Announcing Pegasus Frontend
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So this week's changes:
- Added Spanish localization (thanks @sikboy)
- Games that have no video now show the screenshot instead (requested by someone ages ago)
- Fixed asset searching for games in subdirectories
- Fixed spamming the log with warnings when Pegasus runs in window and it's X-ed out
- Updated the error messages that still said ES2-specific things
- Updated all previous localizations
- Fixed the name of the Old Hungarian localization in the settings menu
- Fixed languages sometimes sorted randomly
I've been also experimenting with improving the support for other platforms, optimizing the Windows build and preparing for Android support.
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@fluffypillow said in Announcing Pegasus Frontend:
So this week's changes:
- Added Spanish localization (thanks @sikboy)
@fluffypillow How to contribute? I'd like to do the danish version! Should I just download e.g. the pegasus_es.ts and change the spanish words to danish and somehow upload it or mail it to you?
And for my monthly question: How far away is the favorites button? :)
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@andershp A quick way to (de-)activate the favorites filter would be great, indeed. Is there already a feature request?
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@fluffypillow I was the one that asked for the screenshot, thanks. Not sure, but the screenshot may be slowing pegasus down. It's not as fluid and smooth as before. The screenshot also doesn't look that great at that size. Maybe downsize it a bit/have the option to not have it at all to test speeds.
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@andershp Yeah, petty much :) There's a translation guide here and and the other translation files here. There are also screenshots here.
How far away is the favorites button?
When it's done™®©
In all seriousness though, storing favorites, stats and such will be likely the next larger part being worked on.
@Clyde you mean a hotkey for toggling the Favorites checkbox on-off in the filter panel? I think that's quite quick already. I could probably make the panel remember which row it was focused on instead.
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@darksavior Hm that's interesting, I'll see if this happens to me too. But yeah theme options would be another nice thing to work on.
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@fluffypillow Would you mind if we were to mod the default pegasus theme? Keep the functionality but change the look/colours, into something like, for example the Nintendo Switch UI or XBOX one elements?
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@halfmanhalfcake wouldn't that be a completely different theme then? :)
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@fluffypillow I guess it would be :)
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Excited for the Pegasus Frontend! I was using the instructions to use the repository in Ubuntu and during apt install, it threw the error below. Potentially the underscore in the version string?
"dpkg: error processing archive /var/cache/apt/archives/pegasus-frontend_6ec6b57% 5fx11-static_amd64.deb (--unpack):
parsing file '/var/lib/dpkg/tmp.ci/control' near line 2 package 'pegasus-fronte nd':
error in 'Version' field string '6ec6b57_x11-static': invalid character in vers ion number
Errors were encountered while processing:
/var/cache/apt/archives/pegasus-frontend_6ec6b57%5fx11-static_amd64.deb
E: Sub-process /usr/bin/dpkg returned an error code (1)" -
@praetorian55 Ah, I've forgot to bump the version number yesterday. Should be fixed now, thanks!
EDIT: It's still failing, let's see if I can remove the old package somehow...
EDIT2: Ok, it's really fixed now. -
Definitely fixed! I'm taking it through its paces - looks good so fsr!
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@fluffypillow said in Announcing Pegasus Frontend:
@Clyde you mean a hotkey for toggling the Favorites checkbox on-off in the filter panel? I think that's quite quick already. I could probably make the panel remember which row it was focused on instead.
After further testing and some quiet contemplation, I agree that the filter menu is fast enough. :)
As for the menu itself, an option to add custom filters via GUI or config file would be nice. Do you know the highly customisable filter function of the front-end Attract Mode? That would my dream, but I guess it requires a lot of programming effort behind the curtain.
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@clyde this custom filter thing actually sound really nice, it'd extend the current implementation nicely and isn't that hard to add. Will take a look on it.
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@fluffypillow That would be great! Here are some examples from AM's author:
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So this week I wanted to improve and experiment with the Android, Windows and Mac releases a bit, but due to the horribly long build times and bugs in third party code this ended up taking the whole week. But in the end, I've managed to create a faster, single-exe release for Windows, and set up automatic Android builds too. Will set up releasing them in the next days.
Also I've fixed the the screenshots, they were indeed causing some slowness (@Darksavior).
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@fluffypillow said in Announcing Pegasus Frontend:
I've managed to create a faster, single-exe release for Windows
Is theme building pretty seamless between the linux versions and Windows version? If I built my theme on my Windows desktop, are the file pathways about the only thing that would need to be changed moving between the two?
I've been looking for an opening to really sink my teeth in without changing my whole build/re-imaging my SD often if I goof something up.
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@hooperre Yes, themes should work and look the same on all platform. You can also store them under
[directory of Pegasus]/themes/
, which is checked on all platforms too. -
@fluffypillow Builds have been unavailable since I tried to update yesterday via retropie-setup. Maybe @BuZz can add two builds to the pegasus section so we can fall back on: The latest alpha build and the bleeding edge "continuous build".
Error msg:
Available releases: https://github.com/mmatyas/pegasus-frontend/releases/download/continuous/pegasus-fe_alpha7-13-g082b64d-debug.apk https://github.com/mmatyas/pegasus-frontend/releases/download/continuous/pegasus-fe_alpha7-13-g082b64d_win-mingw-static.zip Package platform: rpi2 Looks like the latest Pegasus release is not yet available for this platform. This happens when the build is so fresh it's being uploaded right now, or when there's a technical problem on the download server. Either way, this is a temporary problem, so please try again in 1-2 minutes. If the problem persists, consider reporting it on the forum!
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@darksavior Ah, looks like last night's build failed to upload. Should be fixed now, thanks.
Yeah, I should really set up a fallback build (or stable/latest channels eventually). The alpha release might be a bit too far back, I'll see if I can make a "last successful build" kind of thing.
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