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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Fill Screen (4:3) SNES?

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    • dankcushionsD
      dankcushions Global Moderator @caver01
      last edited by dankcushions

      @caver01 said in Fill Screen (4:3) SNES?:

      @TheDutyPaid If you are using the PISNES emulator, the RetroArch configs won't help. If you already setup the Pi video correctly maybe you are dealing with overscan settings in the emulator config?

      /opt/retropie/configs/snes/snes9x.cfg
      The overscan example is described in the readme.

      i'd be careful with those config.txt overscan settings in the readme - they're for the WHOLE system, not just this emulator. if other systems look good, then you don't want to be messing with the global settings.

      that said, the readme also mentions Added options for aspect ratio, stretching and video border which sound like they could be useful. hopefully there's something in the above snes9x.cfg that you can fiddle with.

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      • TheDutyPaidT
        TheDutyPaid @dankcushions
        last edited by

        @dankcushions
        It is on all SNES games,
        alt text

        I took a picture of my screen and highlighted what is wrong.

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        • TheDutyPaidT
          TheDutyPaid @caver01
          last edited by

          @caver01
          On thing it says about overscan is

          If you're getting a black screen when running in Console mode with
          Composite output, try removing/commenting out the "overscan_" parameters from "/boot/config.txt" as follows (using disable_overscan doesn't appear to fix it):
          
              #overscan_left=16
              #overscan_right=16
              #overscan_top=16
          #overscan_bottom=16
          

          I am using HDMI.

          dankcushionsD 1 Reply Last reply Reply Quote 0
          • dankcushionsD
            dankcushions Global Moderator
            last edited by dankcushions

            interestingly street fighter 2 on the snes SHOULD have borders (even more so on the pal version). see:

            that said, should still be less than what you're seeing. have a look at the snes9x.cfg

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            • dankcushionsD
              dankcushions Global Moderator @TheDutyPaid
              last edited by

              @TheDutyPaid said in Fill Screen (4:3) SNES?:

              @caver01
              On thing it says about overscan is

              If you're getting a black screen when running in Console mode with
              Composite output, try removing/commenting out the "overscan_" parameters from "/boot/config.txt" as follows (using disable_overscan doesn't appear to fix it):
              
                  #overscan_left=16
                  #overscan_right=16
                  #overscan_top=16
              #overscan_bottom=16
              

              I am using HDMI.

              DO NOT change these settings if other emulators are working fine. these are global settings for your entire system, applied from the moment it boots.

              caver01C 1 Reply Last reply Reply Quote 0
              • caver01C
                caver01 @dankcushions
                last edited by

                @dankcushions Oops. Yeah, I just realized that---the overscan described in that readme I linked refers to that of the whole Pi configuration.

                My 4-player cocktail style cabinet built as a custom "roadcase"

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                • TheDutyPaidT
                  TheDutyPaid
                  last edited by

                  Maybe we can start again?

                  All SNES games have borders at the top and bottom of the screen.

                  I would like to know how to remove them.

                  OK, some games may have borders.

                  BUT I know a lot don't. I remember this from when I was 13 and got a SNES for my birthday 25 years ago.

                  dankcushionsD caver01C 2 Replies Last reply Reply Quote 0
                  • dankcushionsD
                    dankcushions Global Moderator @TheDutyPaid
                    last edited by

                    @TheDutyPaid said in Fill Screen (4:3) SNES?:

                    Maybe we can start again?

                    All SNES games have borders at the top and bottom of the screen.

                    I would like to know how to remove them.

                    OK, some games may have borders.

                    BUT I know a lot don't. I remember this from when I was 13 and got a SNES for my birthday 25 years ago.

                    and I already clarified this. again, look at the snes9x.cfg that has been mentioned several times. it may have border/stretching options
                    you can adjust.

                    TheDutyPaidT 1 Reply Last reply Reply Quote 0
                    • caver01C
                      caver01 @TheDutyPaid
                      last edited by

                      @TheDutyPaid For comparison, what emulator are you running NES vs. SNES? The reason I ask is, if you are already using a libretro core for NES, using lr-snes9x-next would seem like a logical thing to try, as they would have similar configurations.

                      My 4-player cocktail style cabinet built as a custom "roadcase"

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                      • TheDutyPaidT
                        TheDutyPaid @dankcushions
                        last edited by

                        @dankcushions
                        I know the snes9x.cfg very well as I had to set up my PS3 controller.
                        Here is the part about Graphics, what do you think is best to adjust.

                        [Graphics]
                        DisplaySmoothStretch=1
                        # Display Effect: 0 none, 1 scanlines, 2 phospher
                        # NOTE Phospher does not run at full speed
                        DisplayEffect=0
                        MaintainAspectRatio=1
                        DisplayBorder=0
                        AutoFrameskip=1
                        Frameskip=200
                        Transparency=1
                        CPUCycles=100
                        
                        dankcushionsD 1 Reply Last reply Reply Quote 0
                        • dankcushionsD
                          dankcushions Global Moderator @TheDutyPaid
                          last edited by

                          @TheDutyPaid said in Fill Screen (4:3) SNES?:

                          DisplaySmoothStretch=1

                          change to 0 i think. that should stop it integer scaling and fill the vertical.

                          1 Reply Last reply Reply Quote 0
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