Global Moderator @Rookervik
      last edited by mediamogul

      @Rookervik

      Man... That is excellent work and expedient to boot. I'm no stranger to graphic design, but have never really delved into pixel art. Do you have any recommended websites that cater to learning the aesthetic?

      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

      RookervikR 1 Reply Last reply Reply Quote 0
      • herb_fargusH
        herb_fargus administrators @Rookervik
        last edited by herb_fargus

        @Rookervik would be swanky if this were 3dified

        From the discussion here

        Except being 3d it would be easier to make a distinction between shoulders and triggers

        If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

        Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

        RookervikR 1 Reply Last reply Reply Quote 0
        • RookervikR
          Rookervik Global Moderator @mediamogul
          last edited by

          @mediamogul Eh, not really. I picked up a lot when I was making games with Construct Classic. Got to learn about how pictures unwrap in VRAM, limitations of tile size, color restraints. A good way to learn is limit yourself by a system....

          Sega Genesis could have a max sprite size of 32x32 pixels. You could also only use 61 colors at the same time. The genesis had a smaller palette of colors than the SNES did, so while the SNES had 32768 colors to choose from, the Genesis had only 512 colors you could pick to be your 61 colors.

          So set up a 32x32 image and use this color palette to color it. Be sure to only choose 61 colors maximum. Genesis Color Palette.

          Be sure to use stipple such as this to really push the pixel effect. alt text

          mediamogulM 1 Reply Last reply Reply Quote 2
          • RookervikR
            Rookervik Global Moderator @herb_fargus
            last edited by

            @herb_fargus Is this you telling me that the retropad I designed was crap and to do this one instead? LOL.

            herb_fargusH 1 Reply Last reply Reply Quote 0
            • herb_fargusH
              herb_fargus administrators @Rookervik
              last edited by

              @Rookervik nope I love your retropad too. I like pretty much all your art :p

              If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

              Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

              RookervikR 1 Reply Last reply Reply Quote 0
              • mediamogulM
                mediamogul Global Moderator @Rookervik
                last edited by

                @Rookervik

                Very helpful advice and exactly what I was looking for, thanks. This is something that I've wanted to learn for a long time.

                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                RookervikR 1 Reply Last reply Reply Quote 0
                • RookervikR
                  Rookervik Global Moderator @herb_fargus
                  last edited by

                  @herb_fargus 0_1493943108180_upload-762b5155-09f3-4979-948b-2d33bb32b55a

                  1 Reply Last reply Reply Quote 3
                  • RookervikR
                    Rookervik Global Moderator @mediamogul
                    last edited by

                    @mediamogul Let me know if there's anything else I can do to help out. I don't know a lot of people that do pixel art. It's a little new to me, still. I learned art on paper and then scanned it into the computer and looked up tutorials on how to color. So I can still learn some stuff about pixel art as well.

                    mediamogulM 1 Reply Last reply Reply Quote 1
                    • mediamogulM
                      mediamogul Global Moderator @Rookervik
                      last edited by mediamogul

                      @Rookervik

                      Let me know if there's anything else I can do to help out.

                      I appreciate the offer. As long as you don't mind, I do have a few questions about working on a larger scale that I'll work into a dedicated thread down the road. However, for the time being, I like your idea of working under specd limitations as an initial focus. I've attempted pixel art before with results that were passable, but I was never satisfied with the authenticity. It seems obvious now that a better understanding of the specific technical limitations would be key, in much the same way that studying anatomy is important for any believable human figure work. Now all I have to do is find the time to experiment.

                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                      RookervikR meleuM 2 Replies Last reply Reply Quote 0
                      • RookervikR
                        Rookervik Global Moderator @mediamogul
                        last edited by

                        @mediamogul Now if you really want to limit yourself and make things hard, try a Commodore 64 wallpaper. Each pixel is 2:1. And the C64 had a VERY limited palette. :D

                        NSFW: C64 Reclining Girl Wallpaper

                        mediamogulM 1 Reply Last reply Reply Quote 1
                        • meleuM
                          meleu @mediamogul
                          last edited by

                          @mediamogul maybe you'll like to know this software:
                          https://graphicsgale.com/us/

                          I didn' test it, and don't even know if there's English support, but I saw that some NES homebrew developers use it (but maybe they are all Japanese guys in the end...).

                          Cheers!

                          • Useful topics
                          • joystick-selection tool
                          • rpie-art tool
                          • achievements I made
                          RookervikR 1 Reply Last reply Reply Quote 2
                          • mediamogulM
                            mediamogul Global Moderator @Rookervik
                            last edited by

                            @Rookervik

                            Ha! Nice. Her color palette may be limited, but everything else she has in spades.

                            @meleu

                            I'll have to take a look at that. The animation features seem especially interesting.

                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                            1 Reply Last reply Reply Quote 1
                            • AndersHPA
                              AndersHP @Rookervik
                              last edited by

                              @Rookervik said in Runcommand System Splashscreens!:

                              @AndersHP Good lord, you're not asking much are you? LOL.

                              Glad you're up for the challenge :D :D

                              Looks great with the controllers so far, but what I initially sought was a joystick + 6 button layout actually. Like this: https://goo.gl/images/uhfKnz

                              With some cool symbols from each system, I could help with different arrangements if you like :-)

                              My "Bubble Bobble" Themed Bartop Arcade
                              My Gameboy

                              RookervikR 2 Replies Last reply Reply Quote 0
                              • RookervikR
                                Rookervik Global Moderator @meleu
                                last edited by

                                @meleu Graphics Gale is what I use to get the basic shape of a pixel art laid down if it is over 64x64 pixels. Graphics Gale has a wonderful bendy-line-tool that makes controllers a cinch to draw :D

                                1 Reply Last reply Reply Quote 1
                                • RookervikR
                                  Rookervik Global Moderator @AndersHP
                                  last edited by

                                  @AndersHP Hmm, having a picture showing all the consoles mapped to a 6-button arcade setup won't help me or anyone else I know except exobuzz. You would need an arcade setup to benefit from that.

                                  But most everyone (except the people with pi arcades) would benefit from a typical controller image showing where that particular emulator's buttons are. Such as Atari; there are a lot of buttons that a user might not know. Like the level change and the game start switches.

                                  1 Reply Last reply Reply Quote 1
                                  • RookervikR
                                    Rookervik Global Moderator @AndersHP
                                    last edited by

                                    @AndersHP However, I can draw an arcade stick and some buttons and give you the assets and you can create all the screens you need. LOL.

                                    AndersHPA 2 Replies Last reply Reply Quote 2
                                    • AndersHPA
                                      AndersHP @Rookervik
                                      last edited by

                                      @Rookervik well, I'd like that then.
                                      Actually I thought many in here had arcade builds, I'm just one of the few?

                                      I'll try the program you mention, and post a result here if I can figure it out XD

                                      My "Bubble Bobble" Themed Bartop Arcade
                                      My Gameboy

                                      Z 1 Reply Last reply Reply Quote 1
                                      • Z
                                        Zigurana @AndersHP
                                        last edited by

                                        @AndersHP @Rookervik
                                        Me too!

                                        If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

                                        1 Reply Last reply Reply Quote 1
                                        • Howitzer99H
                                          Howitzer99 @Rookervik
                                          last edited by

                                          @Rookervik Nice, I like the retro sprite look of the controllers! A little tough to read the buttons, maybe brighter red color might work to help them pop a bit more.

                                          1 Reply Last reply Reply Quote 1
                                          • AndersHPA
                                            AndersHP @Rookervik
                                            last edited by

                                            @Rookervik
                                            Were you kidding? Because I'd actually like this :)
                                            And would you just use Graphics Gale to draw / write button mappings on top?

                                            My "Bubble Bobble" Themed Bartop Arcade
                                            My Gameboy

                                            RookervikR 1 Reply Last reply Reply Quote 0
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