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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Golden Axe Glitch

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    golden axe
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    • GreenHawk84G
      GreenHawk84
      last edited by

      Hello, this really isn't a game breaking bug but while playing Golden Axe arcade using Tyris Flare (female), I used her full magic power up with the dragon and it was missing the fire. I use Mame2003 for most old arcade games. I am not sure where else these types of graphic anomalies may occur. It could also be inaccurate emulation which happens from time to time.

      Beretta9B herb_fargusH 2 Replies Last reply Reply Quote 0
      • Beretta9B
        Beretta9 @GreenHawk84
        last edited by

        @GreenHawk84 Try mame 2010 or FBA.

        Retro Gamer Supreme

        1 Reply Last reply Reply Quote 1
        • herb_fargusH
          herb_fargus administrators @GreenHawk84
          last edited by

          @GreenHawk84 I played the megadrive port and her fire was fine there

          If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

          Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

          1 Reply Last reply Reply Quote 1
          • GreenHawk84G
            GreenHawk84
            last edited by

            @herb_fargus Yes I noticed that too, the Genesis version is solid on emulators.

            @Beretta9 I read that somewhere else here that Sega arcade games are good on Mame2010. I will try that later.

            1 Reply Last reply Reply Quote 0
            • B
              barbudreadmon
              last edited by

              fbalpha-libretro should run this fine (there was a glitch with fba prior to 0.2.97.31, which means pifba and fbalpha2012-libretro).

              FBNeo developer - github - forum

              GreenHawk84G 1 Reply Last reply Reply Quote 1
              • GreenHawk84G
                GreenHawk84 @barbudreadmon
                last edited by

                @barbudreadmon Hell yes I love lr-FBA, I'll check it out.

                1 Reply Last reply Reply Quote 0
                • GreenHawk84G
                  GreenHawk84
                  last edited by

                  Okay so I tried lr-fba and lr-fba2012 and both of those run good but have horrible sound (same problem for each emulator). lr-Mame2010 seems to work great. Actually, lr-Mame2010 might be the best emulator for Sega arcade hardware on Retropie right now.

                  B 1 Reply Last reply Reply Quote 0
                  • B
                    barbudreadmon @GreenHawk84
                    last edited by

                    @GreenHawk84 said in Golden Axe Glitch:

                    Okay so I tried lr-fba and lr-fba2012 and both of those run good

                    That's strange, altered beast shouldn't run properly on fba2012 : https://github.com/libretro/fbalpha2012/issues/16 .
                    By the way, i remember reading on libretro's forum that playing with "sound presets" actually improve the sound a lot on some emulators, didn't try it though.

                    FBNeo developer - github - forum

                    dankcushionsD 1 Reply Last reply Reply Quote 0
                    • dankcushionsD
                      dankcushions Global Moderator @barbudreadmon
                      last edited by

                      @barbudreadmon i seem to remember it affects the speech in altered beast also. i wonder if the garbled sound in system 16 is in FBA standalone? i had a look on their forum and the only references to be system 16 i could find is that it's "fully emulated" :P

                      i need to test it properly on my pi as i may be thinking of mame2003 or something else!

                      GreenHawk84G 1 Reply Last reply Reply Quote 0
                      • GreenHawk84G
                        GreenHawk84 @dankcushions
                        last edited by

                        @dankcushions yes Golden Axe has garbled sound in both FBA emu I tried. Works great in Mame2010. I will use Mame2010 for these games over Mame2003.

                        B 2 Replies Last reply Reply Quote 0
                        • B
                          barbudreadmon @GreenHawk84
                          last edited by

                          @GreenHawk84 I think i know why the sound is garbled on libretro-fbalpha, i'll try to fix this later today.

                          FBNeo developer - github - forum

                          1 Reply Last reply Reply Quote 1
                          • B
                            barbudreadmon @GreenHawk84
                            last edited by

                            @GreenHawk84 Ok, i changed fbalpha's samplerate from 32kHz to 44.1kHz (not sure why it was hardcoded to 32kHz, i took this from the old port and never changed it because i thought there was a good reason), could you rebuild fbalpha and tell me if you hear any difference ? Honestly i didn't hear much difference between fbalpha at 32kHz, fbalpha at 44.1kHz, and mame2010, but perhaps i'm kinda deaf. It could (should ?) impact other games.

                            FBNeo developer - github - forum

                            1 Reply Last reply Reply Quote 0
                            • GreenHawk84G
                              GreenHawk84
                              last edited by

                              Hmm, that's strange, I will have to go check it out. If you don't notice a drastic issue with Golden Axe's sound, I am not sure what is happening on my end vs. yours or anyone elses. I didn't change any sound options for anything, it is out of the box sound over HDMI and other games work just fine. I will try and update everything and see what happens in the other cores with Golden Axe.

                              1 Reply Last reply Reply Quote 0
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