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    EmulationStation Grid View v1 ready for wider testing

    Scheduled Pinned Locked Moved Ideas and Development
    emulationstatiogrid
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    • A12C4A
      A12C4
      last edited by

      • The "infinite hang" when enabling the grid view should be fixed.
      • The horizontal grid position got fixed.

      You can find this changes in latest release of Jdrassa's continuous build.

      You may experience slows down while navigating big game collections, next big step will be to optimize the grid view code.

      Grid view wiki

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      • RxBradR
        RxBrad
        last edited by

        (using the latest continuous build for testing...)

        I just added grid support to the Freeplay theme. Seems to be working pretty well.

        I did notice that setting a backgroundImage on the gridtile reeeally slows down navigation. Also, backgroundCornerSize seems locked at 0 when setting a backgroundImage.

        Also, just out of curiosity, what is the unit for the gridtile backgroundCornerSize & padding? Percent? Pixels?

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        • A12C4A
          A12C4
          last edited by

          @rxbrad said in EmulationStation Grid View v1 ready for wider testing:

          I did notice that setting a backgroundImage on the gridtile reeeally slows down navigation.

          Maybe adding this image made you exceed your vRam limit. Have you changed that setting in the menu ? The default value is a bit short for the grid view as this view use way more images than usual.

          Also, backgroundCornerSize seems locked at 0 when setting a backgroundImage.

          Also, just out of curiosity, what is the unit for the gridtile backgroundCornerSize & padding? Percent? Pixels?

          Pixels. I think you misunderstood what the backgroundCornerSizeis used for, check out what the ninepatch is.

          Grid view wiki

          RxBradR 1 Reply Last reply Reply Quote 0
          • RxBradR
            RxBrad @A12C4
            last edited by

            @a12c4
            vRAM was set at 384Mb, but the backgroundImage was just a 1px x 1px image I was using to set backgroud color (which I realized I didn't need in the first place, and removed it). I wouldn't think that would eat much memory.

            And I guess I thought backgroundCornerSize was more of a radius for rounded corners, similar to what's in vector editing programs.

            I think my main problem is probably that I don't understand ninepatch, I guess.

            Padding in pixels does seem a bit unusual to me, given that most ES theming elements are measured in percent. (Maybe this is just more evidence that I don't understand ninepatch?)

            A12C4A 1 Reply Last reply Reply Quote 0
            • paffleyP
              paffley
              last edited by paffley

              @A12C4 Brilliant work on the update,Thank you! Works flawlessly on my pi 3. I have no issues with slowdown on background image added, running at 100mb vram. Tested on 1080p res and 720p res. Runs 'imo' perfect.

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              • RxBradR
                RxBrad
                last edited by

                Had some issues with the grid view breaking my theme on a previous dev version of ES, so I had to temporarily remove the grid from my theme.

                Not sure if it matters, but while trying to work around this, I noticed that the <feature supported="grid"> tag doesn't appear to be acknowledged by the current continuous build.

                A12C4A 1 Reply Last reply Reply Quote 0
                • A12C4A
                  A12C4 @RxBrad
                  last edited by

                  @rxbrad said in EmulationStation Grid View v1 ready for wider testing:

                  Not sure if it matters, but while trying to work around this, I noticed that the <feature supported="grid"> tag doesn't appear to be acknowledged by the current continuous build.

                  You don't need that tag.

                  Grid view wiki

                  1 Reply Last reply Reply Quote 1
                  • paffleyP
                    paffley
                    last edited by

                    @A12C4 quick question......when using <scrollDirection> horizontal, it still uses the 'up' and 'down' controls, is there anyway if selecting 'horizontal' it could maybe cancel the up and down controls?

                    Keep up the great work :)

                    A12C4A 1 Reply Last reply Reply Quote 0
                    • A12C4A
                      A12C4 @paffley
                      last edited by

                      @paffley You can still uses 'up' and 'down' because 'horizontal' doesn't mean it will be a single line ;)

                      Grid view wiki

                      paffleyP 1 Reply Last reply Reply Quote 0
                      • paffleyP
                        paffley @A12C4
                        last edited by

                        @a12c4 said in EmulationStation Grid View v1 ready for wider testing:

                        @paffley You can still uses 'up' and 'down' because 'horizontal' doesn't mean it will be a single line ;)

                        Thanks @A12C4

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                        • paffleyP
                          paffley
                          last edited by

                          @A12C4 have you had much feedback on the grid view? its absolutely flawless on my pi with latest build, I cannot pick anything out with it and that's not normal for me haha :)

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                          • A12C4A
                            A12C4 @RxBrad
                            last edited by

                            @rxbrad Have you found the root of the problem or any additionnal information about your issue when changing the background image ?

                            Grid view wiki

                            RxBradR 1 Reply Last reply Reply Quote 0
                            • RxBradR
                              RxBrad @A12C4
                              last edited by

                              @a12c4 I actually haven't been able to reproduce it when fiddling around with it this morning. So, everything honestly seems to be working well in emulationstation-dev.

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                              • paffleyP
                                paffley
                                last edited by

                                Hi @A12C4 any new news on the Grid? I was just wondering if you think v1 is good enough to move across to the stable release?

                                A12C4A 1 Reply Last reply Reply Quote 0
                                • A12C4A
                                  A12C4 @paffley
                                  last edited by

                                  @paffley I don't think the grid view will move to the stable branch anytime soon.

                                  Grid view wiki

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                                  • paffleyP
                                    paffley
                                    last edited by

                                    Hi @A12C4 any chance of adding '<scrollSound>' to the grid view please? I'm testing on pi3 on emulationstation-dev package.

                                    A12C4A 1 Reply Last reply Reply Quote 0
                                    • A12C4A
                                      A12C4 @paffley
                                      last edited by

                                      Hi @paffley , it was originaly planned for me to refactor the way the sounds are handled in EmulationStation, because I feel like it is done poorly, and I don't think I'm not the only one sharing this opinion seeing how often this discussion come back.

                                      Grid view wiki

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                                      • paffleyP
                                        paffley
                                        last edited by paffley

                                        Hye @A12C4 thanks mate, yeh some seem to work and some do not. <scrollSound> to md_name would be cool for the grid view as this would work when flowing through the grid im guessing?. I love this grid view you've worked on, very very well done with this, its awesome! keep up the great work mate!

                                        A12C4A 1 Reply Last reply Reply Quote 0
                                        • A12C4A
                                          A12C4 @paffley
                                          last edited by A12C4

                                          @paffley <scrollSound> to md_name ? You mean to put the "scrollSound" tag on the md_name ? No that would be wrong, if I do a cheap implementation I would put it on the grid like you first said.

                                          What I meant is, ultimately, a theme should be able to define sounds globally with a syntax like this :

                                          <view name="grid, basic, detailed, video">
                                          	<sound name="launch">
                                              		<path>./art/launch.wav</path>
                                              	</sound>
                                          	<sound name="back">
                                          		<path>./art/back.wav</path>
                                          	</sound>
                                          	<sound name="scroll">
                                          		<path>./art/select.wav</path>
                                          	</sound>
                                          </view>
                                          
                                          <view name="menu">
                                          	<sound name="launch">
                                              		<path>./art/launch_menu.wav</path>
                                              	</sound>
                                          	<sound name="back">
                                          		<path>./art/back_menu.wav</path>
                                          	</sound>
                                          	<sound name="scroll">
                                          		<path>./art/select_menu.wav</path>
                                          	</sound>
                                          </view>
                                          

                                          That's what I planned to do originally and will see how it goes after I finish the grid view.

                                          Grid view wiki

                                          darkniorD 1 Reply Last reply Reply Quote 1
                                          • darkniorD
                                            darknior @A12C4
                                            last edited by

                                            @A12C4 said in EmulationStation Grid View v1 ready for wider testing:

                                            That's what I planned to do originally and will see how it goes after I finish the grid view.

                                            For me it's perfect if you can do that :)
                                            Thanks

                                            Life is game, just play it !

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