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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Amiberry & Ipac

    Scheduled Pinned Locked Moved Help and Support
    amiberryipac 2controlsipac
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    • T
      tuki_cat
      last edited by

      It's working now. I'll do some tests and let you know how I get on

      HoraceAndSpiderH 1 Reply Last reply Reply Quote 0
      • HoraceAndSpiderH
        HoraceAndSpider @tuki_cat
        last edited by

        @tuki_cat said in Amiberry & Ipac:

        It's working now. I'll do some tests and let you know how I get on

        great! at the moment, i just need to know if that layout method would work before i start integrating it with the retroarch cfg file

        1 Reply Last reply Reply Quote 0
        • T
          tuki_cat
          last edited by

          Hi,

          Sorry no luck with the controls. I have manage to set Joystick Port 1 to "kb arrows as joystick", this gets the joystick working but none of the fire buttons are functioning. I have tried setting the type to "default", "joystick" and "CD32".

          However some key presses must be registered because.................

          I am testing on Turrican II and the "ctrl" key on my IPAC (this would be "input_player1_a" in retroarch, and is usually the first fire button in most emulators) starts the game, but it is not registering as a fire button. The "space" key on my IPAC (this would be "input_player1_x" in retroarch) is registering as the space key in game.

          I have done a fair about of messing about with control config, including trying the custom config keys setup, but this doesn't help. I am happy to do some more testing but at the moment I am a bit stuck and don't know what other settings I can try to get the fire buttons working.

          HoraceAndSpiderH 1 Reply Last reply Reply Quote 0
          • HoraceAndSpiderH
            HoraceAndSpider @tuki_cat
            last edited by HoraceAndSpider

            @tuki_cat this could be as simple as a mix up with the sdl keycodes for left/right control etc , so I might and provide you another binary tomorrow :)

            At the moment what I have tried to do is hard-code your ipac keys as the emulator defaults for the keyboard mapping mode

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            • T
              tuki_cat
              last edited by

              @HoraceAndSpider - just let me know when the new binary is ready and i'll happily test it.

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              • T
                tuki_cat
                last edited by

                @HoraceAndSpider - I have been doing some setup on my IPAC and realised that I had not setup the controls for player 2 in my retroarch.cfg

                I have done this now, so I have provided a copy in case it is helpful to you with Amiberry and the setup of controls for the IPAC.

                https://pastebin.com/qJm1c7Ar

                1 Reply Last reply Reply Quote 1
                • HoraceAndSpiderH
                  HoraceAndSpider
                  last edited by HoraceAndSpider

                  @tuki_cat @AndersHP

                  You can update Amiberry to a version which will allow you to test Ipac controls by doing the following:

                  cd /opt/retropie/emulators/amiberry/
                  sudo rm amiberry
                  sudo wget http://www.djcresswell.com/amigaonline/amiberry
                  sudo chown -hR pi:pi /opt/retropie/emulators/amiberry/
                  sudo chmod 777 amiberry
                  

                  This is hardcoded for what i think should be default ipac controls, if you use the Kb Arrows as Joystick option in the Input Panel.

                  Hope it works for you!

                  T 1 Reply Last reply Reply Quote 0
                  • AndersHPA
                    AndersHP
                    last edited by

                    So, basically install amiberry from RetroPie's GUI and then do this command from terminal afterwards?

                    How to remap then? My iPac is not running the standard keys, as I have changed a bit here and there, mainly to get Pegasus Frontend to work (remapped my primary keys to Return and Esc)

                    My "Bubble Bobble" Themed Bartop Arcade
                    My Gameboy

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                    • HoraceAndSpiderH
                      HoraceAndSpider
                      last edited by

                      Oh, if you are not installed yet then there is another step you will need for some missing icon files , sorry ,but basically you are correct , yes.

                      I am afraid I have only used ipac a standard keys for now as a test - making these remap according to retroarch setting is my next task , following the closure of a big bug today :)

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                      • T
                        tuki_cat @HoraceAndSpider
                        last edited by

                        @horaceandspider

                        Thanks I have just tested on Turrican 2 and it works great. I did have a little trouble getting the "whip " fire working as you need to hold down the fire button. It appears that it was set to medium autofire, as soon as switched it off all worked well. I haven't had a chance to test a two player game yet.

                        HoraceAndSpiderH 1 Reply Last reply Reply Quote 0
                        • HoraceAndSpiderH
                          HoraceAndSpider @tuki_cat
                          last edited by HoraceAndSpider

                          @tuki_cat

                          Only player one ipac will be mapped at the moment - you wouldn’t have any way to bind the keyboard to a second port at the moment (I will need to have it create extra fake-joysticks)

                          Really pleased to hear that the general control works though.... gives me something to build from :)

                          Edit: also I think on Whdload turrican you can use the second button for the extra stuff ;)

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                          • T
                            tuki_cat @HoraceAndSpider
                            last edited by

                            @horaceandspider

                            Thanks for that, on the ADF i have the 2nd button works and you can do all the extra stuff from the joytstick.

                            I did find that on my setup the "A" button (crtl on the Ipac) seems to be fire button 2, and the "B" button (alt on the Ipac) seems to be fire button 1, is it meant that way? I only mention it in case its helpful.

                            I'll do a bit more testing later to see if I come accross any issues, if I find any i'll let you know.

                            Scott

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                            • HoraceAndSpiderH
                              HoraceAndSpider
                              last edited by

                              @tuki_cat Yes, it is meant to be that way.

                              Using the ReroArch layouts which are documented in RetroPie, B is the “bottom” button (Cross for a PS pad) ... which I would call “South”

                              On the Amiga Cd32 pad, this is always “Red” aka Fire and the East/Circle (Retroarch A) button is always Blue.

                              It therefore retains this layout position when using the normal Amiga joystick layout.

                              At the moment, I have “locked” the keyboard control this same way around.

                              You can read your controller layout in Amiberry from a seperate location, and manually chose to change the two around, if you prefer, and I will probably need to make the same allowance for keyboard mapping :)

                              T 1 Reply Last reply Reply Quote 0
                              • T
                                tuki_cat @HoraceAndSpider
                                last edited by

                                @horaceandspider

                                Great, thanks - i'll have a play around with it.

                                1 Reply Last reply Reply Quote 0
                                • HoraceAndSpiderH
                                  HoraceAndSpider
                                  last edited by

                                  @andershp said in Amiberry & Ipac:

                                  My iPac is not running the standard keys, as I have changed a bit here and there, mainly to get Pegasus Frontend to work (remapped my primary keys to Return and Esc)

                                  @tuki_cat

                                  Just to let you both know i have updated the binary which is uploaded. It now has a section in 'paths' to point at your retroarch.cfg file (set this to /opt/retropie/configs/all/retroarch.cfg) ... it will then grab the keyboard layour from there.

                                  YOu can verify if this is detecting correctly in the Input panel, where the joystick will show as "RetroArch Keyboard as Joystick #1"

                                  It will be a while before you can use the custom-remapping function, or add inputs 2-4, but these are planned for the future.

                                  T AndersHPA 2 Replies Last reply Reply Quote 0
                                  • T
                                    tuki_cat @HoraceAndSpider
                                    last edited by

                                    @horaceandspider

                                    Great thanks - I was planning to have play around with Amiberry and WHDload tonight.

                                    I assume I download this using the detail in the scrpt you provided about 5 days ago?

                                    1 Reply Last reply Reply Quote 0
                                    • HoraceAndSpiderH
                                      HoraceAndSpider
                                      last edited by

                                      @tuki_cat said in Amiberry & Ipac:

                                      I assume I download this using the detail in the scrpt you provided about 5 days ago?

                                      Yep, i always upload to the same location :)

                                      T 1 Reply Last reply Reply Quote 0
                                      • T
                                        tuki_cat @HoraceAndSpider
                                        last edited by

                                        @horaceandspider

                                        Thanks - I have given it a try and it works great.

                                        I have a small issue with WHDload. I have set it up as the tutorial suggestions, but when I run the a game I get a black screen. Eventially, I have worked out that for some reason WHDload isn't detecting the kick.rom. When I enter the menu (F12) and manually select the kick.rom WHDload runs fine.

                                        What I can't work out is why WHDload isn't finding the kick.rom. I have named in kick31.rom and it is /home/pi/RetroPie/BIOS/Amiga directory. I have attached one of my configs below, this appears to also point to the right place.

                                        https://pastebin.com/4QKGCLwK

                                        Any ideas as to why it isn't working and finding the kick.rom?

                                        1 Reply Last reply Reply Quote 0
                                        • HoraceAndSpiderH
                                          HoraceAndSpider
                                          last edited by HoraceAndSpider

                                          @tuki_cat said in Amiberry & Ipac:

                                          What I can't work out is why WHDload isn't finding the kick.rom. I have named in kick31.rom and it is /home/pi/RetroPie/BIOS/Amiga directory. I have attached one of my configs below, this appears to also point to the right place.

                                          according to your config file, Its looking in your default path for the rom - have you been into the PATHS panel and made sure your kickstart rom path is set to /home/pi/RetroPie/BIOS/Amiga ?

                                          Manual selection would fix this becuase it would no longer use the relative path.

                                          T 2 Replies Last reply Reply Quote 0
                                          • T
                                            tuki_cat @HoraceAndSpider
                                            last edited by

                                            @horaceandspider

                                            Thanks - I’ll take a look later.

                                            I also wanted to thanks for you work so far on this, if you need anything specific tested then you only need ask.

                                            1 Reply Last reply Reply Quote 1
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