Announcing Pegasus Frontend
Darksavior last edited by Darksavior
@fluffypillow Is it possible to have higher res art someday without Pegasus slowing down a crawl or is that just a pi limitation? I'm using a pi3b+.
msheehan79 last edited by msheehan79
I'm curious about this line and if I am just misinterpreting the feature or if this is a bug:
- Metadata: Added support for media directories under each directory entry of a collection
I like the concept of putting the metadata files in a single spot so I have set up all my metadata files under the <config>\metafiles directory and all is working fine for pulling in metadata and launching games.
The only odd bit I noticed was when I have my setup configured with these global metadata files, the artwork is not found unless I also have the game folders specified in the game_dirs config file.
Should the latest builds now be checking the directory that is specified in the metadata file(s) for the presence of a media directory? Or is it required to still include the rom folders in the game_dir file as well for that to happen?
I tested with today's build from the site, so I believe I am up to date with current changes.
@Darksavior that depends on the video ram of the device: the larger the images are, the more they take up, and the less space there is the more often the textures have to be loaded ans swapped around in the vram.
@msheehan79 yes, Pegasus now also looks for
mediadirectory under the
directoryentries of a collection. In practice that means a setup like this now works:
metadata.pegasus.txthas collections with the
directoryset to 'Spy' and 'Tank' (related: issue #407).
Meldrak last edited by
@fluffypillow will you add a option to show favorites on a single tab as system like?
or is it already possible to do it?
@Meldrak it could be possible for themes to do that, but there's no plan for that in the built-in one at the moment.
msheehan79 last edited by
OK, thanks for clarifying this feature. I've got my artwork assets in the Skraper directory structure under each collection directory, as in -
I did confirm if I flipped it to the structure in your screenshot where each game has a folder with images it does detect the artwork, but it doesn't pick up the images when they are grouped by artwork type in the directory structure above.
Is it possible to support both artwork configurations or does that add a ton of overhead to trying to determine what folder structure is being used for media assets?
@msheehan79 yes, at the moment only the structure above is supported, but Skraper support could be added in the future too. Shouldn't be too difficult, just takes a bit of time.
msheehan79 last edited by
Talk about an impressive turnaround - just grabbed today's build and I see you have already added this support. Nice!!
AndersHP last edited by AndersHP
@fluffypillow did you ever test this on a 320x240 monitor?
Over at Sudomod, many are building Gameboy builds running RetroPie.
Given the benefits of running Pegasus instead of ES, it would be neat if the frontend could be optimized for small screens also, if possible..? Maybe without video preview and with bigger text, with no description or something similar?
@AndersHP couldn't try it yet unfortunately, but Pegasus itself should work fine with that too. The main theme is indeed probably a bit much for this size, but a theme for small displays could be also made. At the moment I think the beach theme might look readable and light enough to use.
PlayingKarrde last edited by
@AndersHP I plan on making a 240p theme at some point as I'm also running pegasus on my new astro city arcade cab.
spartan last edited by
@fluffypillow could tell me the Mac OS X folders root for ES: gamelist, metadata, roms?
I tried different folders but the app still quiting because no games found.
@spartan Pegasus will check
~/.emulationstation/for ES' files, eg.
~/.emulationstation/es_systems.cfgand look for games in the paths listed there.
jerzeeloon last edited by
When I use the online conversion tool to convert gamelist.xml to metadata.txt how do I save or download the text file?
@jerzeeloon I've just added a download button to help with that.
jerzeeloon last edited by
@fluffypillow Thanks . With the recent addition of multiple storage support on Android I'm able to add several more collections I had residing on a removable hard drive. Should save me time from copy and pasting for all the new metadata.txt I have to create. Your awesome and this frontend is becoming immaculate.
Weekly update! Haven't had too much time unfortunately but a few improvements have landed:
- Pegasus can now report if a game has failed to launch
- Cross-datasource asset searching: It is now possible to store
mediafiles and Skraper assets in the game directories found by EmulationStation and the
directoriesof Pegasus metadata files.
- EmulationStation: added support for excluding MAME bios and device files. Pegasus can now read
mamedevices.xml(example) if they exist exist under
~/.emulationstation/resources/, and ignore the files on these lists for
- Portable mode: the path to the currently set theme is no longer stored with an absolute path in portable mode
- Added a result downloader button to the metadata converter site
- Logging improvements, minor optimizations
I was also experimenting with a new theme: https://webmshare.com/nY4mP
AndersHP last edited by
Looks very clean - I like it!
Enabling video previews and maybe having system logos in the top next to the headline, and you're there!
gastongaston last edited by
@fluffypillow Hi Mátyás, great and awesome work!!
I love Pegasus but I have a problem with the skraper and the media folder structure, I cant make the skraper output the media structure like pegasus by default want, (I can make it work one by one by hand.... )
Can you help me?
Theres have to be a configuration option in Skraper that Im missing,
PS: Sorry by my english.