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    EmulationStation Grid View v1 ready for wider testing

    Scheduled Pinned Locked Moved Ideas and Development
    emulationstatiogrid
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    • A12C4A
      A12C4
      last edited by

      @ruckage @lilbud @EctoOne I fixed a bug which caused the padding of the grid tile to be 2 times smaller than it should be. I wanted you to know it will be in next release in case you already started to build your theme.

      The 2 other fixes (for horizontal grid position bug and enabling the grid crash) should also come soon.

      Grid view wiki

      E ruckageR 2 Replies Last reply Reply Quote 1
      • E
        EctoOne @A12C4
        last edited by

        @a12c4 Sounds good, I just build the latest dev version to test the changes on logoText and it works fine. Then I noticed that I have to finally work on my grid positions. Hopefully I can manage to get it to look good.

        1 Reply Last reply Reply Quote 0
        • A12C4A
          A12C4
          last edited by

          Are you ok @jdrassa ? You look a bit overwhelmed by all the ongoing changes on EmulationStation

          Grid view wiki

          J 1 Reply Last reply Reply Quote 0
          • J
            jdrassa @A12C4
            last edited by

            @a12c4 I'm good. Just have a lot going on so I haven't been able to comment as much.

            Get latest build of EmulationStation for Windows here

            A12C4A 1 Reply Last reply Reply Quote 0
            • A12C4A
              A12C4 @jdrassa
              last edited by

              @jdrassa Ah, I see. It's ok if you need some rest after all this grid view pull requests, I can understand that ;)

              Grid view wiki

              1 Reply Last reply Reply Quote 0
              • ruckageR
                ruckage @A12C4
                last edited by

                @a12c4 said in EmulationStation Grid View v1 ready for wider testing:

                @ruckage @lilbud @EctoOne I fixed a bug which caused the padding of the grid tile to be 2 times smaller than it should be. I wanted you to know it will be in next release in case you already started to build your theme.

                The 2 other fixes (for horizontal grid position bug and enabling the grid crash) should also come soon.

                Thanks, I'll keep that in mind. I look forward to the next update.

                SNES mini/Nes mini/Famicom mini theme developer.

                If you'd like to support my work you can donate here: Donate

                1 Reply Last reply Reply Quote 0
                • A12C4A
                  A12C4
                  last edited by

                  • The "infinite hang" when enabling the grid view should be fixed.
                  • The horizontal grid position got fixed.

                  You can find this changes in latest release of Jdrassa's continuous build.

                  You may experience slows down while navigating big game collections, next big step will be to optimize the grid view code.

                  Grid view wiki

                  1 Reply Last reply Reply Quote 0
                  • RxBradR
                    RxBrad
                    last edited by

                    (using the latest continuous build for testing...)

                    I just added grid support to the Freeplay theme. Seems to be working pretty well.

                    I did notice that setting a backgroundImage on the gridtile reeeally slows down navigation. Also, backgroundCornerSize seems locked at 0 when setting a backgroundImage.

                    Also, just out of curiosity, what is the unit for the gridtile backgroundCornerSize & padding? Percent? Pixels?

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                    • A12C4A
                      A12C4
                      last edited by

                      @rxbrad said in EmulationStation Grid View v1 ready for wider testing:

                      I did notice that setting a backgroundImage on the gridtile reeeally slows down navigation.

                      Maybe adding this image made you exceed your vRam limit. Have you changed that setting in the menu ? The default value is a bit short for the grid view as this view use way more images than usual.

                      Also, backgroundCornerSize seems locked at 0 when setting a backgroundImage.

                      Also, just out of curiosity, what is the unit for the gridtile backgroundCornerSize & padding? Percent? Pixels?

                      Pixels. I think you misunderstood what the backgroundCornerSizeis used for, check out what the ninepatch is.

                      Grid view wiki

                      RxBradR 1 Reply Last reply Reply Quote 0
                      • RxBradR
                        RxBrad @A12C4
                        last edited by

                        @a12c4
                        vRAM was set at 384Mb, but the backgroundImage was just a 1px x 1px image I was using to set backgroud color (which I realized I didn't need in the first place, and removed it). I wouldn't think that would eat much memory.

                        And I guess I thought backgroundCornerSize was more of a radius for rounded corners, similar to what's in vector editing programs.

                        I think my main problem is probably that I don't understand ninepatch, I guess.

                        Padding in pixels does seem a bit unusual to me, given that most ES theming elements are measured in percent. (Maybe this is just more evidence that I don't understand ninepatch?)

                        A12C4A 1 Reply Last reply Reply Quote 0
                        • paffleyP
                          paffley
                          last edited by paffley

                          @A12C4 Brilliant work on the update,Thank you! Works flawlessly on my pi 3. I have no issues with slowdown on background image added, running at 100mb vram. Tested on 1080p res and 720p res. Runs 'imo' perfect.

                          1 Reply Last reply Reply Quote 0
                          • RxBradR
                            RxBrad
                            last edited by

                            Had some issues with the grid view breaking my theme on a previous dev version of ES, so I had to temporarily remove the grid from my theme.

                            Not sure if it matters, but while trying to work around this, I noticed that the <feature supported="grid"> tag doesn't appear to be acknowledged by the current continuous build.

                            A12C4A 1 Reply Last reply Reply Quote 0
                            • A12C4A
                              A12C4 @RxBrad
                              last edited by

                              @rxbrad said in EmulationStation Grid View v1 ready for wider testing:

                              Not sure if it matters, but while trying to work around this, I noticed that the <feature supported="grid"> tag doesn't appear to be acknowledged by the current continuous build.

                              You don't need that tag.

                              Grid view wiki

                              1 Reply Last reply Reply Quote 1
                              • paffleyP
                                paffley
                                last edited by

                                @A12C4 quick question......when using <scrollDirection> horizontal, it still uses the 'up' and 'down' controls, is there anyway if selecting 'horizontal' it could maybe cancel the up and down controls?

                                Keep up the great work :)

                                A12C4A 1 Reply Last reply Reply Quote 0
                                • A12C4A
                                  A12C4 @paffley
                                  last edited by

                                  @paffley You can still uses 'up' and 'down' because 'horizontal' doesn't mean it will be a single line ;)

                                  Grid view wiki

                                  paffleyP 1 Reply Last reply Reply Quote 0
                                  • paffleyP
                                    paffley @A12C4
                                    last edited by

                                    @a12c4 said in EmulationStation Grid View v1 ready for wider testing:

                                    @paffley You can still uses 'up' and 'down' because 'horizontal' doesn't mean it will be a single line ;)

                                    Thanks @A12C4

                                    1 Reply Last reply Reply Quote 0
                                    • paffleyP
                                      paffley
                                      last edited by

                                      @A12C4 have you had much feedback on the grid view? its absolutely flawless on my pi with latest build, I cannot pick anything out with it and that's not normal for me haha :)

                                      1 Reply Last reply Reply Quote 0
                                      • A12C4A
                                        A12C4 @RxBrad
                                        last edited by

                                        @rxbrad Have you found the root of the problem or any additionnal information about your issue when changing the background image ?

                                        Grid view wiki

                                        RxBradR 1 Reply Last reply Reply Quote 0
                                        • RxBradR
                                          RxBrad @A12C4
                                          last edited by

                                          @a12c4 I actually haven't been able to reproduce it when fiddling around with it this morning. So, everything honestly seems to be working well in emulationstation-dev.

                                          1 Reply Last reply Reply Quote 0
                                          • paffleyP
                                            paffley
                                            last edited by

                                            Hi @A12C4 any new news on the Grid? I was just wondering if you think v1 is good enough to move across to the stable release?

                                            A12C4A 1 Reply Last reply Reply Quote 0
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