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Announcing Pegasus Frontend

  • @fluffypillow Nice, but the builds available are from 8 days ago :)

    Also, so if I increase the gpu ram, do you think Pegasus will take advantage of it to handle larger images without slowing down to a crawl (it's already a bit jerky with low res defaults from scrapers).

  • @gastongaston Hi, yes, Skraper uses a different kind of media structure, but that is also supported by Pegasus. You can use the 'Generic Frontend' output of Skraper to get the assets and the metadata in a compatible format; there's a short guide for that here that might help (though it's more focused on metadata conversion). Feel free to ask if you run into any troubles!

    @Darksavior yeah I guess "weekly" in this case meant 2 days of development :) Yes, increasing the GPU RAM should work I think (but if I remember correctly the split is already quite high by default on RetroPie). The performance seemed to be OK for me on my Pi 3 though, did you notice some slowdowns recently?

  • @fluffypillow Maybe the last 1-2 updates have been a tiny bit slower for the art to show up when scrolling through systems. I also noticed a minor/not very important bug. If you shut down the pi in less than ~10 seconds after the pi completely boots up, pegasus will crash to the terminal. It might still be loading stuff in the background.

  • @fluffypillow Hi Mátyás, thanks for the help!!
    Im trying to make it work but I cant, Im in the same, my only problem is with the output media/assets structure, all the other metadata are fine.
    Im getting from Skaper TYPEofIMAGE/nameofthegame.jpg (I cant change that structure)
    But Pegasus are looking for NAMEofGAME/typeofimage.jpg (im think, not sure)

    I dont know how all people here make it work, maibe is my problem because Im in Windows.

  • @Darksavior Interesting! ConsoleKit is the thing that grants permission to non-root users to reboot the device, so based on the error it seems as if it did not load completely when you tried to shut down. I wonder if it's just slow or some intentional security thing. I've tried to reproduce it, but the error didn't occur for me on Pi 3 and 0W (maybe I was too slow).

    @gastongaston Both kinds of directory structures are accepted on all platforms: make sure 'Skraper Assets' is enabled under Settings -> Enable/disable data sources, then Pegasus will look for Skraper directory structure under <game directory>/skraper/ and <game directory>/media/, eg D:\myroms\skraper\box2dfront\MyGame.png and D:\myroms\media\box2dfront\MyGame.png. If it still fails, upload your log file, maybe there's something in it that might help (should be at C:/Users/[username]/AppData/Local/pegasus-frontend/lastrun.log, note that some directories might be hidden on Windows by default).

  • Weekly update: nothing interesting this week :(, I was mostly busy with tracking down some hard to reach system-specific bugs, and also verifying issue reports.

  • Just to share with you my new bartop project with this cool frontend and the gameOS theme!

  • @fluffypillow
    Hi, I have a small issue with games with mutiple file entry
    None of the files are listed and so I can't launch the game

  • @Meldrak Hi, could you post the metadata file that doesn't work for you?

  • Also we have reached 200K thread views, wow!

  • Is it possible to add just directories of your games and it creates the metadata?

  • @wallmachine if you mean creating a metadata.txt file from Pegasus, no that's not possible yet, but I'd like add support for it eventually.

  • @fluffypillow I look forward to it as I'm on HyperSpin/BigBox and don't have metadata.

  • @fluffypillow Really happy to see the latest release will now scroll continuously when you hold down the D-Pad on a controller!

    I noticed that for at least the past 2 builds Pegasus no longer seems to "remember" the last game played when you launch a game then return to Pegasus - it always goes back to the first game in the collection.

    The last build I have that works is g23056ea. Builds gc071e7a and gdcacdd0 exhibit the issue.

    I am on Windows x64, and using a metadata file in the pegasus/config/metafiles directory in case it turns out to be relevant.

  • @fluffypillow my metada

    collection: Nintendo Gamecube
    shortname: gc
    directory: E:\games\gamecube
    launch: E:\Dropbox\Emulateurs\dolphin\Dolphin.exe -b -e "{file.path}"
    extensions: gcm, iso, wbfs, ciso, gcz, elf, dol, dff
    collection: - Favoris -
    files: Super Mario Sunshine.iso
    files: Mario Kart Double Dash.iso
    files: Mario Party 7.iso
    game: Baten Kaitos
     ./Baten Kaitos - Eternal Wings (Disc 1).iso
     ./Baten Kaitos - Eternal Wings (Disc 2).iso
    developer: Monolith Software (JP)
    publisher: Namco
    description: Baten Kaitos est un jeu de rôle sur Gamecube où vous dirigez un
      groupe de héros dont le destin est de sauver le monde. Nous sommes à une époque
      où la Terre et l'Océan ne sont plus que des légendes. De vastes îles lévitant
      très haut dans le Ciel ont pris la place des continents. Les créatures seront
      nombreuses sur votre route mais vous pourrez les battre en vous frayant un
      chemin grâce à un système de combat original et novateur basé sur des cartes.
    release: 2005-04-01
    players: 1
    rating: 90%
    x-id: 4758
    assets.boxfront: ./media/images/Baten Kaitos - Eternal Wings (Disc 1).png ./media/videos/Baten Kaitos - Eternal Wings (Disc 1).mp4
    assets.logo: ./media/wheel/Baten Kaitos - Eternal Wings (Disc 1).png

  • I'm guessing for like MAME games we will need the metadata file to identify its longer name etc not automatic yet?

  • What does the horizon theme look like? I saw it on github, but can't find any screenshots.

  • @msheehan79 yeah that's an accidental bug in the main theme, will see if I can fix it before today's update!

    @Meldrak that seems to be correct, which games and files are missing exactly? Note that the file entries under files are relative to the metadata file; if it's not next to the games, the paths should be also corrected. For example if the file is D:\somedir\metadata.txt, then files: Super Mario Sunshine.iso will mean D:\somedir\Super Mario Sunshine.iso. In case it's not there, you could write E:\games\gamecube\Super Mario Sunshine.iso instead.

    @wallmachine Yes, there's no MAME-specific game support, so they also have to be described with metadata files (or through ES gamelists). Coincidently I was just in the middle of creating metadata files for various full sets of games, which might help you.

    @lilbud actually it's the "working title" for this one. Still experimental, just had some ideas to try out as a theme. May get some more updates in the future.

  • I've been experimenting with making a nintendo switch theme for Pegasus. Ran into this issue though

    I'm using the es2-simple theme as a base

    Is there a way to keep the background image in the same place, but move the icons over? When I try to move the icons over, the background gets all out of wack.

    alt text

    My plan is to move the selected icon up and over and make the carousel act like the switch. A selector moves 1 to the right and the icons move 1 over to the left and disappear. The selector can just keep moving down the line to the end.

  • @lilbud I'm afraid I'm not familiar with the Switch, but if I understand correctly you'd like the background image to change instantly, without any animations, right? You could then change the delay here to 0 to disable the scrolling effect. If you'd like to use only a single fixed image as background, you could even remove the whole background carousel.

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