cant play 4 player mode in n64 games
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I have 4 ps4 controllers set up un retropie and they all seem to work fine until i launch a 4 player game like mario kart 64 and only 2 controllers function, any ideas on what could be the problem?
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Did you check out the documentation here?
https://retropie.org.uk/docs/Super-Nintendo-Entertainment-System/
The last bit of info says :
3-5 Players
lr-snes9x and lr-snes9x2010 are the only emulators that support multitap. Multitap support is disabled by default due to it breaking two-player games that don't support it.To enable multitap, launch the multitap supported game you wish to enable multitap support in, go to "RGUI/Main Menu/Quick Menu/Controls", change "User 2 Device Type" to "Multitap", then go back to the "Quick Menu" and select "Save Game Overrides" at the bottom of the menu.
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@thedatacereal That's for SNES, not for N64.
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@mitu My fault , I didn't read properly.
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@arturochu Please post your system's specs and emulator used, answer the questions asked in https://retropie.org.uk/forum/topic/3/read-this-first
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ok, so i figured out the reason, mario kart is reading each dualshock 4 controller as 2 controllers (1 is nomal buttons and 2nd one is motion sensing en each controll) so any one knows how to disable n64 reading motion sensing in the controlls?
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im sorry im using raspberry pi 3 b+ and 4 dualshock 4 controllers via bluetooth.
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@arturochu
I have this exact same problem were you able to figure it out?
I even manually tried changing the mupen64plus.cfg file. It gets overwritten when the emulator is launched. I then change the permissions to read only on the file and it is no longer overwritten but the issue remains. Player 1 and Player 2 are on one dualshock controller and Player 3 and 4 are on the other dualshock controller. -
Has anyone figured out a solution?
@hophead05
I also have the same problem and same controller. If I change to other n64-emulator the controller works but the emulation is slow.
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