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    • N

      lr-tyrquake

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support tyrquake quake lr-tyrqake retropie-setup
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      mituM

      @nickelino-0 said in lr-tyrquake:

      Have a merry christmas & an awesome new year

      Thank you, merry Christmas to you too.

    • D

      lr-tyrquake and OpenGL

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support open gl retropi quake tyrquake
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      1 Posts
      245 Views
      No one has replied
    • S

      Quake (lr-tyrquake) text size vs resolution?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support quake text size
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      mituM

      Standalone Tyrquake has some cvars that control this (scr_menuscale, scr_hudscale), but they don't seem to be supported by the libretro fork.

    • F

      Play Quake with mouse

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support quake mouse
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      F

      @retropieuser555
      At last I have located this menu and I have managed to make the appropriate changes so that the mouse recognizes me.

      If it were not for your help, I would not have achieved it. Thanks ;)

    • R

      Quakespasm, Xash3D Half-Life and other ports from PiKiss in RetroPie Setup Script?

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development quake half-life github setup script
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      ExarKunIvE

      @reverieware give it a shot. it cant hurt.

      as for adding things to the Retropie setup. as far as i have read from the devs. just submit the script through the github and they review it. but i think they are more worried about getting things running smooth then adding more ports. at the moment at least

      that why i just hold on to anything i make. maybe one day ill send them in

    • Z

      No sound in ports

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ports quake quake 3 doom
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      mituM

      Check if you haven't got PulseAudio installed. If you go into the Audio settings in RetroPie - does it show PulseAudio at the top ?

    • Z

      Issues installing Quake

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support quake quake3 documentation
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      Z

      Sorry, I got distracted installing Doom and Quake 2.

      After downloading a new set of ogg files, I've got the music working. It seem that my files were corrupted.

      Now, the only question is how to use mods in lr-tyrquake...

    • A

      Tryquake - where does the game actually sit on Retropie?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support quake tyrquake
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      A

      I can see a User had this same problem in May: https://retropie.org.uk/forum/topic/25809/is-ogg-music-file-support-broken-in-lr-tyrquake/2

      I have put the music files in the correct place so far as I can tell.

      This is what the retropie guide says:

      id1/
      ├── pak0.pak ## shareware data
      ├── pak1.pak ## registered data
      ├── s0.sav
      ├── s1.sav
      ├── music/
      │ ├── track02.ogg
      │ ├── ...
      │ └── track11.ogg

      This is the structure that lr-tyrquake has set up, with two id1 directories.

      id1/
      ├── pak0.pak ## shareware data
      ├── pak1.pak ## registered data
      ├── id1/
      │ ├── config.cfg
      │ ├── save files
      │ └────music/

      That is where I have the music placed currently but I have tried it in the other directories also. The permissions are 0777, and the format is .ogg as the guide states.

      Any help appreciated.

      Edit: I've got this working now, I have .ogg files and .MP3 files in home/pi/RetroPie/roms/ports/quake/id1/sound/cdtracks and they are picked up in Darkplaces.

      I've also got lr-tyrquake working, the same files in home/pi/RetroPie/roms/ports/quake/id1/music

      I don't know if the original .ogg files I had were bad, or if having the .MP3s in there makes a difference, but it is working whatever the problem was.

    • D

      Is OGG music file support broken in lr-tyrquake?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support quake lr-tyrquake tyrquake darkplaces
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      A

      @Dinierto Did you get an answer on this? I have the same problem.

      I can't even get sound/cdtracks to get picked up by Darkplaces. Which folder did you put that within - mine is sitting in /home/pi/RetroPie/roms/ports/quake/id1/sound/cdtracks - but I've tried /home/pi/RetroPie/roms/ports/quake/id1/id1/sound/cdtracks and /home/pi/RetroPie/roms/ports/quake/sound/cdtracks also

      Did you have to do anything else for that to work?

      Edit: I've got this working now, I have .ogg files and .MP3 files in home/pi/RetroPie/roms/ports/quake/id1/sound/cdtracks and they are picked up in Darkplaces.

      I've also got lr-tyrquake working, the same files in home/pi/RetroPie/roms/ports/quake/id1/music

      I don't know if the original .ogg files I had were bad, or if having the .MP3s in there makes a difference, but it is working whatever the problem was.

    • BriganeB

      Quake 2 on RetroPie

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming quake 2 quake yquake2
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      M

      I loved quake2!
      The map indeed was q2dm1 'The edge'. The rail gun was in the room under the water.
      How do you play this game now? What does it play like- I remember this making me invest in more ram and my first 3dfx card for the first time. P166 and 16mb of ram lol.
      There was an online game called Red rover that was excellent. Also loved the servers that had power ups Haste, Vampire and some others.
      Super shotgun, quad damage and haste was the most hilarious combination.

    • R

      Quake3 on Raspi RetroPie - USB PCM2704 DAC Woes

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support usb audio crash quake
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      R

      Hello mitu,

      thanks for your reply. I looked a the games.log file. no details of the crash.
      I also tried the "set cvars" in the ingame control panel etc, still crashed.

      not sure where to go from here.

    • QuackwalksQ

      (solved after stupidity lapse) libretro-tyrquake resets custom controls

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support quake quake controls
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      QuackwalksQ

      Welp, I'm an idiot. I can easily customize them in the retroarch menu and save them there, just like the docs say. Mods, feel free to delete this if you feel the need.

    • S

      Running Nehara within Quake (using Darkplaces)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support nehahra quake darkplaces ports addons
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      mituM

      Note that you'll be needing a 'registered' (i.e. full) version of Quake (1) to play it, the demo won't cut it.

    • R

      Quake 1 wont run "out of the box"

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support quake
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      No one has replied
    • D

      Any special trick to lr-tyrquake?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support quake tyrquake
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      P

      ly-tyrquake isn't working at the moment due to a faulty upstream commit. https://github.com/RetroPie/RetroPie-Setup/issues/2055#issuecomment-318223271

      You'll need to wait for the fix, but if you're competent with the terminal, you can manually build the core with the commit reverted and it'll work again.

    • cyperghostC

      Launching Quake and it's extras (1 year anniversary release)

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development quake dopa bash
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      cyperghostC

      @mitu @Semper-5

      Can you discuss this please in a new thread?
      I think a small "how to install nehara"-thread would be better as it's a DP mod and can't be run in lr-tyrquake.

    • M

      Disable/reverse the right stick up/down stock invert for libretro-tyrquake?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support quake libretro inverted
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      A

      Better option is to bring up the retroarch menu (select + top button) then go to "Quick Menu > Options" and set "Invert Y Axis" to "Enabled".

    • edmaul69E

      Problems tyrquake addons and keyboard problems

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support quake dopa full version
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      edmaul69E

      So i installed from source and it gave me the .sh for rogue and hipnotic. So from there i knew how to make the full version and the dopa ones. So i have them all working now.

      However, the keyboard still stops working in linux stuff after playing tyrquake.

    • X

      Over- and underscan (Quake 1/3 screen too big)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support overscan quake quake 3
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      edmaul69E

      @Xyb0t glad you got it working good now.

    • L

      Is it possible to get the Quake soundtrack working?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support quake soundtrack
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      X

      @sonicsheppard
      Thanks man :) Although, i'm not really a huge fan of the Roland Sound Canvas (especially the guitar sound). Anyways, i'll have a look at the PSX music. Although not 'authentic', it sounds more like 'real' music :)

      On a sidenote, the SC55 pack features a track called 'bye bye american pie', and i can't help to think how much it sounds like a very well known Alice in Chains classic: