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    Launching Quake and it's extras (1 year anniversary release)

    Scheduled Pinned Locked Moved Ideas and Development
    quakedopabash
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    • S
      Semper 5 @mitu
      last edited by

      @mitu damn, I apologize...I KEEP saying emulator when I mean port/engine/etc (force of habit) and I have been called out on numerous occasions lol >_-
      but thank you for your opinion on the 2 :) I find DP has a very very small bit of jitter/lag to it only at action-packed sequences, but I can't justify giving it up due to the rendering and ease of access

      mituM 1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator @Semper 5
        last edited by

        @semper-5 DP has a big advantage IMHO over tyrquake - it's one of the few engines that can play the Nehahra mod. If you haven't played it, I strongly recommend it.

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        • S
          Semper 5 @mitu
          last edited by

          @mitu Nehara looks BEAUTIFUL! thanks for the recommendation!
          2 questions though: I see 5 PAK files, which of these would I actually use and would I be making individual scripts for each?

          I was expecting just one big PAK file

          mituM 1 Reply Last reply Reply Quote 0
          • mituM
            mitu Global Moderator @Semper 5
            last edited by mitu

            @semper-5 create a nehahra folder with all the packs, sitting side by side with the default id folder (I think the download from https://www.quaddicted.com/reviews/nehahra.html already has the right folder structure) then launch DP with the -nehahra parameter and it should work.

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            • S
              Semper 5 @mitu
              last edited by Semper 5

              @mitu I extracted the contents of the nehara.zip with nehara folder containing the packs, all next to the id1 folder.

              screenshot

              do you have a pastebin of what my script should look like? I'm a bit confused how I can relate the windows command to what it should be in retropie

              mituM 1 Reply Last reply Reply Quote 0
              • mituM
                mitu Global Moderator @Semper 5
                last edited by

                @semper-5 How do you launch other Quake mods ? What script(s) are you using ? Btw, you can safely delete all the .exe files in there.

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                • S
                  Semper 5 @mitu
                  last edited by

                  @mitu thanks, that'll reduce the clutter hehe.
                  i use the scripts mentioned at the top of this thread

                  cyperghostC mituM 2 Replies Last reply Reply Quote 0
                  • cyperghostC
                    cyperghost @Semper 5
                    last edited by

                    @semper-5 Well these scripts are outdated ;) - I told you. Of course you can use them but they aren't needed.

                    1 Reply Last reply Reply Quote 1
                    • mituM
                      mitu Global Moderator @Semper 5
                      last edited by

                      @semper-5 Man, what an ugly hack ! Try creating a Nehahra.sh launch file containing just

                      "/opt/retropie/supplementary/runcommand/runcommand.sh" 0 _PORT_ "quake" "-nehahra"
                      

                      I'll try installing DP in RetroPie and dig up my Quake install files to check it out.

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                      • S
                        Semper 5 @mitu
                        last edited by Semper 5

                        @mitu I had literally just finished creating a script exactly as you described haha. unfortunately it didn't work. it just goes to regular quake. do you think I should be pointing it to the pak0.pak in the nehara folder?

                        @cyperghost I was afraid to destroy all your work but reducing over 100 lines to just 1 was a lot less painless than I thought :D

                        cyperghostC mituM 2 Replies Last reply Reply Quote 0
                        • cyperghostC
                          cyperghost @Semper 5
                          last edited by cyperghost

                          @semper-5 No problem. It was a sneak hack as lr-tyrquake wasn't able to launch addons. As there was only one save location (ID1) and lr-tyrquake used always same save structure I created zip files to store addons savegames per file.

                          @mitu Not ugly ;) SNEAK ;) I think one of my first bash attempts.

                          1 Reply Last reply Reply Quote 1
                          • mituM
                            mitu Global Moderator @Semper 5
                            last edited by

                            @semper-5 said in Launching Quake and it's extras (1 year anniversary release):

                            do you think I should be pointing it to the pak0.pak in the nehara folder?

                            I don't think it's enough, DP needs the -nehahra switch to know it should run some specific Nehahra code. I'll try to whip up a script, but first I must convince Steam to download my Quake1 files.

                            cyperghostC 1 Reply Last reply Reply Quote 0
                            • cyperghostC
                              cyperghost @mitu
                              last edited by

                              @mitu @Semper-5

                              Can you discuss this please in a new thread?
                              I think a small "how to install nehara"-thread would be better as it's a DP mod and can't be run in lr-tyrquake.

                              1 Reply Last reply Reply Quote 1
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