RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Some games feel stuttery (FBAlpha)?

    Scheduled Pinned Locked Moved Help and Support
    performancespeedstutterfbalpha
    71 Posts 10 Posters 15.5k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • GreenHawk84G
      GreenHawk84
      last edited by

      Phew boy, I still battle with all the layers of .cfg's and which ones override the others. I saved "core options" (via Retroarch in game menu) in FBA to Vsync "on" but it also saved integer scaling (because I was playing a game I wanted integer ON), now everything in FBA uses integer by default.

      Ah well, I guess I finally narrowed it down to threaded video. Not sure if this is supposed to be on by default or if any of you use it on purpose.

      caver01C 1 Reply Last reply Reply Quote 0
      • caver01C
        caver01 @GreenHawk84
        last edited by

        @greenhawk84 I know it was a wild ride through this, but if it is any consolation, I know I messed with the threaded video setting on my previous build while I was trying to improve input lag. Of course, I did a lot of things in addition too, so I wasn't really in a position to zero in on this, but I am fairly confident now that you have narrowed it down that this is also why I saw the same thing in FBA.

        My 4-player cocktail style cabinet built as a custom "roadcase"

        GreenHawk84G 1 Reply Last reply Reply Quote 1
        • GreenHawk84G
          GreenHawk84 @caver01
          last edited by

          @caver01 I did see a note within the config editor that warned threaded video "may improve performance but introduce stutter" or something close to that statement. I wonder which cases threaded video is useful, perhaps older Pi's needed it to get a leg up.

          1 Reply Last reply Reply Quote 0
          • P
            psyke83 Global Moderator
            last edited by psyke83

            If you've modified the video_max_swapchain_images, it's most likely the problem.

            Many "low latency" guides suggest setting this setting to 2 in order to reduce latency. Due to quirks in the Broadcom graphics driver, this setting didn't have any effect until special support was implemented in RetroArch, sometime in November-December. You're probably seeing the stutter because you've updated to a newer RetroArch build that now applies this setting correctly. Unfortunately, setting this to 2 introduces stuttering on intensive (16 bit or later) systems.

            Set this back to 3 and performance should go back to normal.

            1 Reply Last reply Reply Quote 1
            • B
              barbudreadmon
              last edited by

              @caver01 @GreenHawk84 Hmm this is still weird that i get no issue with threaded video on, so it's most likely a combination with another setting, perhaps the audio driver since threaded video will create separate video and audio threads ? As mentioned, i use alsa, not alsathread.

              FBNeo developer - github - forum

              1 Reply Last reply Reply Quote 0
              • dankcushionsD
                dankcushions Global Moderator
                last edited by

                threaded video on has been the retropie default for as long as i can remember. it doesn't cause a stutter in a default retropie setup, at least.

                i think @psyke83 is probably on the right lines. maybe one of the 'dangerous tweaks' here have been applied? https://github.com/RetroPie/RetroPie-Setup/wiki/Input-Lag

                or a shader?

                GreenHawk84G 1 Reply Last reply Reply Quote 0
                • GreenHawk84G
                  GreenHawk84
                  last edited by

                  @psyke83 I never heard of video_max_swapchain_images, and I have not modified anything there.  I can check to see what the value is but I am not sure where to access this.  Funny you mention later 16bit games because I believe threaded video is enabled on Genesis/SNES cores and does not cause an issue.  I played Sonic and Contra III to confirm stutter on my other cores and saw nothing like FBAlpha.  I have to confirm again later when I am home from work.

                  GreenHawk84G 1 Reply Last reply Reply Quote 0
                  • GreenHawk84G
                    GreenHawk84 @dankcushions
                    last edited by

                    @dankcushions would you like any of my files to take a look at and see if anything is out of wack?

                    dankcushionsD 1 Reply Last reply Reply Quote 0
                    • dankcushionsD
                      dankcushions Global Moderator @GreenHawk84
                      last edited by

                      @greenhawk84 sure! what directory are your roms in? that will determine which .cfg file is at play. also we would need to see the /opt/retropie/configs/all/retroarch.cfg

                      do you have any per-game or per-core overrides set?

                      GreenHawk84G 1 Reply Last reply Reply Quote 0
                      • GreenHawk84G
                        GreenHawk84 @dankcushions
                        last edited by GreenHawk84

                        @dankcushions - I use the Arcade, Neo-Geo, Megadrive (Genesis), SNES, and NES folders (I think that's all of them)
                        0_1517273111250_winscp screen.jpg

                        dankcushionsD 1 Reply Last reply Reply Quote 0
                        • GreenHawk84G
                          GreenHawk84 @GreenHawk84
                          last edited by

                          @psyke83 - as of now none of my cores use threaded_video only vsync. I tested Megadrive, NES, and SNES today and the games are very smooth.

                          P coldnpaleC B 3 Replies Last reply Reply Quote 0
                          • P
                            psyke83 Global Moderator @GreenHawk84
                            last edited by psyke83

                            @GreenHawk84

                            You could potentially have configuration in the system-specific retroarch.cfg that would override what's in the shared configuration. The simplest way to check is to open a game using the FBAlpha core, then check the video settings menu. It's listed as Max swapchain imagesthere, and needs to be set to 3.

                            1 Reply Last reply Reply Quote 0
                            • coldnpaleC
                              coldnpale @GreenHawk84
                              last edited by

                              @greenhawk84
                              did you manage to save ''threaded video=off'? Mine is always turned on again after I restart a game. I tried saving the options on game. It's the only option I believe that isn't saved.

                              GreenHawk84G 1 Reply Last reply Reply Quote 0
                              • B
                                barbudreadmon @GreenHawk84
                                last edited by

                                @greenhawk84 @coldnpale you should probably edit the configuration files directly. To be honest i wouldn't be surprised if your version of retroarch was suffering from the same issue lr-fbalpha suffered with hiscores (not saving properly), since the buggy cross-platform file handling library that was used in lr-fbalpha was first used in retroarch.

                                FBNeo developer - github - forum

                                coldnpaleC 1 Reply Last reply Reply Quote 1
                                • coldnpaleC
                                  coldnpale @barbudreadmon
                                  last edited by coldnpale

                                  @barbudreadmon
                                  Would updating retroarch be helpful? I have the version that came with retropie 4.3. Also, is lr-fbalpha still suffering with a buggy hiscores or is this fixed now?

                                  B 1 Reply Last reply Reply Quote 0
                                  • dankcushionsD
                                    dankcushions Global Moderator @GreenHawk84
                                    last edited by

                                    @greenhawk84 said in Some games feel stuttery (FBAlpha)?:

                                    I use the Arcade, Neo-Geo, Megadrive (Genesis), SNES, and NES folders (I think that's all of them)

                                    thanks! right ok, so we need to see:

                                    /opt/retropie/configs/all/retroarch.cfg
                                    /opt/retropie/configs/arcade/retroarch.cfg
                                    /opt/retropie/configs/neogeo/retroarch.cfg
                                    /opt/retropie/configs/megadrive/retroarch.cfg
                                    /opt/retropie/configs/snes/retroarch.cfg
                                    /opt/retropie/configs/nes/retroarch.cfg

                                    GreenHawk84G 1 Reply Last reply Reply Quote 1
                                    • B
                                      barbudreadmon @coldnpale
                                      last edited by

                                      @coldnpale said in Some games feel stuttery (FBAlpha)?:

                                      @barbudreadmon
                                      Would updating retroarch be helpful? I have the version that came with retropie 4.3. Also, is lr-fbalpha still suffering with a buggy hiscores or is this fixed now?

                                      I helped fixing it last month on lr-fbalpha, the fix should have been backported to retroarch in the next few days, so yes updating should help.

                                      FBNeo developer - github - forum

                                      1 Reply Last reply Reply Quote 1
                                      • GreenHawk84G
                                        GreenHawk84 @coldnpale
                                        last edited by

                                        @coldnpale yes I was able to save my .cfg to threaded video "false." Remember there are multiple .cfgs that we have to worry about. I still need to get home later and upload them for viewing.

                                        1 Reply Last reply Reply Quote 1
                                        • GreenHawk84G
                                          GreenHawk84 @dankcushions
                                          last edited by

                                          @dankcushions

                                          https://onedrive.live.com/embed?cid=9FDB5CEE3B8F985B&resid=9FDB5CEE3B8F985B!114&authkey=AMGC5hEfBgNjvYQ

                                          dankcushionsD 1 Reply Last reply Reply Quote 0
                                          • dankcushionsD
                                            dankcushions Global Moderator @GreenHawk84
                                            last edited by

                                            @greenhawk84 said in Some games feel stuttery (FBAlpha)?:

                                            @dankcushions

                                            https://onedrive.live.com/embed?cid=9FDB5CEE3B8F985B&resid=9FDB5CEE3B8F985B!114&authkey=AMGC5hEfBgNjvYQ

                                            so that all looks fine for fba to me - i only checked fba but /all/retroarch.cfg looks fine, and so does /fba/retroarch.cfg other than video_threaded = "false" (i have nothing set, which means it's "true" as per /all/.cfg). not sure if we've proved that's not your issue or not but anyway:

                                            so unless there's some core/game overrides going on, the only other place i can think is the /all/retroarch-core-options.cfg file. can we see that please?

                                            GreenHawk84G 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.