NES games issues (when there is action... sprites/line limit)
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Hi! I noticed some zone of the game (like on moving characters) are missing when there is a lot of action on the screen.
I made some research and found out it was a NES limitation (sprites). Is there a way impose 8 sprites per line in fceumm?
If not, may I have some suggestion to solve this issue please? (is Nestopia better?)
I found this post, there was part of the solution, but don't really know what to do after the RGUI thing.----> https://retropie.org.uk/forum/topic/2848/impose-8-sprites-per-line-limit-nes
Thanks in advance
Pi Model: 3B
RetroPie Version Used: 4.1
Built From: Pre made SD Image on RetroPie website
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Guide used: (Mention if you followed a guide): https://github.com/retropie/retropie-setup/wiki/scraper
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Emulator: Fceumm (NES)
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you bumped the other thread already.
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Yes, but it is from July. I doubt I will get an answer.
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@mo418 Then you shouldn't have replied and instead just opened this new ticket. You did get a reply anyway.
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@BuZz " it's answered above you..." was the reply I got. Very constructive.
Please be kind, I did not get in the same menu, hence my question to ask how he managed to solve the issue.
Thanks for you help.
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@mo418 said in NES games issues (when there is action... sprites/line limit):
@BuZz " it's answered above you..." was the reply I got. Very constructive.
Please be kind, I did not get in the same menu, hence my question to ask how he managed to solve the issue.
Thanks for you help.
you didn't say you didn't get the same menu when you replied to that thread: https://retropie.org.uk/forum/topic/2848/impose-8-sprites-per-line-limit-nes/3
we can only work with what we're given :)
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Yeah I confessed.
Thanks, I've learned about getting in the RGUI with a hotkey, which I didn't know about before.
Thanks again
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