• love and mari0

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    herb_fargusH

    @Dominus I just installed love from the experimental menu of the setup script on my pi 3 on a fresh image and it runs fine (can't say the performance will be that great on the B+ though) mari0 should just install with the script. One caveat is that I'm an idiot and accidentally replaced the love logo with the 3do logo for the carbon theme but I've since fixed that. The original mari0 won't work btw as its outdated and incompatible with love 0.10.0. We use an updated branch for it

    https://github.com/radgeRayden/future-mari0

  • Cannot configure second usb controller for mame

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    BuZzB

    Have you tried lr-mame2003? - which is a libretro emulator so the second controller should work out of the box. Not tested configuring a second controller with the standalone mame4all.

  • Two player issues with xbox controllers

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  • Newbie help - transfer roms & setting up sound

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    E

    Thanks for the fast feedback Herb,

    Good to hear, then it should only be a matter of getting it online to fix almost everything.
    I have a ethernet cable connected to the pi but i am not able to get it online. I understand from forums it should be no configuration needed, just plug and play.

    From "ifconfig" i get this:
    et0 Link encap:ethernet HWaddr b8:27:eb2b:cd:90
    inet addr:192:168.1.250 Bcast:192.168.1.255 Mask:255.255.255.0
    UP BROADCAST RUNNING MULITCAST MTU:1500 Metric:1
    RX Packets:437 errors:0 dropped:0 overruns:0 frame:0
    TX Packets:131 errors:0 dropped:0 overruns:0 carrier:0
    collisions:0 txqueuelen:1000
    RX bytes:100 (100.0 B) TX bytes:100 (100.0 B)

    l0 Linkencap:Local Loopback
    inet addr:127.0.0.1 Mask: 255.0.0.0
    UP LOOPBACK RUNNING MTU:65536 Metric:1
    RX Packets:2 errors:0 dropped:0 overruns:0 frame:0
    TX Packets:2 errors:0 dropped:0 overruns:0 carrier:0
    collisions:0 txqueuelen:1000
    RX bytes:100 (100.0 B) TX bytes:100 (100.0 B)

    Any suggestions?

    I also still hope to get some help to understand what I am doing wrong with the USB. I tried reneabling the USB rom service. I also need some guide here. I found an instruction on how to do it, and used these commands.
    cd RetroPie-Setup
    sudo ./retropie_setup.sh
    However, I then get the same error message I described in the first post.

    Regarding sound. I added "hdmi_drive=2" to the config.txt using "sudo nano" command to force HDMI. This did not change anything, however I should add that the pi is connected to the monitor(not a tv with speakers), and I have a head set connected directly to the pi. But I believe that when the internet is connected I should be able to make this work anyway.

    Thanks.

  • Key mapping

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  • Retropie IMG file help

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    Drakaen391D

    Also the Retropie img comes set up so you can play right away with included ports or Roms... Sadly my attempts to have it read a PS1 disk has failed...

  • Question about menu art on emulator launch

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    M

    Just to confirm I changed my files and gamelist.xml appropriately, so they have "-image" as a suffix on the PNG files, and now they display as intended on loading a ROM.

    Thanks for the help!

  • Scraping - "No games found"

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    B

    thanks for the info and pointing me in an alternate direction. will give sselphs a shot!

  • Wii U Pro Controller delay

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  • Run shell script from EmulationStation

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  • Hotkeys and Saves No Longer Working After Updating Mupen64Plus

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    M

    Thanks wetriner! I was able to fix the updated version of Mupen64Plus.

    I deleted my mupen64plus.cfg like you said, and it regenerated the file so that I could fix the hotkeys by following these instructions:
    http://blog.petrockblock.com/forums/topic/8bitdo-nes30-pro-hotkey-problems-in-mupen64plus/

    I also was able to find the new location of the save files at /home/pi/.local/share/mupen64plus/save/ whereas before it was storing the save files in the roms folder.

  • Any news on upcoming releases?

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    Z

    Whatever is submitted to the RetroPie-Setup repois updated.

  • This topic is deleted!

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  • Closing Spectrum games

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  • Slow gameplay/rendering for PSX

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    Z

    Also, disable the high resolution mode in the lr-pcsx-rearmed core options. It's a huge hit on performance.

  • 0 Votes
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    M

    Hi BuZz,

    Thanks for the reply. I believe it is a Retroarch issue in both cases on certain cores, as using a keyboard directly plugged into the Pi (removing the Picade from the equation) suffers the same response and mapping issue. You are correct, I think that experimental firmware is for the retail boards, although in the video posted in the thread, he does mention it'd be pretty easy to make the same firmware available for the kickstarter version, just a few changes are needed.

    I agree with the Amiga emulator, I only tested it quickly but when I realised I couldn't even navigate the menu without a keyboard, I moved on for now. I am trying to keep my Picade setup as compact as poss and everything else is working great. I'll revisit it later, I hope one day it is ported into Libretro or developed further. Some games run really well.

  • This topic is deleted!

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