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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

[Solved] Trackball not working after 4.3 update

Scheduled Pinned Locked Moved Help and Support
4.3trackballretropieupdateunresponsive
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  • M
    Majin Wamu @caver01
    last edited by 3 Oct 2017, 04:12

    @caver01 Well I guess their most recent change didn't really fix much sadly. I see what they tried to accomplish, but now I am out of luck. Could this mean there might be a chance it won't get fixed, due to their goal of not having multiple mice control the same thing?

    Builder of a classic 1980s style arcade. I call it the Retro Realm!

    1 Reply Last reply Reply Quote 0
    • D
      dankcushions Global Moderator
      last edited by 3 Oct 2017, 09:03

      again, the only way anything gets fixed is when people report bugs on github. the multiple mouse thing was absolutely required for proper functionality and the 'all mice are treated as player 1' thing wasn't desirable.

      to record logs you need to start the game in verbose mode the runcommand, and then use ssh to access /dev/shm/runcommand.log - paste that here. thanks :)

      M 1 Reply Last reply 3 Oct 2017, 10:24 Reply Quote 0
      • M
        Majin Wamu @dankcushions
        last edited by 3 Oct 2017, 10:24

        @dankcushions Alright, I will do that. Where exactly should I post the issue on github?

        Builder of a classic 1980s style arcade. I call it the Retro Realm!

        D 1 Reply Last reply 3 Oct 2017, 10:30 Reply Quote 0
        • D
          dankcushions Global Moderator @Majin Wamu
          last edited by 3 Oct 2017, 10:30

          @majin-wamu post it here first so we can take a look. with log files, i'm hoping the issue is obvious.

          M 1 Reply Last reply 4 Oct 2017, 00:14 Reply Quote 1
          • M
            Majin Wamu @dankcushions
            last edited by 4 Oct 2017, 00:14

            @dankcushions Before I start, you said in verbose mode. I am not sure if I know what that is. I have putty ready to go, are you telling me to run the game in a different way, other than selecting it off of the menu?

            Builder of a classic 1980s style arcade. I call it the Retro Realm!

            D 1 Reply Last reply 4 Oct 2017, 00:19 Reply Quote 0
            • D
              dankcushions Global Moderator @Majin Wamu
              last edited by 4 Oct 2017, 00:19

              @majin-wamu you can launch with verbose logging via the runcommand (the menu that appears before a game is launched).

              M 1 Reply Last reply 4 Oct 2017, 00:52 Reply Quote 0
              • M
                Majin Wamu @dankcushions
                last edited by 4 Oct 2017, 00:52

                @dankcushions Oh, I actually disabled that menu screen. Alright I will enable it again and look for it. which option would it be under to launch with verbose?

                Builder of a classic 1980s style arcade. I call it the Retro Realm!

                D 1 Reply Last reply 4 Oct 2017, 09:48 Reply Quote 0
                • D
                  dankcushions Global Moderator @Majin Wamu
                  last edited by 4 Oct 2017, 09:48

                  @majin-wamu I think it's on the top level of the menu - "Launch with verbose logging"

                  M 1 Reply Last reply 5 Oct 2017, 01:30 Reply Quote 0
                  • M
                    Majin Wamu @dankcushions
                    last edited by Majin Wamu 10 May 2017, 11:00 5 Oct 2017, 01:30

                    @dankcushions Alright, sorry I took a long time, here is the log file (and it is a long one):

                    Parameters:
                    Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so --config /opt/retropie/configs/mame-libretro/retroarch.cfg "/home/pi/RetroPie/roms/mame-libretro/centiped.zip" --verbose --appendconfig /dev/shm/retroarch.cfg'|'"/home/pi/RetroPie/roms/mame-libretro/centiped.zip.cfg"
                    [INFO] RetroArch 1.6.7 (Git 8e8bdaa)
                    [INFO] Redirecting save file to "/home/pi/RetroPie/roms/mame-libretro/centiped.srm".
                    [INFO] Redirecting savestate to "/home/pi/RetroPie/roms/mame-libretro/centiped.state".
                    [INFO] === Build =======================================
                    Capabilities: NEON VFPv3 VFPv4
                    Built: Sep 10 2017
                    [INFO] Version: 1.6.7
                    [INFO] Git: 8e8bdaa
                    [INFO] =================================================
                    [INFO] [Config]: loading config from: /opt/retropie/configs/mame-libretro/retroarch.cfg.
                    [INFO] Config: appending config "/dev/shm/retroarch.cfg"
                    [INFO] Config: appending config "/home/pi/RetroPie/roms/mame-libretro/centiped.zip.cfg"
                    [INFO] Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so"
                    [INFO] [overrides] no core-specific overrides found at /home/pi/.config/retroarch/config/MAME 2003/MAME 2003.cfg.
                    [INFO] [overrides] no game-specific overrides found at /home/pi/.config/retroarch/config/MAME 2003/centiped.cfg.
                    [INFO] Shaders: preset directory: /opt/retropie/emulators/retroarch/shader/presets
                    [INFO] Shaders: no game-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/MAME 2003/centiped.cgp.
                    [INFO] Shaders: no game-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/MAME 2003/centiped.glslp.
                    [INFO] Shaders: no core-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/MAME 2003/MAME 2003.cgp.
                    [INFO] Shaders: no core-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/MAME 2003/MAME 2003.glslp.
                    [INFO] Environ SET_VARIABLES.
                    [INFO] Remaps: remap directory: /home/pi/.config/retroarch/config/remaps
                    [INFO] Remaps: no game-specific remap found at /home/pi/.config/retroarch/config/remaps/MAME 2003/centiped.rmp.
                    [INFO] Remaps: no core-specific remap found at /home/pi/.config/retroarch/config/remaps/MAME 2003/MAME 2003.rmp.
                    [INFO] Redirecting save file to "/home/pi/RetroPie/roms/mame-libretro/centiped.srm".
                    [INFO] Redirecting savestate to "/home/pi/RetroPie/roms/mame-libretro/centiped.state".
                    [INFO] Environ GET_LOG_INTERFACE.
                    [INFO] Environ GET_VARIABLE mame2003-frameskip:
                    [INFO] 0
                    [INFO] Environ GET_VARIABLE mame2003-dcs-speedhack:
                    [INFO] enabled
                    [INFO] Environ GET_VARIABLE mame2003-skip_disclaimer:
                    [INFO] enabled
                    [INFO] Environ GET_VARIABLE mame2003-skip_warnings:
                    [INFO] enabled
                    [INFO] Environ GET_VARIABLE mame2003-samples:
                    [INFO] enabled
                    [INFO] Environ GET_VARIABLE mame2003-sample_rate:
                    [INFO] 48000
                    [INFO] Environ GET_VARIABLE mame2003-cheats:
                    [INFO] enabled
                    [INFO] Environ GET_VARIABLE mame2003-dialsharexy:
                    [INFO] disabled
                    [INFO] Environ GET_VARIABLE mame2003-mouse_device:
                    [INFO] mouse
                    [INFO] Environ GET_VARIABLE mame2003-rstick_to_btns:
                    [INFO] enabled
                    [INFO] Environ GET_VARIABLE mame2003-tate_mode:
                    [INFO] enabled
                    [INFO] Environ PERFORMANCE_LEVEL: 10.
                    [INFO] Content loading skipped. Implementation will load it on its own.
                    [libretro INFO] Found game: centiped [centiped].
                    [INFO] Environ SYSTEM_DIRECTORY: "/home/pi/RetroPie/BIOS".
                    [INFO] Environ SET_ROTATION: 1
                    [INFO] Environ SET_INPUT_DESCRIPTORS:
                    [INFO] RetroPad, User 1, Button "B (bottom)" => "Button 1"
                    [INFO] RetroPad, User 1, Button "Y (left)" => "Button 2"
                    [INFO] RetroPad, User 1, Button "Select" => "Insert Coin"
                    [INFO] RetroPad, User 1, Button "Start" => "Start"
                    [INFO] RetroPad, User 1, Button "D-Pad Up" => "Joystick Up"
                    [INFO] RetroPad, User 1, Button "D-Pad Down" => "Joystick Down"
                    [INFO] RetroPad, User 1, Button "D-Pad Left" => "Joystick Left"
                    [INFO] RetroPad, User 1, Button "D-Pad Right" => "Joystick Right"
                    [INFO] RetroPad, User 1, Button "A (right)" => "Button 4"
                    [INFO] RetroPad, User 1, Button "X (up)" => "Button 3"
                    [INFO] RetroPad, User 1, Button "L" => "Button 5"
                    [INFO] RetroPad, User 1, Button "R" => "Button 6"
                    [INFO] RetroPad, User 1, Button "L2" => "Button 7"
                    [INFO] RetroPad, User 1, Button "R2" => "Button 8"
                    [INFO] RetroPad, User 1, Button "L3" => "Button 9"
                    [INFO] RetroPad, User 1, Button "R3" => "Button 10"
                    [INFO] RetroPad, User 2, Button "B (bottom)" => "Button 1"
                    [INFO] RetroPad, User 2, Button "Y (left)" => "Button 2"
                    [INFO] RetroPad, User 2, Button "Select" => "Insert Coin"
                    [INFO] RetroPad, User 2, Button "Start" => "Start"
                    [INFO] RetroPad, User 2, Button "D-Pad Up" => "Joystick Up"
                    [INFO] RetroPad, User 2, Button "D-Pad Down" => "Joystick Down"
                    [INFO] RetroPad, User 2, Button "D-Pad Left" => "Joystick Left"
                    [INFO] RetroPad, User 2, Button "D-Pad Right" => "Joystick Right"
                    [INFO] RetroPad, User 2, Button "A (right)" => "Button 4"
                    [INFO] RetroPad, User 2, Button "X (up)" => "Button 3"
                    [INFO] RetroPad, User 2, Button "L" => "Button 5"
                    [INFO] RetroPad, User 2, Button "R" => "Button 6"
                    [INFO] RetroPad, User 2, Button "L2" => "Button 7"
                    [INFO] RetroPad, User 2, Button "R2" => "Button 8"
                    [INFO] RetroPad, User 2, Button "L3" => "Button 9"
                    [INFO] RetroPad, User 2, Button "R3" => "Button 10"
                    [INFO] RetroPad, User 3, Button "B (bottom)" => "Button 1"
                    [INFO] RetroPad, User 3, Button "Y (left)" => "Button 2"
                    [INFO] RetroPad, User 3, Button "Select" => "Insert Coin"
                    [INFO] RetroPad, User 3, Button "Start" => "Start"
                    [INFO] RetroPad, User 3, Button "D-Pad Up" => "Joystick Up"
                    [INFO] RetroPad, User 3, Button "D-Pad Down" => "Joystick Down"
                    [INFO] RetroPad, User 3, Button "D-Pad Left" => "Joystick Left"
                    [INFO] RetroPad, User 3, Button "D-Pad Right" => "Joystick Right"
                    [INFO] RetroPad, User 3, Button "A (right)" => "Button 4"
                    [INFO] RetroPad, User 3, Button "X (up)" => "Button 3"
                    [INFO] RetroPad, User 3, Button "L" => "Button 5"
                    [INFO] RetroPad, User 3, Button "R" => "Button 6"
                    [INFO] RetroPad, User 3, Button "L2" => "Button 7"
                    [INFO] RetroPad, User 3, Button "R2" => "Button 8"
                    [INFO] RetroPad, User 3, Button "L3" => "Button 9"
                    [INFO] RetroPad, User 3, Button "R3" => "Button 10"
                    [INFO] RetroPad, User 4, Button "B (bottom)" => "Button 1"
                    [INFO] RetroPad, User 4, Button "Y (left)" => "Button 2"
                    [INFO] RetroPad, User 4, Button "Select" => "Insert Coin"
                    [INFO] RetroPad, User 4, Button "Start" => "Start"
                    [INFO] RetroPad, User 4, Button "D-Pad Up" => "Joystick Up"
                    [INFO] RetroPad, User 4, Button "D-Pad Down" => "Joystick Down"
                    [INFO] RetroPad, User 4, Button "D-Pad Left" => "Joystick Left"
                    [INFO] RetroPad, User 4, Button "D-Pad Right" => "Joystick Right"
                    [INFO] RetroPad, User 4, Button "A (right)" => "Button 4"
                    [INFO] RetroPad, User 4, Button "X (up)" => "Button 3"
                    [INFO] RetroPad, User 4, Button "L" => "Button 5"
                    [INFO] RetroPad, User 4, Button "R" => "Button 6"
                    [INFO] RetroPad, User 4, Button "L2" => "Button 7"
                    [INFO] RetroPad, User 4, Button "R2" => "Button 8"
                    [INFO] RetroPad, User 4, Button "L3" => "Button 9"
                    [INFO] RetroPad, User 4, Button "R3" => "Button 10"
                    [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro/centiped.zip]), (directory: [/home/pi/RetroPie/roms/mame-libretro]), (path type dir: [rom]), (path type: [1]), (filename: [centiped.zip])
                    [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro/centiped.zip]), (directory: [/home/pi/RetroPie/roms/mame-libretro]), (path type dir: [rom]), (path type: [1]), (filename: [centiped.zip])
                    [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro/centiped.zip]), (directory: [/home/pi/RetroPie/roms/mame-libretro]), (path type dir: [rom]), (path type: [1]), (filename: [centiped.zip])
                    [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro/centiped.zip]), (directory: [/home/pi/RetroPie/roms/mame-libretro]), (path type dir: [rom]), (path type: [1]), (filename: [centiped.zip])
                    [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro/centiped.zip]), (directory: [/home/pi/RetroPie/roms/mame-libretro]), (path type dir: [rom]), (path type: [1]), (filename: [centiped.zip])
                    [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro/centiped.zip]), (directory: [/home/pi/RetroPie/roms/mame-libretro]), (path type dir: [rom]), (path type: [1]), (filename: [centiped.zip])
                    [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro/centiped.zip]), (directory: [/home/pi/RetroPie/roms/mame-libretro]), (path type dir: [rom]), (path type: [1]), (filename: [centiped.zip])
                    [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro//mame2003/cfg/default.cfg]), (directory: [/home/pi/RetroPie/roms/mame-libretro//mame2003/cfg]), (path type dir: [cfg]), (path type: [9]), (filename: [default.cfg])
                    [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro//mame2003/cfg/centiped.cfg]), (directory: [/home/pi/RetroPie/roms/mame-libretro//mame2003/cfg]), (path type dir: [cfg]), (path type: [9]), (filename: [centiped.cfg])
                    [INFO] Environ SET_PIXEL_FORMAT: RGB565.
                    [libretro INFO] game bpp: [16], system bpp: [16], color format [RGB565] : SUPPORTED, enabling it.
                    [INFO] Skipping SRAM load..
                    [INFO] CHEEVOS system RAM: (nil) 0
                    [INFO] CHEEVOS save RAM: (nil) 0
                    [INFO] CHEEVOS video RAM: (nil) 0
                    [INFO] CHEEVOS RTC: (nil) 0
                    [INFO] CHEEVOS testing NES (discards VROM).
                    [INFO] CHEEVOS testing Generic (plain content).
                    [INFO] CHEEVOS getting game id for hash ef9f7e0020c2b12a8e4a8e372bbd101b
                    [INFO] Version of libretro API: 1
                    [INFO] Compiled against API: 1
                    [INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/2xsal-level2-crt.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/2xsal.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/2xScaleHQ.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/barrel-distortion.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/barrel-distortion_lanczos4.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/barrel-distortion_phosphor.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/barrel-distortion_snes.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/Brighter-with_Contrast.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/bsnes_gamma_ramp.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/crt-pi-curvature-vertical.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/crt-pi-curvature.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/crt-pi-vertical.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/crt-pi.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/gameboy-screen-grid.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/gameboy.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/gameboy2.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/gba-color.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq2x&lcd3x.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq2x.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq2x2.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq2x_lcd3x.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq2x_phosphor.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq2xwaterpaint.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq2xwaterpaintscanline.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq4x.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/hq4x_lcd3x.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/nds-color.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/nds.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/nedi.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/palm-color.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/phosphor.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/psp-color.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/retroarch.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/sharp-bilinear-2x-prescale.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/sharp-bilinear-scanlines.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/sharp-bilinear-simple.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes2.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes_hq2x.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes_hq2xwaterpaint.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes_hq2xwaterpainthicontrast.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes_hq2xwaterpaintscanline.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes_lcd3x.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes_phosphor.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes_scanline.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/snes_waterpaint.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/stock.glsl"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/super-2xsai.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/super-eagle.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/vba-color.glslp"
                    [INFO] Found shader "/opt/retropie/emulators/retroarch/shader/xbr-lv1-noblend.glslp"
                    [INFO] [Video]: Video @ 576x768
                    [INFO] [Video]: Starting threaded video driver ...
                    [INFO] [EGL] Falling back to eglGetDisplay
                    [INFO] [EGL]: EGL version: 1.4
                    [INFO] [EGL]: Current context: 0x1.
                    [INFO] [GL]: Found GL context: videocore
                    [INFO] [GL]: Detecting screen resolution 1920x1080.
                    [INFO] [EGL]: eglSwapInterval(1)
                    [INFO] [EGL]: eglSwapInterval(1)
                    [INFO] [GL]: Vendor: Broadcom, Renderer: VideoCore IV HW.
                    [INFO] [GL]: Version: OpenGL ES 2.0.
                    [WARN] [GL]: GLES implementation does not have BGRA8888 extension.
                    32-bit path will require conversion.
                    [INFO] [GL]: Using resolution 1920x1080
                    [INFO] [GL]: Default shader backend found: glsl.
                    [INFO] [Shader driver]: Using GLSL shader backend.
                    [INFO] [GLSL]: Found GLSL vertex shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Found GLSL fragment shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Linking GLSL program.
                    [INFO] [GLSL]: Found GLSL vertex shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Found GLSL fragment shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Linking GLSL program.
                    [INFO] [GLSL]: Found GLSL vertex shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Found GLSL fragment shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Linking GLSL program.
                    [INFO] [GLSL]: Found GLSL vertex shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Found GLSL fragment shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Linking GLSL program.
                    [INFO] [GLSL]: Found GLSL vertex shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Found GLSL fragment shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Linking GLSL program.
                    [INFO] [GLSL]: Found GLSL vertex shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Found GLSL fragment shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Linking GLSL program.
                    [INFO] [GLSL]: Found GLSL vertex shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Found GLSL fragment shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Linking GLSL program.
                    [INFO] [GLSL]: Found GLSL vertex shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Found GLSL fragment shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Linking GLSL program.
                    [INFO] CHEEVOS got game id 0.
                    [INFO] CHEEVOS this game doesn't feature achievements.
                    [INFO] [GL]: Using 4 textures.
                    [INFO] [GL]: Loaded 1 program(s).
                    [INFO] Querying EGL extension: KHR_image => exists
                    [INFO] [Font]: Using font rendering backend: freetype.
                    [INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
                    [INFO] [udev] Adding device /dev/input/event1 as type ID_INPUT_KEYBOARD.
                    [INFO] [udev] Adding device /dev/input/event4 as type ID_INPUT_KEYBOARD.
                    [INFO] [udev] Adding device /dev/input/event2 as type ID_INPUT_MOUSE.
                    [INFO] [udev] Adding device /dev/input/mouse0 as type ID_INPUT_MOUSE.
                    [INFO] [udev] Adding device /dev/input/event6 as type ID_INPUT_MOUSE.
                    [INFO] [udev] Adding device /dev/input/mouse2 as type ID_INPUT_MOUSE.
                    [INFO] [udev]: Plugged pad: Ultimarc Mini-PAC Ultimarc Mini-PAC (53769:1088) on port #0.
                    [INFO] [udev]: Pad #0 (/dev/input/event0) supports 0 force feedback effects.
                    [INFO] [Autoconf]: 142 profiles found.
                    [INFO] [Joypad]: Found joypad driver: "udev".
                    [WARN] [udev]: Full-screen pointer won't be available.
                    [INFO] ALSA: Using signed 16-bit format.
                    [INFO] ALSA: Period size: 384 frames
                    [INFO] ALSA: Buffer size: 1536 frames
                    [INFO] [Autoconf]: selected configuration: /opt/retropie/configs/all/retroarch-joypads/udev/Ultimarc Mini-PAC Ultimarc Mini-PAC.cfg
                    [WARN] Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
                    [INFO] Loading history file: [/opt/retropie/configs/all/content_history.lpl].
                    [INFO] Loading history file: [/opt/retropie/configs/mame-libretro/content_favorites.lpl].
                    [INFO] Loading history file: [/opt/retropie/configs/all/content_music_history.lpl].
                    [INFO] Loading history file: [/opt/retropie/configs/all/content_image_history.lpl].
                    [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/BIOS/mame2003/cheat.dat]), (directory: [/home/pi/RetroPie/BIOS/mame2003]), (path type dir: [cheat]), (path type: [14]), (filename: [cheat.dat])
                    [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro//mame2003/nvram/centiped.nv]), (directory: [/home/pi/RetroPie/roms/mame-libretro//mame2003/nvram]), (path type dir: [nvram]), (path type: [6]), (filename: [centiped.nv])
                    [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/BIOS/mame2003/hiscore.dat]), (directory: [/home/pi/RetroPie/BIOS/mame2003]), (path type dir: [hsdb]), (path type: [8]), (filename: [hiscore.dat])
                    [libretro INFO] osd_fopen (buffer = [/home/pi/RetroPie/roms/mame-libretro//mame2003/hi/centiped.hi]), (directory: [/home/pi/RetroPie/roms/mame-libretro//mame2003/hi]), (path type dir: [hi]), (path type: [7]), (filename: [centiped.hi])
                    pi@retropie:/dev/shm $

                    Builder of a classic 1980s style arcade. I call it the Retro Realm!

                    1 Reply Last reply Reply Quote 1
                    • C
                      caver01
                      last edited by 5 Oct 2017, 03:35

                      Here's my log file after running Blasteroids with lr-mame2003. It works with my trackball which is useless, as I also have spinners where I split XY amongst Player 1 and 2. They are non-responsive.

                      My 4-player cocktail style cabinet built as a custom "roadcase"

                      M 1 Reply Last reply 5 Oct 2017, 04:03 Reply Quote 0
                      • M
                        Majin Wamu @caver01
                        last edited by 5 Oct 2017, 04:03

                        @caver01 So your trackball works? Is there maybe something I can do to my setup to make it work? Or is it because of the mini-pac I am using and the separate trackball?

                        Builder of a classic 1980s style arcade. I call it the Retro Realm!

                        C 1 Reply Last reply 5 Oct 2017, 04:07 Reply Quote 0
                        • C
                          caver01 @Majin Wamu
                          last edited by 5 Oct 2017, 04:07

                          @majin-wamu I don't think you are paying attention to my notes above. I have two mouse inputs. Only one works. For me, the one that works happens to be my trackball, but my spinners are not working. For you it's the opposite. It does not matter that mine happens to be a trackball and you don't have a spinner attached. It appears as though mame is only paying attention to one mouse device. It changed. It used to pay attention to all mouse devices at the same time.

                          My 4-player cocktail style cabinet built as a custom "roadcase"

                          M 1 Reply Last reply 5 Oct 2017, 05:06 Reply Quote 0
                          • M
                            Majin Wamu @caver01
                            last edited by Majin Wamu 10 May 2017, 06:17 5 Oct 2017, 05:06

                            @caver01 Yes, but I am asking why is it that at least one of your mouse inputs are working and none for me? My assumption has to do with something you did say earlier, which is the fact that the minipac has mouse inputs. The reason why I don't just plug my mouse into the minipac's prongs is because the way my trackball is wired to a harness. The wires don't match the prong inputs, they are mixed up, so I had to plug them into a usb that can handle the inputs, and then plug that into the pi. The only way to test my theory is to cut the wires, and reorganize them so they match the correct order, but I don't want to take that risk and permanently ruin the trackball but making a mistake.

                            Builder of a classic 1980s style arcade. I call it the Retro Realm!

                            C 1 Reply Last reply 5 Oct 2017, 08:59 Reply Quote 0
                            • C
                              caver01 @Majin Wamu
                              last edited by caver01 10 May 2017, 10:04 5 Oct 2017, 08:59

                              @majin-wamu my theory is that your minipac might be working, but you are not plugged into it. Just like my Utrak is working, but my Turbo Twist spinner interface is not. It’s as if the emulator is using one of your mouse interfaces, but you don’t get to choose which one. For you, it’s not the one you are using for your trackball. For me, it’s not the one for my spinners.

                              In a previous version, all mouse devices worked at the same time. Not any more.

                              My 4-player cocktail style cabinet built as a custom "roadcase"

                              D 1 Reply Last reply 5 Oct 2017, 09:32 Reply Quote 1
                              • D
                                dankcushions Global Moderator @caver01
                                last edited by 5 Oct 2017, 09:32

                                @caver01

                                In a previous version, all mouse devices worked at the same time. Not any more.

                                correct.

                                this is a retroarch change. previously, you would only be able to have one abstracted mouse device, which would be an amalgamation of inputs from whatever mice you had connected to your system. want two player trackball games? bad news...

                                now thanks to the change, mice are treated exactly the same as controllers. each mouse is a treated as a seperate player. the problem @Majin-Wamu has is they have several mice connected, and the trackball will be currently assigned to player 2 or higher. you can change this through the menu.

                                i’ll go through the log and give more specific advice later.

                                M 1 Reply Last reply 5 Oct 2017, 09:52 Reply Quote 1
                                • D
                                  dankcushions Global Moderator
                                  last edited by 5 Oct 2017, 09:35

                                  [INFO] [udev] Adding device /dev/input/event2 as type ID_INPUT_MOUSE.
                                  [INFO] [udev] Adding device /dev/input/mouse0 as type ID_INPUT_MOUSE.
                                  [INFO] [udev] Adding device /dev/input/event6 as type ID_INPUT_MOUSE.
                                  [INFO] [udev] Adding device /dev/input/mouse2 as type ID_INPUT_MOUSE.
                                  

                                  four (!) mice connected.

                                  1 Reply Last reply Reply Quote 1
                                  • M
                                    Majin Wamu @dankcushions
                                    last edited by Majin Wamu 10 May 2017, 11:58 5 Oct 2017, 09:52

                                    @dankcushions @caver01
                                    Edit: Okay thanks to dankcushions' explanation, I found a way to fix it! So this might help you too Caver.
                                    Solution:
                                    Go to the retroarch menu, go to inputs, select the user binds you want to change, go to mouse index and change it until you have found the working index! For me it was 2. If you have multiple mice, you can change them appropriately. I set both user 1 and user 2 to the same mouse index since I only have one trackball plugged in.

                                    I hope this helps others who might be having this issue as well.

                                    Builder of a classic 1980s style arcade. I call it the Retro Realm!

                                    D M 2 Replies Last reply 5 Oct 2017, 10:56 Reply Quote 1
                                    • D
                                      dankcushions Global Moderator @Majin Wamu
                                      last edited by 5 Oct 2017, 10:56

                                      @majin-wamu that's great! thanks for the explanation as i've never personally used this new functionality :D

                                      @caver01, i think this will work for you. I'm not sure about the share x/y setting - i guess it should work once you have the spinner assigned to player 1 (or whatever).

                                      i guess if you'd previously used different mouse devices (trackball for centipede, spinner for blasteroids, etc) for player 1 in multiple games (thanks to the previous 'every mouse is player 1!' issue), you will now have to set up cfg overrides for each game, setting the right mouse device as player 1.

                                      M C 2 Replies Last reply 5 Oct 2017, 11:01 Reply Quote 1
                                      • M
                                        Majin Wamu @dankcushions
                                        last edited by Majin Wamu 10 May 2017, 12:02 5 Oct 2017, 11:01

                                        @dankcushions Since this is a new option, should we add some instruction to the wiki? I am assuming it is the community who updates the wiki, or is it is a select group?

                                        Builder of a classic 1980s style arcade. I call it the Retro Realm!

                                        D 1 Reply Last reply 5 Oct 2017, 11:07 Reply Quote 0
                                        • D
                                          dankcushions Global Moderator @Majin Wamu
                                          last edited by 5 Oct 2017, 11:07

                                          @majin-wamu said in [Solved] Trackball not working after 4.3 update:

                                          @dankcushions Since this is a new option, should we add some instruction to the wiki? I am assuming it is the community who updates the wiki, or is it is a select group?

                                          yeah! well, anyone can edit the wiki - updates welcome!

                                          @caver01 wrote an excellent trackball/spinner guide here: https://github.com/RetroPie/RetroPie-Setup/wiki/Spinners-and-Trackballs - I think this is where new instructions should go (?)

                                          1 Reply Last reply Reply Quote 0
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