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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    [Solved] Trackball not working after 4.3 update

    Scheduled Pinned Locked Moved Help and Support
    4.3trackballretropieupdateunresponsive
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    • markwkiddM
      markwkidd @caver01
      last edited by

      @caver01 said in Trackball not working after 4.3 update:

      @dankcushions Do you mean like something from a log? I don't think there are any errors generated, just lost functionality. I'm happy to check somewhere if it helps.

      The log will contain details about your mouse devices that is necessary for certain kinds of input debugging.

      That said, I have just found out that there is about to be a substantial update to the RetroArch udev input driver. It doesn't have anything specific to do with your error, but it will be worth waiting a day or two to try with the new code.

      I'll post here once that happens.

      caver01C 1 Reply Last reply Reply Quote 0
      • caver01C
        caver01 @markwkidd
        last edited by

        @markwkidd said in Trackball not working after 4.3 update:

        The log will contain details about your mouse devices that is necessary for certain kinds of input debugging.

        Where is the log that contains the relevant information? I am happy to grab it.

        I am not getting any errors, but if the log is helpful given the fact that I have two mouse devices I will pull it and share.

        My 4-player cocktail style cabinet built as a custom "roadcase"

        1 Reply Last reply Reply Quote 0
        • Majin WamuM
          Majin Wamu
          last edited by

          I will wait it out as well, and keeping a close eye open on this board. If the trackball had worked in the past, I don't see why it wouldn't work again in the future. The thing is, what could had possibly caused it to stop working? Like change would effect it?

          Builder of a classic 1980s style arcade. I call it the Retro Realm!

          caver01C 1 Reply Last reply Reply Quote 0
          • caver01C
            caver01 @Majin Wamu
            last edited by

            @majin-wamu from my perspective, recent changes to mouse inputs has the emulator ignoring all but a single mouse input. In past versions, if you moved ANY attached mouse device, they all would feed input to the emulator. Of course, that meant you could not do two separate mouse devices controlling different things at the same time (like no multiplayer Rampart which has 3 trackballs), but it did allow your trackball to work in games that required it while a set of spinners worked in another game.

            My 4-player cocktail style cabinet built as a custom "roadcase"

            Majin WamuM 1 Reply Last reply Reply Quote 0
            • Majin WamuM
              Majin Wamu @caver01
              last edited by

              @caver01 Well I guess their most recent change didn't really fix much sadly. I see what they tried to accomplish, but now I am out of luck. Could this mean there might be a chance it won't get fixed, due to their goal of not having multiple mice control the same thing?

              Builder of a classic 1980s style arcade. I call it the Retro Realm!

              1 Reply Last reply Reply Quote 0
              • dankcushionsD
                dankcushions Global Moderator
                last edited by

                again, the only way anything gets fixed is when people report bugs on github. the multiple mouse thing was absolutely required for proper functionality and the 'all mice are treated as player 1' thing wasn't desirable.

                to record logs you need to start the game in verbose mode the runcommand, and then use ssh to access /dev/shm/runcommand.log - paste that here. thanks :)

                Majin WamuM 1 Reply Last reply Reply Quote 0
                • Majin WamuM
                  Majin Wamu @dankcushions
                  last edited by

                  @dankcushions Alright, I will do that. Where exactly should I post the issue on github?

                  Builder of a classic 1980s style arcade. I call it the Retro Realm!

                  dankcushionsD 1 Reply Last reply Reply Quote 0
                  • dankcushionsD
                    dankcushions Global Moderator @Majin Wamu
                    last edited by

                    @majin-wamu post it here first so we can take a look. with log files, i'm hoping the issue is obvious.

                    Majin WamuM 1 Reply Last reply Reply Quote 1
                    • Majin WamuM
                      Majin Wamu @dankcushions
                      last edited by

                      @dankcushions Before I start, you said in verbose mode. I am not sure if I know what that is. I have putty ready to go, are you telling me to run the game in a different way, other than selecting it off of the menu?

                      Builder of a classic 1980s style arcade. I call it the Retro Realm!

                      dankcushionsD 1 Reply Last reply Reply Quote 0
                      • dankcushionsD
                        dankcushions Global Moderator @Majin Wamu
                        last edited by

                        @majin-wamu you can launch with verbose logging via the runcommand (the menu that appears before a game is launched).

                        Majin WamuM 1 Reply Last reply Reply Quote 0
                        • Majin WamuM
                          Majin Wamu @dankcushions
                          last edited by

                          @dankcushions Oh, I actually disabled that menu screen. Alright I will enable it again and look for it. which option would it be under to launch with verbose?

                          Builder of a classic 1980s style arcade. I call it the Retro Realm!

                          dankcushionsD 1 Reply Last reply Reply Quote 0
                          • dankcushionsD
                            dankcushions Global Moderator @Majin Wamu
                            last edited by

                            @majin-wamu I think it's on the top level of the menu - "Launch with verbose logging"

                            Majin WamuM 1 Reply Last reply Reply Quote 0
                            • Majin WamuM
                              Majin Wamu @dankcushions
                              last edited by Majin Wamu

                              @dankcushions Alright, sorry I took a long time, here is the log file (and it is a long one):

                              Parameters:
                              Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so --config /opt/retropie/configs/mame-libretro/retroarch.cfg "/home/pi/RetroPie/roms/mame-libretro/centiped.zip" --verbose --appendconfig /dev/shm/retroarch.cfg'|'"/home/pi/RetroPie/roms/mame-libretro/centiped.zip.cfg"
                              [INFO] RetroArch 1.6.7 (Git 8e8bdaa)
                              [INFO] Redirecting save file to "/home/pi/RetroPie/roms/mame-libretro/centiped.srm".
                              [INFO] Redirecting savestate to "/home/pi/RetroPie/roms/mame-libretro/centiped.state".
                              [INFO] === Build =======================================
                              Capabilities: NEON VFPv3 VFPv4
                              Built: Sep 10 2017
                              [INFO] Version: 1.6.7
                              [INFO] Git: 8e8bdaa
                              [INFO] =================================================
                              [INFO] [Config]: loading config from: /opt/retropie/configs/mame-libretro/retroarch.cfg.
                              [INFO] Config: appending config "/dev/shm/retroarch.cfg"
                              [INFO] Config: appending config "/home/pi/RetroPie/roms/mame-libretro/centiped.zip.cfg"
                              [INFO] Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so"
                              [INFO] [overrides] no core-specific overrides found at /home/pi/.config/retroarch/config/MAME 2003/MAME 2003.cfg.
                              [INFO] [overrides] no game-specific overrides found at /home/pi/.config/retroarch/config/MAME 2003/centiped.cfg.
                              [INFO] Shaders: preset directory: /opt/retropie/emulators/retroarch/shader/presets
                              [INFO] Shaders: no game-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/MAME 2003/centiped.cgp.
                              [INFO] Shaders: no game-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/MAME 2003/centiped.glslp.
                              [INFO] Shaders: no core-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/MAME 2003/MAME 2003.cgp.
                              [INFO] Shaders: no core-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/MAME 2003/MAME 2003.glslp.
                              [INFO] Environ SET_VARIABLES.
                              [INFO] Remaps: remap directory: /home/pi/.config/retroarch/config/remaps
                              [INFO] Remaps: no game-specific remap found at /home/pi/.config/retroarch/config/remaps/MAME 2003/centiped.rmp.
                              [INFO] Remaps: no core-specific remap found at /home/pi/.config/retroarch/config/remaps/MAME 2003/MAME 2003.rmp.
                              [INFO] Redirecting save file to "/home/pi/RetroPie/roms/mame-libretro/centiped.srm".
                              [INFO] Redirecting savestate to "/home/pi/RetroPie/roms/mame-libretro/centiped.state".
                              [INFO] Environ GET_LOG_INTERFACE.
                              [INFO] Environ GET_VARIABLE mame2003-frameskip:
                              [INFO]  0
                              [INFO] Environ GET_VARIABLE mame2003-dcs-speedhack:
                              [INFO]  enabled
                              [INFO] Environ GET_VARIABLE mame2003-skip_disclaimer:
                              [INFO]  enabled
                              [INFO] Environ GET_VARIABLE mame2003-skip_warnings:
                              [INFO]  enabled
                              [INFO] Environ GET_VARIABLE mame2003-samples:
                              [INFO]  enabled
                              [INFO] Environ GET_VARIABLE mame2003-sample_rate:
                              [INFO]  48000
                              [INFO] Environ GET_VARIABLE mame2003-cheats:
                              [INFO]  enabled
                              [INFO] Environ GET_VARIABLE mame2003-dialsharexy:
                              [INFO]  disabled
                              [INFO] Environ GET_VARIABLE mame2003-mouse_device:
                              [INFO]  mouse
                              [INFO] Environ GET_VARIABLE mame2003-rstick_to_btns:
                              [INFO]  enabled
                              [INFO] Environ GET_VARIABLE mame2003-tate_mode:
                              [INFO]  enabled
                              [INFO] Environ PERFORMANCE_LEVEL: 10.
                              [INFO] Content loading skipped. Implementation will load it on its own.
                              [libretro INFO] Found game: centiped [centiped].
                              [INFO] Environ SYSTEM_DIRECTORY: "/home/pi/RetroPie/BIOS".
                              [INFO] Environ SET_ROTATION: 1
                              [INFO] Environ SET_INPUT_DESCRIPTORS:
                              [INFO]  RetroPad, User 1, Button "B (bottom)" => "Button 1"
                              [INFO]  RetroPad, User 1, Button "Y (left)" => "Button 2"
                              [INFO]  RetroPad, User 1, Button "Select" => "Insert Coin"
                              [INFO]  RetroPad, User 1, Button "Start" => "Start"
                              [INFO]  RetroPad, User 1, Button "D-Pad Up" => "Joystick Up"
                              [INFO]  RetroPad, User 1, Button "D-Pad Down" => "Joystick Down"
                              [INFO]  RetroPad, User 1, Button "D-Pad Left" => "Joystick Left"
                              [INFO]  RetroPad, User 1, Button "D-Pad Right" => "Joystick Right"
                              [INFO]  RetroPad, User 1, Button "A (right)" => "Button 4"
                              [INFO]  RetroPad, User 1, Button "X (up)" => "Button 3"
                              [INFO]  RetroPad, User 1, Button "L" => "Button 5"
                              [INFO]  RetroPad, User 1, Button "R" => "Button 6"
                              [INFO]  RetroPad, User 1, Button "L2" => "Button 7"
                              [INFO]  RetroPad, User 1, Button "R2" => "Button 8"
                              [INFO]  RetroPad, User 1, Button "L3" => "Button 9"
                              [INFO]  RetroPad, User 1, Button "R3" => "Button 10"
                              [INFO]  RetroPad, User 2, Button "B (bottom)" => "Button 1"
                              [INFO]  RetroPad, User 2, Button "Y (left)" => "Button 2"
                              [INFO]  RetroPad, User 2, Button "Select" => "Insert Coin"
                              [INFO]  RetroPad, User 2, Button "Start" => "Start"
                              [INFO]  RetroPad, User 2, Button "D-Pad Up" => "Joystick Up"
                              [INFO]  RetroPad, User 2, Button "D-Pad Down" => "Joystick Down"
                              [INFO]  RetroPad, User 2, Button "D-Pad Left" => "Joystick Left"
                              [INFO]  RetroPad, User 2, Button "D-Pad Right" => "Joystick Right"
                              [INFO]  RetroPad, User 2, Button "A (right)" => "Button 4"
                              [INFO]  RetroPad, User 2, Button "X (up)" => "Button 3"
                              [INFO]  RetroPad, User 2, Button "L" => "Button 5"
                              [INFO]  RetroPad, User 2, Button "R" => "Button 6"
                              [INFO]  RetroPad, User 2, Button "L2" => "Button 7"
                              [INFO]  RetroPad, User 2, Button "R2" => "Button 8"
                              [INFO]  RetroPad, User 2, Button "L3" => "Button 9"
                              [INFO]  RetroPad, User 2, Button "R3" => "Button 10"
                              [INFO]  RetroPad, User 3, Button "B (bottom)" => "Button 1"
                              [INFO]  RetroPad, User 3, Button "Y (left)" => "Button 2"
                              [INFO]  RetroPad, User 3, Button "Select" => "Insert Coin"
                              [INFO]  RetroPad, User 3, Button "Start" => "Start"
                              [INFO]  RetroPad, User 3, Button "D-Pad Up" => "Joystick Up"
                              [INFO]  RetroPad, User 3, Button "D-Pad Down" => "Joystick Down"
                              [INFO]  RetroPad, User 3, Button "D-Pad Left" => "Joystick Left"
                              [INFO]  RetroPad, User 3, Button "D-Pad Right" => "Joystick Right"
                              [INFO]  RetroPad, User 3, Button "A (right)" => "Button 4"
                              [INFO]  RetroPad, User 3, Button "X (up)" => "Button 3"
                              [INFO]  RetroPad, User 3, Button "L" => "Button 5"
                              [INFO]  RetroPad, User 3, Button "R" => "Button 6"
                              [INFO]  RetroPad, User 3, Button "L2" => "Button 7"
                              [INFO]  RetroPad, User 3, Button "R2" => "Button 8"
                              [INFO]  RetroPad, User 3, Button "L3" => "Button 9"
                              [INFO]  RetroPad, User 3, Button "R3" => "Button 10"
                              [INFO]  RetroPad, User 4, Button "B (bottom)" => "Button 1"
                              [INFO]  RetroPad, User 4, Button "Y (left)" => "Button 2"
                              [INFO]  RetroPad, User 4, Button "Select" => "Insert Coin"
                              [INFO]  RetroPad, User 4, Button "Start" => "Start"
                              [INFO]  RetroPad, User 4, Button "D-Pad Up" => "Joystick Up"
                              [INFO]  RetroPad, User 4, Button "D-Pad Down" => "Joystick Down"
                              [INFO]  RetroPad, User 4, Button "D-Pad Left" => "Joystick Left"
                              [INFO]  RetroPad, User 4, Button "D-Pad Right" => "Joystick Right"
                              [INFO]  RetroPad, User 4, Button "A (right)" => "Button 4"
                              [INFO]  RetroPad, User 4, Button "X (up)" => "Button 3"
                              [INFO]  RetroPad, User 4, Button "L" => "Button 5"
                              [INFO]  RetroPad, User 4, Button "R" => "Button 6"
                              [INFO]  RetroPad, User 4, Button "L2" => "Button 7"
                              [INFO]  RetroPad, User 4, Button "R2" => "Button 8"
                              [INFO]  RetroPad, User 4, Button "L3" => "Button 9"
                              [INFO]  RetroPad, User 4, Button "R3" => "Button 10"
                              [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro/centiped.zip]), (directory: [/home/pi/RetroPie/roms/mame-libretro]), (path type dir: [rom]), (path type: [1]), (filename: [centiped.zip])
                              [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro/centiped.zip]), (directory: [/home/pi/RetroPie/roms/mame-libretro]), (path type dir: [rom]), (path type: [1]), (filename: [centiped.zip])
                              [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro/centiped.zip]), (directory: [/home/pi/RetroPie/roms/mame-libretro]), (path type dir: [rom]), (path type: [1]), (filename: [centiped.zip])
                              [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro/centiped.zip]), (directory: [/home/pi/RetroPie/roms/mame-libretro]), (path type dir: [rom]), (path type: [1]), (filename: [centiped.zip])
                              [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro/centiped.zip]), (directory: [/home/pi/RetroPie/roms/mame-libretro]), (path type dir: [rom]), (path type: [1]), (filename: [centiped.zip])
                              [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro/centiped.zip]), (directory: [/home/pi/RetroPie/roms/mame-libretro]), (path type dir: [rom]), (path type: [1]), (filename: [centiped.zip])
                              [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro/centiped.zip]), (directory: [/home/pi/RetroPie/roms/mame-libretro]), (path type dir: [rom]), (path type: [1]), (filename: [centiped.zip])
                              [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro//mame2003/cfg/default.cfg]), (directory: [/home/pi/RetroPie/roms/mame-libretro//mame2003/cfg]), (path type dir: [cfg]), (path type: [9]), (filename: [default.cfg])
                              [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro//mame2003/cfg/centiped.cfg]), (directory: [/home/pi/RetroPie/roms/mame-libretro//mame2003/cfg]), (path type dir: [cfg]), (path type: [9]), (filename: [centiped.cfg])
                              [INFO] Environ SET_PIXEL_FORMAT: RGB565.
                              [libretro INFO] game bpp: [16], system bpp: [16], color format [RGB565] : SUPPORTED, enabling it.
                              [INFO] Skipping SRAM load..
                              [INFO] CHEEVOS system RAM: (nil) 0
                              [INFO] CHEEVOS save RAM:   (nil) 0
                              [INFO] CHEEVOS video RAM:  (nil) 0
                              [INFO] CHEEVOS RTC:        (nil) 0
                              [INFO] CHEEVOS testing NES (discards VROM).
                              [INFO] CHEEVOS testing Generic (plain content).
                              [INFO] CHEEVOS getting game id for hash ef9f7e0020c2b12a8e4a8e372bbd101b
                              [INFO] Version of libretro API: 1
                              [INFO] Compiled against API: 1
                              [INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/2xsal-level2-crt.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/2xsal.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/2xScaleHQ.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/barrel-distortion.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/barrel-distortion_lanczos4.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/barrel-distortion_phosphor.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/barrel-distortion_snes.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/Brighter-with_Contrast.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/bsnes_gamma_ramp.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/crt-pi-curvature-vertical.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/crt-pi-curvature.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/crt-pi-vertical.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/crt-pi.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/gameboy-screen-grid.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/gameboy.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/gameboy2.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/gba-color.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq2x&lcd3x.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq2x.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq2x2.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq2x_lcd3x.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq2x_phosphor.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq2xwaterpaint.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq2xwaterpaintscanline.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq4x.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq4x_lcd3x.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/nds-color.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/nds.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/nedi.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/palm-color.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/phosphor.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/psp-color.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/retroarch.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/sharp-bilinear-2x-prescale.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/sharp-bilinear-scanlines.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/sharp-bilinear-simple.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes2.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes_hq2x.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes_hq2xwaterpaint.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes_hq2xwaterpainthicontrast.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes_hq2xwaterpaintscanline.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes_lcd3x.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes_phosphor.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes_scanline.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes_waterpaint.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/stock.glsl"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/super-2xsai.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/super-eagle.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/vba-color.glslp"
                              [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/xbr-lv1-noblend.glslp"
                              [INFO] [Video]: Video @ 576x768
                              [INFO] [Video]: Starting threaded video driver ...
                              [INFO] [EGL] Falling back to eglGetDisplay
                              [INFO] [EGL]: EGL version: 1.4
                              [INFO] [EGL]: Current context: 0x1.
                              [INFO] [GL]: Found GL context: videocore
                              [INFO] [GL]: Detecting screen resolution 1920x1080.
                              [INFO] [EGL]: eglSwapInterval(1)
                              [INFO] [EGL]: eglSwapInterval(1)
                              [INFO] [GL]: Vendor: Broadcom, Renderer: VideoCore IV HW.
                              [INFO] [GL]: Version: OpenGL ES 2.0.
                              [WARN] [GL]: GLES implementation does not have BGRA8888 extension.
                              32-bit path will require conversion.
                              [INFO] [GL]: Using resolution 1920x1080
                              [INFO] [GL]: Default shader backend found: glsl.
                              [INFO] [Shader driver]: Using GLSL shader backend.
                              [INFO] [GLSL]: Found GLSL vertex shader.
                              [INFO] Shader log: Compiled
                              [INFO] [GLSL]: Found GLSL fragment shader.
                              [INFO] Shader log: Compiled
                              [INFO] [GLSL]: Linking GLSL program.
                              [INFO] [GLSL]: Found GLSL vertex shader.
                              [INFO] Shader log: Compiled
                              [INFO] [GLSL]: Found GLSL fragment shader.
                              [INFO] Shader log: Compiled
                              [INFO] [GLSL]: Linking GLSL program.
                              [INFO] [GLSL]: Found GLSL vertex shader.
                              [INFO] Shader log: Compiled
                              [INFO] [GLSL]: Found GLSL fragment shader.
                              [INFO] Shader log: Compiled
                              [INFO] [GLSL]: Linking GLSL program.
                              [INFO] [GLSL]: Found GLSL vertex shader.
                              [INFO] Shader log: Compiled
                              [INFO] [GLSL]: Found GLSL fragment shader.
                              [INFO] Shader log: Compiled
                              [INFO] [GLSL]: Linking GLSL program.
                              [INFO] [GLSL]: Found GLSL vertex shader.
                              [INFO] Shader log: Compiled
                              [INFO] [GLSL]: Found GLSL fragment shader.
                              [INFO] Shader log: Compiled
                              [INFO] [GLSL]: Linking GLSL program.
                              [INFO] [GLSL]: Found GLSL vertex shader.
                              [INFO] Shader log: Compiled
                              [INFO] [GLSL]: Found GLSL fragment shader.
                              [INFO] Shader log: Compiled
                              [INFO] [GLSL]: Linking GLSL program.
                              [INFO] [GLSL]: Found GLSL vertex shader.
                              [INFO] Shader log: Compiled
                              [INFO] [GLSL]: Found GLSL fragment shader.
                              [INFO] Shader log: Compiled
                              [INFO] [GLSL]: Linking GLSL program.
                              [INFO] [GLSL]: Found GLSL vertex shader.
                              [INFO] Shader log: Compiled
                              [INFO] [GLSL]: Found GLSL fragment shader.
                              [INFO] Shader log: Compiled
                              [INFO] [GLSL]: Linking GLSL program.
                              [INFO] CHEEVOS got game id 0.
                              [INFO] CHEEVOS this game doesn't feature achievements.
                              [INFO] [GL]: Using 4 textures.
                              [INFO] [GL]: Loaded 1 program(s).
                              [INFO] Querying EGL extension: KHR_image => exists
                              [INFO] [Font]: Using font rendering backend: freetype.
                              [INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
                              [INFO] [udev] Adding device /dev/input/event1 as type ID_INPUT_KEYBOARD.
                              [INFO] [udev] Adding device /dev/input/event4 as type ID_INPUT_KEYBOARD.
                              [INFO] [udev] Adding device /dev/input/event2 as type ID_INPUT_MOUSE.
                              [INFO] [udev] Adding device /dev/input/mouse0 as type ID_INPUT_MOUSE.
                              [INFO] [udev] Adding device /dev/input/event6 as type ID_INPUT_MOUSE.
                              [INFO] [udev] Adding device /dev/input/mouse2 as type ID_INPUT_MOUSE.
                              [INFO] [udev]: Plugged pad: Ultimarc Mini-PAC Ultimarc Mini-PAC (53769:1088) on port #0.
                              [INFO] [udev]: Pad #0 (/dev/input/event0) supports 0 force feedback effects.
                              [INFO] [Autoconf]: 142 profiles found.
                              [INFO] [Joypad]: Found joypad driver: "udev".
                              [WARN] [udev]: Full-screen pointer won't be available.
                              [INFO] ALSA: Using signed 16-bit format.
                              [INFO] ALSA: Period size: 384 frames
                              [INFO] ALSA: Buffer size: 1536 frames
                              [INFO] [Autoconf]: selected configuration: /opt/retropie/configs/all/retroarch-joypads/udev/Ultimarc Mini-PAC Ultimarc Mini-PAC.cfg
                              [WARN] Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
                              [INFO] Loading history file: [/opt/retropie/configs/all/content_history.lpl].
                              [INFO] Loading history file: [/opt/retropie/configs/mame-libretro/content_favorites.lpl].
                              [INFO] Loading history file: [/opt/retropie/configs/all/content_music_history.lpl].
                              [INFO] Loading history file: [/opt/retropie/configs/all/content_image_history.lpl].
                              [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/BIOS/mame2003/cheat.dat]), (directory: [/home/pi/RetroPie/BIOS/mame2003]), (path type dir: [cheat]), (path type: [14]), (filename: [cheat.dat])
                              [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro//mame2003/nvram/centiped.nv]), (directory: [/home/pi/RetroPie/roms/mame-libretro//mame2003/nvram]), (path type dir: [nvram]), (path type: [6]), (filename: [centiped.nv])
                              [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/BIOS/mame2003/hiscore.dat]), (directory: [/home/pi/RetroPie/BIOS/mame2003]), (path type dir: [hsdb]), (path type: [8]), (filename: [hiscore.dat])
                              [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro//mame2003/hi/centiped.hi]), (directory: [/home/pi/RetroPie/roms/mame-libretro//mame2003/hi]), (path type dir: [hi]), (path type: [7]), (filename: [centiped.hi])
                              pi@retropie:/dev/shm $
                              

                              Builder of a classic 1980s style arcade. I call it the Retro Realm!

                              1 Reply Last reply Reply Quote 1
                              • caver01C
                                caver01
                                last edited by

                                Here's my log file after running Blasteroids with lr-mame2003. It works with my trackball which is useless, as I also have spinners where I split XY amongst Player 1 and 2. They are non-responsive.

                                My 4-player cocktail style cabinet built as a custom "roadcase"

                                Majin WamuM 1 Reply Last reply Reply Quote 0
                                • Majin WamuM
                                  Majin Wamu @caver01
                                  last edited by

                                  @caver01 So your trackball works? Is there maybe something I can do to my setup to make it work? Or is it because of the mini-pac I am using and the separate trackball?

                                  Builder of a classic 1980s style arcade. I call it the Retro Realm!

                                  caver01C 1 Reply Last reply Reply Quote 0
                                  • caver01C
                                    caver01 @Majin Wamu
                                    last edited by

                                    @majin-wamu I don't think you are paying attention to my notes above. I have two mouse inputs. Only one works. For me, the one that works happens to be my trackball, but my spinners are not working. For you it's the opposite. It does not matter that mine happens to be a trackball and you don't have a spinner attached. It appears as though mame is only paying attention to one mouse device. It changed. It used to pay attention to all mouse devices at the same time.

                                    My 4-player cocktail style cabinet built as a custom "roadcase"

                                    Majin WamuM 1 Reply Last reply Reply Quote 0
                                    • Majin WamuM
                                      Majin Wamu @caver01
                                      last edited by Majin Wamu

                                      @caver01 Yes, but I am asking why is it that at least one of your mouse inputs are working and none for me? My assumption has to do with something you did say earlier, which is the fact that the minipac has mouse inputs. The reason why I don't just plug my mouse into the minipac's prongs is because the way my trackball is wired to a harness. The wires don't match the prong inputs, they are mixed up, so I had to plug them into a usb that can handle the inputs, and then plug that into the pi. The only way to test my theory is to cut the wires, and reorganize them so they match the correct order, but I don't want to take that risk and permanently ruin the trackball but making a mistake.

                                      Builder of a classic 1980s style arcade. I call it the Retro Realm!

                                      caver01C 1 Reply Last reply Reply Quote 0
                                      • caver01C
                                        caver01 @Majin Wamu
                                        last edited by caver01

                                        @majin-wamu my theory is that your minipac might be working, but you are not plugged into it. Just like my Utrak is working, but my Turbo Twist spinner interface is not. It’s as if the emulator is using one of your mouse interfaces, but you don’t get to choose which one. For you, it’s not the one you are using for your trackball. For me, it’s not the one for my spinners.

                                        In a previous version, all mouse devices worked at the same time. Not any more.

                                        My 4-player cocktail style cabinet built as a custom "roadcase"

                                        dankcushionsD 1 Reply Last reply Reply Quote 1
                                        • dankcushionsD
                                          dankcushions Global Moderator @caver01
                                          last edited by

                                          @caver01

                                          In a previous version, all mouse devices worked at the same time. Not any more.

                                          correct.

                                          this is a retroarch change. previously, you would only be able to have one abstracted mouse device, which would be an amalgamation of inputs from whatever mice you had connected to your system. want two player trackball games? bad news...

                                          now thanks to the change, mice are treated exactly the same as controllers. each mouse is a treated as a seperate player. the problem @Majin-Wamu has is they have several mice connected, and the trackball will be currently assigned to player 2 or higher. you can change this through the menu.

                                          i’ll go through the log and give more specific advice later.

                                          Majin WamuM 1 Reply Last reply Reply Quote 1
                                          • dankcushionsD
                                            dankcushions Global Moderator
                                            last edited by

                                            [INFO] [udev] Adding device /dev/input/event2 as type ID_INPUT_MOUSE.
                                            [INFO] [udev] Adding device /dev/input/mouse0 as type ID_INPUT_MOUSE.
                                            [INFO] [udev] Adding device /dev/input/event6 as type ID_INPUT_MOUSE.
                                            [INFO] [udev] Adding device /dev/input/mouse2 as type ID_INPUT_MOUSE.
                                            

                                            four (!) mice connected.

                                            1 Reply Last reply Reply Quote 1
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