Using a gamepad with CoolCV (Colecovision emulator)
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@SpudsMcToole (I already tried "key108 key108 joy0_10" and "key108 joy0_10")
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@SpudsMcToole Never mind - by a long process of elimination, logic and a bit of blind luck I figured it wanted key#_2 :)
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Hi folks, my first post here.
Maybe I'm doing something wrong, but when I attempt to modify the coolcv_mapping.txt file to remap buttons for this emulator, after I make my changes and save the file, I launch a game and then exit out, the file reverts back to its original contents. I've even deleted the file and after launching a coleco game again, the original file comes back.
So I'm clearly not editing the correct file or editing it on the correct manner.
I'm accessing the coolcv_mapping.txt file over the network, path is \10.78.1.16\configs\coleco
My goal is to get several 8bitdo BT controllers working in Colecovision, which seems to be working, however I can't exit out of the game with select+start, and the wireless RF keyboard I'm using does not have a right shift key.
Sorry, I'm a little new to retropie, about 3-4 months now. If someone can point me in the right direction I would appreciate it.
Thank you.
Ben
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@retroBen The CoolCV mapping file won't let you map double-button presses. Set your quit to a single button, as in the example above.
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@SpudsMcToole said in Using a gamepad with CoolCV (Colecovision emulator):
The CoolCV mapping file won't let you map double-button presses.
Are you very sure about that? It was reported as being possible here.
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@mediamogul Is that the version you downloaded, though, rather than the standard one?
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That's a good point and I'm not sure. I was assuming that the binary in RetroPie had most likely been updated since then, but maybe it hasn't.
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I just checked and the version in RetroPie is indeed up to date, so mapping two buttons to activate a function should work.
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I'm trying to figure out the mapping for my 8bitdo, can't find the appropriate variables so I can create the cfg file
anyone knows where I could get that?
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Have you tried running
jstest
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@mediamogul said in Using a gamepad with CoolCV (Colecovision emulator):
jstest
no, I didn't know such thing existed I'll try to figure out how it works, thanks
thanks for the fast answer
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Thanks a lot again,
I'm now able to identify and map X,Y,B,A,Start,Select but somehow the D-Pad give me two axis :
left :
Event: type 2, time 7816110, number 6, value -32767
Event: type 2, time 7816250, number 6, value 0
right:
Event: type 2, time 7817890, number 6, value 32767
Event: type 2, time 7818000, number 6, value 0
up:
Event: type 2, time 7820250, number 7, value -32767
Event: type 2, time 7820350, number 7, value 0
down:
Event: type 2, time 7820970, number 7, value 32767
Event: type 2, time 7821090, number 7, value 0I'm wondering how I can fit this in as a value in the coolcv_mapping.txt since they are not fixed values.
I've tried to add joy0_6 and joy0_7 as values but didn't work since it seems to miss somthing.
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@herb_fargus f7 works on the pi as well.
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@Fultos here is my up down left right settings. it auto uses an axis, so the analog on a ps3 analog or any dpad/analog that has an axis should work without having to set a joy setting. here is how mine looks
up_1 key1073741906 right_1 key1073741903 down_1 key1073741905 left_1 key1073741904
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@edmaul69 well it sure does work with the analog stick, but I'm looking to make my D-Pad work as a replacement of the original big clunky joystick of the Coleco.
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Deleted
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@Fultos so the d-pad is hats on the 8bitdo here is the config from the 8-bitdo. not sure if you can use h0 up down left right's on the coleco. here is the config from the 8-bitdo
input_up_btn = "h0up" input_down_btn = "h0down" input_left_btn = "h0left" input_right_btn = "h0right"
i will try to test tomorrow
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