RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons

    Scheduled Pinned Locked Moved Ideas and Development
    409 Posts 26 Posters 201.8k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • darkniorD
      darknior
      last edited by

      @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

      START + SELECT are already hardcoded (controller ID-0, button id's 8 & 9) for emulator exit, this only works if the joystick device is actually being opened (at least one button assigned a function to it).

      Do you speak about the A800 emu ? I'm ok for it and it's cool :)
      On the A5200 emu it don't work. Or it don't because i change the pad mapping ?

      The KEY-ID is indeed an issue, only way i see around this is to create a update to the database prior to starting the emulator based off retroarch config. This is for the time being beyond me as i still have to delve deeper into the database layout and learn to interact with it, the emulator does seem to allow for sql updates via commandline.

      Yes it is a problem because you hard code for x360 pad but now i have more 8bitDo controllers, there are really better and perfect for old games. And each of them use different ID :(
      The only solution is to update the two emulators source code.
      Have you the source code ?

      https://github.com/gabomdq/SDL_GameControllerDB

      This library permit to an emulator to works fine with all the controllers we want. like Retroarch do <3
      And the Joystick database is easier to update. PPSSPP use this library i think because i have add it my x360 Apator Receiver ID
      If we add this options to these two emulators there are already perfect. Working fine 100%.
      Maybe they they also miss Borders like on Retroarch :p

      it works but I'd suggest instead of removing /etc/kat5200/atari5200.db3 to move the file over to $home/pi/.kat5200/ and change ownership to user pi. This because not all tables get recreated and result in strange errors.

      It's what i do, and i think it's the best solution.

      Also, as a sidenote, would it not be an idea to create a update section in the menu so the scriptmodules can be updated from within retropie ?

      For sure, for some emulators or games in retropie Setup it can be really cool to alone update settings and not install again all the emulator :(
      Here it can help, when we already install it, to update alone the BDD and other settings file.

      Life is game, just play it !

      future.childF 1 Reply Last reply Reply Quote 0
      • Z
        zerojay @future.child
        last edited by zerojay

        @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

        @zerojay it works but I'd suggest instead of removing /etc/kat5200/atari5200.db3 to move the file over to $home/pi/.kat5200/ and change ownership to user pi. This because not all tables get recreated and result in strange errors.
        Also, as a sidenote, would it not be an idea to create a update section in the menu so the scriptmodules can be updated from within retropie ?

        I'll do that, but that also sounds like an upstream bug that should be reported.
        Done: https://github.com/zerojay/RetroPie-Extra/commit/7328c1d00514cdeb33678f8e233f8d662d8f2bb0

        future.childF 1 Reply Last reply Reply Quote 0
        • Z
          zerojay @future.child
          last edited by

          @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

          Also, as a sidenote, would it not be an idea to create a update section in the menu so the scriptmodules can be updated from within retropie ?

          https://github.com/zerojay/RetroPie-Extra/issues/243

          1 Reply Last reply Reply Quote 0
          • future.childF
            future.child @darknior
            last edited by future.child

            @darknior said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

            @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

            START + SELECT are already hardcoded (controller ID-0, button id's 8 & 9) for emulator exit, this only works if the joystick device is actually being opened (at least one button assigned a function to it).

            Do you speak about the A800 emu ? I'm ok for it and it's cool :)
            On the A5200 emu it don't work. Or it don't because i change the pad mapping ?

            It's hardcoded in both Atari800 and Kat5200, altough kat5200 only works for controller id-0 and when this controller has been assigned a function to it (unless it's assigned as input in the configuration it all keypresses are ignored).

            The KEY-ID is indeed an issue, only way i see around this is to create a update to the database prior to starting the emulator based off retroarch config. This is for the time being beyond me as i still have to delve deeper into the database layout and learn to interact with it, the emulator does seem to allow for sql updates via commandline.

            Yes it is a problem because you hard code for x360 pad but now i have more 8bitDo controllers, there are really better and perfect for old games. And each of them use different ID :(
            The only solution is to update the two emulators source code.
            Have you the source code ?

            The source code for Atari800 is located here.
            The source code for Kat5200 is located here.
            The source code for Kat5200 does get adjusted by my script as follows:

            sed -i -e '230d' /tmp/src/interface/ui.c
            sed -i '1221 a\
                    if ((SDL_JoystickGetButton(g_pc_joy[0].joy_ptr,8) == SDL_PRESSED) && (SDL_JoystickGetButton(g_pc_joy[0].joy_ptr,9) == SDL_PRESSED))
            

            https://github.com/gabomdq/SDL_GameControllerDB

            This library permit to an emulator to works fine with all the controllers we want. like Retroarch do <3
            And the Joystick database is easier to update. PPSSPP use this library i think because i have add it my x360 Apator Receiver ID
            If we add this options to these two emulators there are already perfect. Working fine 100%.
            Maybe they they also miss Borders like on Retroarch :p

            Both Atari800 and Kat5200 use SDL for joystick support, i'm not sure if changing libraries is feasable, but you're welcome to try.
            Edit: I see it's not a replacement for SDL but a sort of lookup table, i'll look in to it.

            it works but I'd suggest instead of removing /etc/kat5200/atari5200.db3 to move the file over to $home/pi/.kat5200/ and change ownership to user pi. This because not all tables get recreated and result in strange errors.

            It's what i do, and i think it's the best solution.

            Also, as a sidenote, would it not be an idea to create a update section in the menu so the scriptmodules can be updated from within retropie ?

            For sure, for some emulators or games in retropie Setup it can be really cool to alone update settings and not install again all the emulator :(
            Here it can help, when we already install it, to update alone the BDD and other settings file.

            1 Reply Last reply Reply Quote 0
            • future.childF
              future.child @zerojay
              last edited by

              @zerojay said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

              @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

              @zerojay it works but I'd suggest instead of removing /etc/kat5200/atari5200.db3 to move the file over to $home/pi/.kat5200/ and change ownership to user pi. This because not all tables get recreated and result in strange errors.
              Also, as a sidenote, would it not be an idea to create a update section in the menu so the scriptmodules can be updated from within retropie ?

              I'll do that, but that also sounds like an upstream bug that should be reported.
              Done: https://github.com/zerojay/RetroPie-Extra/commit/7328c1d00514cdeb33678f8e233f8d662d8f2bb0

              Thanks, for so far i have tested i found no other problems.
              I do believe the author intended for the database to be moved as it comes pre configured with a lot of data (settings based on rom-crc, input keycodes etc), so i think a bug report is not needed but will add it to the list of questions i am preparing.

              1 Reply Last reply Reply Quote 1
              • darkniorD
                darknior
                last edited by

                WOAW lr-a800 is out :D
                I have try some A800 games and A5200 and they works fine :)
                With all the cool Retroach feature ;)
                But for the moment i have a strange bug, the image has like a white filter. Not really beautiful :(

                Life is game, just play it !

                future.childF 1 Reply Last reply Reply Quote 0
                • future.childF
                  future.child @darknior
                  last edited by future.child

                  @darknior Where is it ?

                  Edit: the white filter over your image sounds like the gamma is set too high.
                  Edit2: found it... but what makes this one (asside it being built as a single binary libretro core) differ from the one already available in scriptmodules/emulators ?

                  darkniorD 1 Reply Last reply Reply Quote 0
                  • darkniorD
                    darknior @future.child
                    last edited by

                    @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

                    Edit: the white filter over your image sounds like the gamma is set too high.

                    But where do you change it ? i don't found the option :(

                    Edit2: found it... but what makes this one (asside it being built as a single binary libretro core) differ from the one already available in scriptmodules/emulators ?

                    I don't know or understand what about you speak ?
                    I don't have any A800/5200 emulator in retroarch before.
                    But is it work fine with good gamma it let us use Boder, Joypad RA Mapping, Savestate, and maybe Fast and rewind ... i don't take time to try it many more ...

                    Life is game, just play it !

                    future.childF 1 Reply Last reply Reply Quote 0
                    • future.childF
                      future.child @darknior
                      last edited by

                      @darknior said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

                      @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

                      Edit: the white filter over your image sounds like the gamma is set too high.

                      But where do you change it ? i don't found the option :(

                      In the config file is a entry to adjust gamma COLOURS_PAL_GAMMA=0.3 and COLOURS_NTSC_GAMMA=0.3.
                      See this link.

                      Edit2: found it... but what makes this one (asside it being built as a single binary libretro core) differ from the one already available in scriptmodules/emulators ?

                      I don't know or understand what about you speak ?
                      I don't have any A800/5200 emulator in retroarch before.

                      It was available as a retropie optional install (see above link).

                      But is it work fine with good gamma it let us use Boder, Joypad RA Mapping, Savestate, and maybe Fast and rewind ... i don't take time to try it many more ...

                      This is new then, the normal Atari800 did not have (all of) this.
                      I'll do an install just for the fun of it and see what's what.

                      darkniorD 1 Reply Last reply Reply Quote 0
                      • darkniorD
                        darknior @future.child
                        last edited by

                        @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

                        In the config file is a entry to adjust gamma COLOURS_PAL_GAMMA=0.3 and COLOURS_NTSC_GAMMA=0.3.
                        See this link.

                        You're not understand me. I don't have any problem with Atari800 emu.
                        From the beginning i speak about the LIB RETRO ATARI 800 v3.1.0 emu, available from yesterday.

                        https://github.com/r-type/libretro-atari800
                        from
                        https://atari800.github.io/index.html
                        https://github.com/atari800/atari800

                        Like i don't found any think to fix GAMMA problem i try to use shader, it's only a proof of concept, because i never work on shader, but i can change GAMMA with it ... maybe it is the solution for us. You can try it as exemple ...

                        Create and use crt-gamma-pi.glclp

                        shaders = "1"
                        shader0 = "shaders/crt-pi.glsl"
                        filter_linear0 = "true"
                        wrap_mode0 = "clamp_to_border"
                        mipmap_input0 = "false"
                        alias0 = ""
                        float_framebuffer0 = "false"
                        srgb_framebuffer0 = "false"
                        parameters = "MASK_BRIGHTNESS;BLOOM_FACTOR;INPUT_GAMMA;OUTPUT_GAMMA"
                        MASK_BRIGHTNESS = "0.700000"
                        BLOOM_FACTOR = "0.300000"
                        INPUT_GAMMA = "2.400000"
                        OUTPUT_GAMMA = "1.200000"
                        

                        Life is game, just play it !

                        future.childF 1 Reply Last reply Reply Quote 0
                        • future.childF
                          future.child @darknior
                          last edited by

                          @darknior said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

                          You're not understand me. I don't have any problem with Atari800 emu.
                          From the beginning i speak about the LIB RETRO ATARI 800 v3.1.0 emu, available from yesterday.
                          https://github.com/r-type/libretro-atari800

                          I think i do understand, this lib retro atari 800 v3.1.0 is a repackaged (port) version of the original Atari800 emulator.
                          It still functions in the same way as the original does, using a config file, cmd options, gui or keyboard shortcuts.
                          Try pressing F1 on your keyboard, it should show you the menu where you also can change gamma.

                          1 Reply Last reply Reply Quote 1
                          • darkniorD
                            darknior
                            last edited by

                            @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

                            Try pressing F1 on your keyboard, it should show you the menu where you also can change gamma.

                            Really really strange ... it is not in the RA philosophy ... maybe because the port is not done ...
                            All the F1 options must move to the RA CORE options.

                            I have try and my Keyboard and Joystick move to fast in the menu :(
                            And i don't found the GAMMA option in th menu.
                            And i don't found the CFG file on the PI, i don't know where is it saved to modify it manually.
                            I think you know this emulator better than me.

                            Life is game, just play it !

                            future.childF 1 Reply Last reply Reply Quote 0
                            • future.childF
                              future.child @darknior
                              last edited by

                              @darknior

                              Really really strange ... it is not in the RA philosophy ... maybe because the port is not done ...
                              All the F1 options must move to the RA CORE options.

                              That's one thing i don't get about it, as far as i can tell it's just the regulator emulator packaged as a core.
                              There is still much work to be done, like having configuration done by RA, hotkey support, A5200 analog, various bugs etc.
                              I chose to switch over to kat5200 because i saw no way to do these things without a huge rewrite.

                              I have try and my Keyboard and Joystick move to fast in the menu :(
                              And i don't found the GAMMA option in th menu.
                              And i don't found the CFG file on the PI, i don't know where is it saved to modify it manually.
                              I think you know this emulator better than me.

                              Normaly the .atari800.cfg file is located in /home/pi, you could do sudo find / -name *atari800.cfgto find it.
                              In the menu you should be able to find it under 'display settings' you could also try the following keyboard shortcuts :

                              LAlt+LShift+1     Decrease tint (also called hue)
                              LAlt+1            Increase tint
                              LAlt+LShift+2     Decrease saturation (like TV Colour control)
                              LAlt+2            Increase saturation
                              LAlt+LShift+3     Decrease contrast (also called white level)
                              LAlt+3            Increase contrast
                              LAlt+LShift+4     Decrease brightness (also called black level)
                              LAlt+4            Increase brightness
                              LAlt+LShift+5     Decrease gamma adjustment
                              LAlt+5            Increase gamma adjustment
                              LAlt+LShift+6     Decrease color delay (Atari color adjustment potentiometer)
                              LAlt+6            Increase color delay
                              
                              1 Reply Last reply Reply Quote 0
                              • darkniorD
                                darknior
                                last edited by

                                @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

                                Normaly the .atari800.cfg file is located in /home/pi,

                                Ok you are right, and i understand, it's because it use the same CFG file than the real A800 emulator :(
                                It were better to use an other one.

                                Really this emulator works really fine. For me i think it is the best solution to update it.

                                I fix the problem with COLOURS_NTSC_GAMMA=1.5

                                For me there are two first problem with this emu :

                                • It don't detect fine A5200 games and we must force the engine, and make a CFG file for each game :(
                                • Mapping the joystick is not easy, we must know fine the original computer.

                                But really if this emulator can evolve it will be the best to use all the RA options. All our global settings.
                                It can be port on any other systems ... RA is always the best choice when available.
                                The Border and Shaders already working fine.

                                That's one thing i don't get about it, as far as i can tell it's just the regulator emulator packaged as a core.

                                It's a first and hard step already done, i think it's a chance :)

                                There is still much work to be done, like having configuration done by RA, hotkey support, A5200 analog, various bugs etc.
                                I chose to switch over to kat5200 because i saw no way to do these things without a huge rewrite.

                                I know it is more work, maybe because i'm not a real dev, but RA is the only real emulation future
                                You are the only one to choose what you want to do.
                                But is you work on RA i can help, test, and it will become an official RA engine with time :)

                                Life is game, just play it !

                                1 Reply Last reply Reply Quote 0
                                • darkniorD
                                  darknior
                                  last edited by

                                  @future-child I have made a little set of games for A800 :)
                                  Only games i don't have on A2600 A5200 & A7200, and only best of games ... i found around the web because i don't know A800 and others, i discover for the first time lol

                                  I have take them with Trainer when possible because games are hard to play ... like i do on AMIGA, if you know some really cool games i miss, tell it to me like for games with trainers.

                                  I try them all on PI with your A800 and config file, and it's work really fine, it's bad but for the moment i don't know how to configure fine the RA emulator.
                                  Like i don't know this computer, i need your help if you have some free time.

                                  List of games not working for me, are there working for you ? Maybe there is a special setting ?

                                  • Encounter! (USA).xex
                                  • Karateka.atr
                                  • Koronis Rift (USA).atr
                                  • MULE (USA).atr
                                  • Space Harrier (Europe) [Final version].atr
                                  • Temple of Apshai Trilogy, The (USA).atr -> Ask me an other Disk ???
                                  • Robbo (Europe) (Pl) [T-En].xex -> It works it think but i can't do nothing in game
                                  • Zybex (Europe).xex -> It works it think but i can't do nothing in game

                                  List of games i don't know how to launch because there are multiple disc :

                                  • Alternate Reality - The City (USA) (Disk 1-1).atr
                                  • Alternate Reality - The Dungeon (USA) (Disk 1).atr
                                  • Eternal Dagger (USA) (Disk 1-1).atr
                                  • Guild of Thieves (Europe) (Disk 1).atr
                                  • Seven Cities of Gold, The (USA) (Disk 1).atr

                                  Complete List of games :

                                  Adventure Creator (USA).xex
                                  Air Support (USA).xex
                                  Alley Cat (USA).xex
                                  Alternate Reality - The City (USA) (Disk 1-1).atr
                                  Alternate Reality - The City (USA) (Disk 1-2).atr
                                  Alternate Reality - The City (USA) (Disk 2-1).atr
                                  Alternate Reality - The City (USA) (Disk 2-2).atr
                                  Alternate Reality - The Dungeon (USA) (Disk 0 Character).atr
                                  Alternate Reality - The Dungeon (USA) (Disk 1).atr
                                  Alternate Reality - The Dungeon (USA) (Disk 2-1).atr
                                  Alternate Reality - The Dungeon (USA) (Disk 2-2).atr
                                  Alternate Reality - The Dungeon (USA) (Disk 3-1).atr
                                  Alternate Reality - The Dungeon (USA) (Disk 3-2).atr
                                  Assault Force 3D (USA).atr
                                  BC's Quest For Tires (USA).xex
                                  Blue Max (USA).xex
                                  Bombjack (USA) [Hack CCA].xex
                                  Boulder Dash (USA).xex
                                  Boulder Dash 2 (USA).xex
                                  Bounty Bob Strikes Back! (USA).xex
                                  Bruce Lee (USA).xex
                                  Capture the Flag (USA).atr
                                  Cavelord (Europe) (De) [T-En by Jeff Kyle].xex
                                  Cavelord (Europe) (De) [T-Fr by The Cure].xex
                                  Cavernia (Europe) [T-En].xex
                                  Caverns of Mars (USA).xex
                                  Caverns of Mars 2 (USA).xex
                                  Deluxe Invaders (USA).xex
                                  Dimension X (USA).xex
                                  Drop Zone (Europe).xex
                                  Eidolon, The (USA).atr
                                  Encounter! (USA).xex
                                  Eternal Dagger (USA) (Disk 1-1).atr
                                  Eternal Dagger (USA) (Disk 1-2).atr
                                  Eternal Dagger (USA) (Disk 2-1 Dungeon).atr
                                  Eternal Dagger (USA) (Disk 2-2 Dungeon).atr
                                  Feud - The Graphic Adventure (Europe) [Hack noATR by Chaotic].xex
                                  Fort Apocalypse (USA) [Hack noATR].xex
                                  Goonies, The (USA).atr
                                  Great American Cross Country Road Race, The (USA) [Hack by Paul & IC].xex
                                  Guild of Thieves (Europe) (Disk 1).atr
                                  Guild of Thieves (Europe) (Disk 2).atr
                                  Henry's House (Europe).xex
                                  His Dark Majesty (Europe) (Pl) [T-En v1.01 by ShawnJefferson].atr
                                  International Karate (Europe).atr
                                  Jet Boot Jack (Europe).xex
                                  Joe Blade (Europe) [Hack by LPS].xex
                                  Journey to the Planets (USA).xex
                                  Jumpman (USA).atr
                                  Kaboom! (USA).xex
                                  Karateka (1985)(Broderbund).atr
                                  Karateka (USA) [Hack by Mian].xex
                                  Karateka.atr
                                  Keystone Kapers (USA) [Hack by PDoctor].xex
                                  Koronis Rift (USA).atr
                                  Lode Runner (USA).xex
                                  Mercenary - Escape From Targ (Europe) [Hack by Wzab].xex
                                  Mr. Do! (USA) [Trainer +8 lives].xex
                                  MULE (USA).atr
                                  Orc Attack (Europe).xex
                                  Picnic Paranoia (USA).xex
                                  Polar Pierre (Europe).xex
                                  Rainbow Walker (USA).xex
                                  Realm of Impossibility (USA).atr
                                  Robbo (Europe) (Pl) [T-En].xex
                                  Schreckenstein (Europe) (De).atr
                                  Seven Cities of Gold, The (USA) (Disk 1).atr
                                  Seven Cities of Gold, The (USA) (Disk 2).atr
                                  Shadow World (USA).xex
                                  Solo Flight (Europe).xex
                                  Space Harrier (Europe) [Final version].atr
                                  Spare Change (USA).atr
                                  Special Delivery (Europe).xex
                                  Star Raiders 2 (USA) [Hack by Flinx].xex
                                  Starquake (USA).xex
                                  Tagalon (Europe).xex
                                  Temple of Apshai Trilogy, The (USA).atr
                                  Trailblazer (USA) [Hack noATR].xex
                                  Vicky (Europe) (Pl) [Crack by Gumi-Krawco] [Trainer +2].xex
                                  Warhawk (Europe).xex
                                  Zeppelin (USA).xex
                                  Zybex (Europe).xex
                                  

                                  Life is game, just play it !

                                  future.childF 1 Reply Last reply Reply Quote 0
                                  • future.childF
                                    future.child @darknior
                                    last edited by

                                    @darknior
                                    I have tried Encounter! (1983)(Synapse Software)[Req OSb][k-file].atr (MD5 14B487B9A3D14F3F4E4B85692F8F8C4B) and Karateka (1985)(Broderbund).atr (MD5 CBA7371BB94D665F5EE1C455868CFEB9).
                                    Both are working well, so i guess the other roms will works as well.

                                    I do however specify a config file in emulators.cfg in which i setup emulation type etc. :

                                    atari800="/opt/retropie/emulators/atari800/bin/atari800 -config /opt/retropie/configs/atari800/atari800.cfg %ROM%" 
                                    

                                    I used the following config file for both roms:

                                    Atari 800 Emulator, Version 3.1.0
                                    ROM_OS_A_NTSC=
                                    ROM_OS_A_PAL=/home/pi/RetroPie/BIOS/ATARIOSA.ROM
                                    ROM_OS_B_NTSC=
                                    ROM_OS_AA00R10=
                                    ROM_OS_AA00R11=
                                    ROM_OS_BB00R1=
                                    ROM_OS_BB01R2=/home/pi/RetroPie/BIOS/ATARIXL.ROM
                                    ROM_OS_BB02R3=
                                    ROM_OS_BB02R3V4=
                                    ROM_OS_CC01R4=
                                    ROM_OS_BB01R3=
                                    ROM_OS_BB01R4=
                                    ROM_OS_BB01R59=
                                    ROM_OS_BB01R59A=
                                    ROM_5200=/home/pi/RetroPie/BIOS/5200.ROM
                                    ROM_5200_A=
                                    ROM_BASIC_A=
                                    ROM_BASIC_B=
                                    ROM_BASIC_C=/home/pi/RetroPie/BIOS/ATARIBAS.ROM
                                    ROM_XEGAME=
                                    ROM_400/800_CUSTOM=/home/pi/RetroPie/BIOS/ATARIOSB.ROM
                                    ROM_XL/XE_CUSTOM=
                                    ROM_5200_CUSTOM=
                                    ROM_BASIC_CUSTOM=
                                    ROM_XEGAME_CUSTOM=
                                    OS_400/800_VERSION=AUTO
                                    OS_XL/XE_VERSION=AUTO
                                    OS_5200_VERSION=AUTO
                                    BASIC_VERSION=AUTO
                                    XEGS_GAME_VERSION=AUTO
                                    ATARI_FILES_DIR=/home/pi/RetroPie/BIOS
                                    H1_DIR=
                                    H2_DIR=
                                    H3_DIR=
                                    H4_DIR=
                                    HD_READ_ONLY=1
                                    PRINT_COMMAND=lpr %s
                                    SCREEN_REFRESH_RATIO=1
                                    MACHINE_TYPE=Atari XL/XE
                                    RAM_SIZE=64
                                    DEFAULT_TV_MODE=PAL
                                    MOSAIC_RAM_NUM_BANKS=0
                                    AXLON_RAM_NUM_BANKS=0
                                    ENABLE_MAPRAM=1
                                    DISABLE_BASIC=1
                                    ENABLE_SIO_PATCH=1
                                    ENABLE_H_PATCH=1
                                    ENABLE_P_PATCH=1
                                    ENABLE_NEW_POKEY=1
                                    STEREO_POKEY=0
                                    SPEAKER_SOUND=1
                                    BUILTIN_BASIC=1
                                    KEYBOARD_LEDS=0
                                    F_KEYS=0
                                    BUILTIN_GAME=0
                                    KEYBOARD_DETACHED=0
                                    1200XL_JUMPER=0
                                    CFG_SAVE_ON_EXIT=0
                                    MIO_ROM=
                                    BLACK_BOX_ROM=
                                    XLD_D_ROM=
                                    XLD_V_ROM=
                                    CARTRIDGE_FILENAME=
                                    CARTRIDGE_TYPE=0
                                    CARTRIDGE_PIGGYBACK_FILENAME=
                                    CARTRIDGE_PIGGYBACK_TYPE=0
                                    CARTRIDGE_AUTOREBOOT=1
                                    CASSETTE_FILENAME=
                                    CASSETTE_LOADED=0
                                    CASSETTE_WRITE_PROTECT=0
                                    RTIME=1
                                    COLOURS_NTSC_SATURATION=0
                                    COLOURS_NTSC_CONTRAST=0
                                    COLOURS_NTSC_BRIGHTNESS=0
                                    COLOURS_NTSC_GAMMA=0.3
                                    COLOURS_NTSC_HUE=0
                                    COLOURS_NTSC_GTIA_DELAY=26.8
                                    COLOURS_NTSC_EXTERNAL_PALETTE=
                                    COLOURS_NTSC_EXTERNAL_PALETTE_LOADED=0
                                    COLOURS_NTSC_ADJUST_EXTERNAL_PALETTE=0
                                    COLOURS_PAL_SATURATION=0
                                    COLOURS_PAL_CONTRAST=0
                                    COLOURS_PAL_BRIGHTNESS=0
                                    COLOURS_PAL_GAMMA=0.3
                                    COLOURS_PAL_HUE=0
                                    COLOURS_PAL_GTIA_DELAY=23.2
                                    COLOURS_PAL_EXTERNAL_PALETTE=
                                    COLOURS_PAL_EXTERNAL_PALETTE_LOADED=0
                                    COLOURS_PAL_ADJUST_EXTERNAL_PALETTE=0
                                    ARTIFACT_NTSC=NONE
                                    ARTIFACT_PAL=NONE
                                    ARTIFACT_NTSC_MODE=0
                                    SCREEN_SHOW_SPEED=0
                                    SCREEN_SHOW_IO_ACTIVITY=1
                                    SCREEN_SHOW_IO_COUNTER=0
                                    SCREEN_SHOW_1200XL_LEDS=1
                                    SOUND_ENABLED=1
                                    SOUND_RATE=44100
                                    SOUND_BITS=16
                                    SOUND_FRAG_FRAMES=0
                                    SOUND_LATENCY=20
                                    VIDEO_FILTERING=1
                                    VIDEO_ZOOM=1.00
                                    SDL_JOY_0_ENABLED=1
                                    SDL_JOY_0_LEFT=260
                                    SDL_JOY_0_RIGHT=262
                                    SDL_JOY_0_UP=264
                                    SDL_JOY_0_DOWN=261
                                    SDL_JOY_0_TRIGGER=305
                                    SDL_JOY_USE_HAT=1
                                    SDL_JOY_0_SELECT=8
                                    SDL_JOY_0_START=9
                                    SDL_JOY_0_TRIGGER1=1
                                    SDL_JOY_0_TRIGGER2=2
                                    SDL_JOY_0_ASTERISK=0
                                    SDL_JOY_0_HASH=3
                                    SDL_JOY_0_OPTION=5
                                    SDL_JOY_1_ENABLED=0
                                    SDL_JOY_1_LEFT=97
                                    SDL_JOY_1_RIGHT=100
                                    SDL_JOY_1_UP=119
                                    SDL_JOY_1_DOWN=115
                                    SDL_JOY_1_TRIGGER=306
                                    

                                    I haven't gotten around to installing the retroarch-port but i doubt it has changed in functionality and still uses the same configuration parameters and methods (minus the custom settings i have in my version).

                                    As for the multi-disc roms, i load the first disc from retropie and in the emulator menu (F1) load the other disc(s) manually.

                                    1 Reply Last reply Reply Quote 0
                                    • darkniorD
                                      darknior
                                      last edited by darknior

                                      With this config file, you are right. Encounter! and Karateka are starting fine now :D

                                      • Karateka impossible to move or fight ... i can only run ... i think we must found the guide of these games to configure the game-pad. A long and hard work :(
                                      • Konoris always block at the LUCASART logo, i try all my keyboard keys, and nothing append, it is not a Key config problem i think.
                                      • MULE always write me REMOVE CARTRIDGE before the game start.
                                      • Robbo has an analogical controler problem i think, because the character go top at start and after no more move.
                                      • Space Harrier always crash at start on a pink screen.
                                      • Zybex Start like before, but same, i can't do more than seing the title screen :(

                                      As for the multi-disc roms, i load the first disc from retropie and in the emulator menu (F1) load the other disc(s) manually.

                                      Is it possible to help user and make the loading AUTO ?
                                      If not nobody will play these games :(

                                      Life is game, just play it !

                                      future.childF 1 Reply Last reply Reply Quote 0
                                      • future.childF
                                        future.child @darknior
                                        last edited by

                                        @darknior
                                        Karateka needs a keyboard (for me only basic function works via controller), Konoris you could try F4 (= start), MULE works correct for me (MD5: C06EF1C6223A5A32600C3FAB3EE5C02F), Robbo you could try with -mouse st appended to runcommand, space harrier crashes for me as well (i'll see why), and zybex you could also try F4.

                                        Nobody will make these games auto loading as the 400/800(XL)'s were no game consoles but home computers like the C64 and it would take away from accuracy, but anyone is welcome to try and hack it in as the code for this emulator is publicly available.

                                        darkniorD 1 Reply Last reply Reply Quote 0
                                        • darkniorD
                                          darknior @future.child
                                          last edited by

                                          @future-child Karateka needs a keyboard (for me only basic function works via controller)

                                          Yes it is, i finally play it with the keyx documentation : http://www.atarimania.com/8bit/boxes/hi_res/karateka_i_2.jpg
                                          But it is so hard to use for players, and so bad because they miss some cool games.
                                          On AMIGA it's cool because we can make .UAE to launch games with a complete setting to play the game.
                                          That's missing on Atari, a setting file with the game name, auto load at start. To configure system and joypad.

                                          Konoris you could try F4 (= start) / Zybex

                                          It show the title screen, but no more. same for Zybex

                                          MULE works correct too

                                          But it ask for a joystick and it is impossible to play

                                          space harrier crashes for me as well (i'll see why)

                                          Why ?

                                          Nobody will make these games auto loading as the 400/800(XL)'s were no game consoles but home computers like the C64 and it would take away from accuracy, but anyone is welcome to try and hack it in as the code for this emulator is publicly available.

                                          Accuracy is not important, the users only want to use it and play A800 like a console. Like we do on AMIGA, if it is so hard to configure no one will use them. And really A800 is a part of video games history, the guys that like it must help other to discover it.
                                          I don't know any ATARI computers, i only try to help.

                                          Life is game, just play it !

                                          1 Reply Last reply Reply Quote 0
                                          • darkniorD
                                            darknior
                                            last edited by

                                            I don't understand if it's possible to map Keyboard keys to joypad for games like Karateka for exemple.

                                            Life is game, just play it !

                                            1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.