• Xin-Mo Dual Arcade config / button layout

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    Hi All,
    Im still struggling with the button lay out.
    I bought a RPI3,2.5a psu and heatsinks.
    Fresh sd image of 3.8.1
    Xin-Mo dual arcade.
    I have all the buttons mapped in Emulation station, and all register in Jstest, js0 and js1.
    The fresh install got rid of the Xinmo not configured error when loading roms in FBA-next and mame.
    When I load FBA i can bring up the RGUI and map the input binds for users 1 & 2 and Bind hotkeys, save the configuration, tried switching on save on exit, but reloading fba has lost the mappings?
    Has anyone else experiencing the same?
    I am also confused with the button layout best to map for FBA, reicast, and N64.
    I have chosen a six button layout, see image below of the JStest outputs, wired as described in the Xin mo help thread. USBQuirks line was all that was needed to see two users.
    https://drive.google.com/file/d/0B8fb44oek14BRzZQUmZ0bU1PSlE/view?usp=sharing
    This image is my proposed six button SF FBA Mame button map;
    https://drive.google.com/file/d/0B8fb44oek14Bc3g5cHFrN3QxTXc/view?usp=sharing
    And final image is where I am confused how to map the buttons to be most compatible with Reicast and N64 and Vice etc, two proposed maps, which would work best in your experience?
    https://drive.google.com/file/d/0B8fb44oek14BZ0YxUFJZOFI1Mk0/view?usp=sharing

    Can anyone help uploading an actual working mapped retroarch.cfg and reicast emu.cfg files please?
    Many thanks for reading.

  • Control choice per emulator

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    U

    Thanks guys

    I'll try that later.

  • PS3 Controller Setup Option Missing

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    BuZzB

    the numbers are dynamic. It sounds like you have updated to retropie 4.x in which case you need to install it from drivers first as mentioned by @edmaul69

    https://github.com/RetroPie/RetroPie-Setup/wiki/Updating-RetroPie

  • Using composite video, can't see everything on the screen.

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    @BuZz said in Using composite video, can't see everything on the screen.:

    Please try with disable_overscan=0 (or comment the line out) and enable overscan_scale=1 then adjust the overscan left/right/top/bottom

    also note your gpu_mem=320 won't have any effect, as the gpu_mem_256, gpu_mem_512 and gpu_mem_1024 values override it.

    Thanks for the tip, that did it! :)

  • 3.2" TFT screen trouble

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    W

    Hm... It seem that the screen can not be configured the same way as with the other raspberries. I tried 3 times and the method does not work. When I type in ls /dev/fb* I only keep getting

    /dev/fb0 when I should also be getting /dev/fb1. Without that the screen won't work. I worked fine on pi2 but on the zero I can't seem to get fb1 to show up.

  • Atari 2600 with SNES controller woes

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    mediamogulM

    @edmaul69 said in Atari 2600 with SNES controller woes:

    i might make a thread one day showing all the cool raspberry pi mods i have done.

    I'd like to see that.

  • Dragon's Lair Lives Change Question

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    briankrossB

    @beastrow

    Edit: My mistake.
    You can add -version to your "commands" file temporarily.

    If your commands file is lair.commands it's probably rev F2.

  • Mame not worlking

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  • Speed up games

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    @dankcushions Oh hell, well now I feel dumb. Thanks for the help, it works like a charm!

  • Joypad information

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    C

    Awesome! That worked :)

    Thanks

  • error creating SDL window!

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    ProxyCellP

    Thanks @nschloe ! I just came across this now as I was looking for the thread again

  • Sounds problems with Certain Emulators

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    D

    I've noticed audio problems with Retropie as well. I recently switched to a fresh install of 3.8.1. I haven't really thoroughly tested it but the emulator in question is PSX. I seem to be having a hard time with it mainly. For some reason only certain games load. But I was testing a game and when I exited to test another game there was no sound. I exited again and tried another game and still no sound. So I rebooted and audio was working again.

  • New install of 3.8.1 - Permission Denied on all games in PORTS menu

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    cyperghostC

    You got the error if you launch a .sh-file?
    Edit es_systems.cfg with sudo nano /etc/emulationstation/es_systems.cfg and search for the PORTS Section
    There you will find <command> section
    simply add bash so it looks <command>bash

    It happens if you use FAT filesystems for storing games on a USB-stick

    If not then check owner and permissions in roms.... owner is user pi

  • Daphne not exiting correctly.

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    OneSwitchO

    ...fresh ROM for AstronBelt has it working better. Enemy craft shooting again, collision detect working. Only bad thing is that when the "disc" is changing scene I often get a flash of an explosion out of context for what's happening in the game. I tried deleting the DAT file and re-parsing the files but no joy. If anyone has any experience of this and fixing it, I'd appreciate any pointers.

    Strangely Galaxy Ranger seems spot on.

  • USB Sound Problems

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  • bluetooth audio

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    rbakerR

    @Parzival This could be quite easy. I have done it with basic audio amps to send music from a phone to a speaker project. Not done it with a Pi but no reason why it wouldn't work. Just buy a USB Bluetooth dongle from eBay for less than £5 and plug a jack lead from the pi to the USB dongle. It can now pair so the audio out from the jack can be transmitted. Use a spare USB socket for a power source for the dongle.

  • Sharing a hard disk for kodi in retropie

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  • rpi3 ps4 dualshock 2 controller

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    dankcushionsD

    I wouldn't use Mario all stars as your test - it has a very specific issue that might be making you think you have a wide problem: https://github.com/RetroPie/RetroPie-Setup/wiki/FAQ#does-super-mario-all-stars-work

  • Problem with new-gen Xbox one controller

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    @Riverstorm
    Thanks for you reply. I read the post also.
    I wouldnt be so pushy if I didnt know that the new controller (1967) works with the recalbox... But i uses it everyday with recalbox..

    Thanks anyway

  • is there any way to play GameCube Games?

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    @mediamogul Ah, interesting, thanks for that - will make finding a machine much easier

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