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    Nice MAME2003 overlays repository

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    overlaysarcademame-libretromame2003
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    • meleuM
      meleu
      last edited by

      @UDb23 detected some problems in some info.txt files from your repo while working on the new script. Take a look at the Pull Requests when you have time. ;-)

      Cheers!

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      UDb23U 1 Reply Last reply Reply Quote 1
      • UDb23U
        UDb23 @meleu
        last edited by

        @meleu Argh.. about 10% of info.txt files had errors.
        That's what happens doing this stuff at night during the week ;-)
        Thanks for detecting and fixing 'em.
        Meanwhile I finished a small vb routine that generates the cfgs and info.txt automatically.

        UDb23U 1 Reply Last reply Reply Quote 2
        • UDb23U
          UDb23 @UDb23
          last edited by

          @UDb23 Repo pull requests merged

          1 Reply Last reply Reply Quote 0
          • meleuM
            meleu
            last edited by

            Hey guys, I think I've made some progress in the new script. It's a beta version but I think some guys can start the tests and give feedback ( @UDb23 and @backstander , I'm looking at you :) ).

            We don't need to publicize the script for now. I still need to trim some edges, but we can start the tests.

            How to use the script

            git clone --depth 1 https://github.com/meleu/rpie-art
            cd rpie-art
            ./rpie-art
            

            The script repository has several info.txt files I created for tests. They are for launching images only. If you look into them you'll notice that the launching_image entry can be a http[s] URL (cool feature, huh?).

            Feedback about the User Experience is very appreciated.

            Current features:

            • install overlays for arcade games.
            • install generic overlays for any system
            • install overlays for any game/system (not only the arcade ones) - note: I need to improve the ROM searching (look in gamelist.xml, etc).
            • install generic launching images for any system
            • install game specific launching image (any system)
            • cool feature: the *_image entries in the info.txt file can be a URL (only http/https supported).
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            UDb23U 2 Replies Last reply Reply Quote 3
            • UDb23U
              UDb23 @meleu
              last edited by

              @meleu Wow! Excellent work. Will do some testing asap.
              Great idea the URL pull for images; creators should consider dedicated images to limit web access time.

              meleuM 1 Reply Last reply Reply Quote 0
              • meleuM
                meleu @UDb23
                last edited by

                @UDb23 there are more Pull Requests on the repo. :)

                Would you mind if I put some files on your repo? maybe in a folder like contrib/meleu/, what do you think?

                My intention is to put those info.txt files and folders I have in my repo and let the repo with the script related content only.

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                • UDb23U
                  UDb23 @meleu
                  last edited by

                  @meleu Done & Done ;-)

                  1 Reply Last reply Reply Quote 1
                  • B
                    backstander
                    last edited by

                    @meleu
                    How do you setup info.txt for multiple clones? Do you separate them with semi colons?

                    I'm trying to add the other 2 NES Robocops as "clones". Here is what I have:

                    rom_clones = "RoboCop 2 (USA) (Rev A);RoboCop 3 (USA)"
                    

                    https://github.com/backstander/retropie-ovl/blob/master/nes/RoboCop/info.txt

                    UDb23U meleuM 2 Replies Last reply Reply Quote 0
                    • UDb23U
                      UDb23 @backstander
                      last edited by UDb23

                      @backstander I'm not @meleu but answer is yes. ;-)
                      Full details on info.txt structure here.

                      1 Reply Last reply Reply Quote 2
                      • meleuM
                        meleu @backstander
                        last edited by

                        As @UDb23 said, the answer is yes.

                        @backstander said in Nice MAME2003 overlays repository:

                        https://github.com/backstander/retropie-ovl/blob/master/nes/RoboCop/info.txt

                        I've just noticed that you repeated the .zip.cfg files for RoboCop 2 and 3 on your repo. There's no need for that. The script will use only the rom_config in info.txt file.

                        Currently the script doesn't deal with rom_clones yet, but it will work in the way I described above. :-)

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                        B 1 Reply Last reply Reply Quote 1
                        • B
                          backstander @meleu
                          last edited by

                          @meleu @UDb23

                          I've just noticed that you repeated the .zip.cfg files for RoboCop 2 and 3 on your repo. There's no need for that.

                          I originally just put that in there for me so I could test with RoboCop 2 and 3
                          I wonder if I should use the optional rom_config_N variable instead of the rom_clones for RoboCop 2 and 3?

                          This is different because I have 1 overlay that works with 3 games.

                          meleuM 1 Reply Last reply Reply Quote 0
                          • meleuM
                            meleu @backstander
                            last edited by

                            @backstander said in Nice MAME2003 overlays repository:

                            I wonder if I should use the optional rom_config_N variable instead of the rom_clones for RoboCop 2 and 3?

                            If you want to use the same config/art for several games, just put the game names in the rom_clones.

                            In this case you should use the rom_clones.

                            Why?
                            Because the rom config content is exactly the same for every ROM you want to configure.

                            The rom_config_N is to be used when you want to provide an optional config/art, different than the default ones.

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                            B 1 Reply Last reply Reply Quote 1
                            • B
                              backstander @meleu
                              last edited by

                              @meleu

                              Because the rom config content is exactly the same for every ROM you want to configure.

                              Okay, makes sense to me!

                              Also I will leave my repeated .zip.cfg files for RoboCop 2 and 3 on my repo until your script has added support for the rom_clones variable. No pressure ;-)

                              1 Reply Last reply Reply Quote 1
                              • UDb23U
                                UDb23 @meleu
                                last edited by

                                @meleu said in Nice MAME2003 overlays repository:

                                Feedback about the User Experience is very appreciated.

                                It's a crazily busy week... I'll be able to test the script during the weekend.

                                B 1 Reply Last reply Reply Quote 1
                                • B
                                  backstander @UDb23
                                  last edited by

                                  It's a crazily busy week... I'll be able to test the script during the weekend.

                                  Sorry @meleu same with me but I'll test later this week or weekend.

                                  1 Reply Last reply Reply Quote 0
                                  • meleuM
                                    meleu
                                    last edited by

                                    Hey fellows, there's no charge and no rush!

                                    I will only be able to focus on the code again from 19/april on, and I have a good TODO list to work, even if there's no feedback.

                                    I'm busy too and taking the time to catch a breath before diving into gamelist.xml stuff.

                                    Cheers!

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                                    UDb23U 1 Reply Last reply Reply Quote 3
                                    • J
                                      jozzy1
                                      last edited by

                                      @UDb23 and @meleu
                                      Love what you guys are doing and make my pi look AMAZING!
                                      Any chance of mame overlays for Salamander 1 and 2.

                                      UDb23U 2 Replies Last reply Reply Quote 1
                                      • UDb23U
                                        UDb23 @jozzy1
                                        last edited by

                                        @Graboi Salamander ist a great shmup! Surely worth having an overlay.
                                        Will check what artwork I can find and add it to the to-do list. Can't commit on timing...The list is quite long ;-)

                                        J 1 Reply Last reply Reply Quote 0
                                        • J
                                          jozzy1 @UDb23
                                          last edited by

                                          @UDb23
                                          Nice one buddy. Absolutely no rush 😀

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                                          • UDb23U
                                            UDb23 @meleu
                                            last edited by

                                            @meleu said in Nice MAME2003 overlays repository:

                                            Hey fellows, there's no charge and no rush!

                                            Just to say I didn't forget the testing ;-)
                                            It's just that I'd like to take and dedicate the right necessary time to thoroughly test the script, also thinking of potential requirements/ expectations that a 'generic' user may have.
                                            So far I couldn't find this time. Should be able this week.

                                            B 1 Reply Last reply Reply Quote 1
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