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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Bombers Notebook Issue - Legend of Zelda Majora's Mask

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    n64 texture pacn64n64 helpn64 pluginn64 not working
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    • D
      davey2003 @davey2003
      last edited by

      Bumping this thread to see if anyone has a solution for this issue now....?

      quicksilverQ 2 Replies Last reply Reply Quote 0
      • quicksilverQ
        quicksilver @davey2003
        last edited by quicksilver

        @davey2003 you can try to convert your save file from .sra to .srm and see if it will work using lr-mupen64plus

        Here is a link to the converter: https://onedrive.live.com/?authkey=!AJYNHmea0NSr_cY&cid=EEB961B2FD633089&id=EEB961B2FD633089!496&parId=EEB961B2FD633089!495&action=locate

        Drag you .sra file on to the converter and it will convert it into a .srm

        Also are you running Kodi or doing video decoding or something? Because your overclock settings don't make a lot of sense for just retropie.

        1 Reply Last reply Reply Quote 0
        • quicksilverQ
          quicksilver @davey2003
          last edited by

          @davey2003 so I just checked lr-mupen64plus will display the bombers notebook properly however the games titles screen is black (you can still press start and the save file select screen comes up) also some cut scenes are black but text still appears on the screen. Unfortunately it doesn't look like there is a good way to emulate this game on the pi currently. If you still want to play it I would suggest using lr-mupen64plus since you can still progress in the game.

          1 Reply Last reply Reply Quote 0
          • hooperreH
            hooperre
            last edited by hooperre

            Oddly enough, I was going to start a new thread referencing @quicksilver to see if he knew more about this than I did (probably), as I was trying to play through MM. You’re more familiar with the mupen64/glide config options than I am. Do you know how to Enable the smart buffer option/is it possible to do?

            https://github.com/mupen64plus/mupen64plus-user-issues/issues/410

            “using the smart buffer option seems to fix this for glide64.”

            4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

            quicksilverQ 1 Reply Last reply Reply Quote 0
            • quicksilverQ
              quicksilver @hooperre
              last edited by

              @hooperre so according to that link:

              "You can fix this in Glide64 by enabling the "Smart Framebuffer" option. At the moment
              there isn't an equivalent fixing option in Rice."

              So I tested gliden64 with MM on the pi (the Zelda games are blacklisted for gliden64 so to test I had to remove them from the blacklist in the mupen64plus.sh) and found that the bombers notebook is visible however there are tons of visual glitch/depth issues while running that plugin so I can see why it's blacklisted. Unfortunately right now if you want to play this game on a pi you won't be able to play it with anything near 100% accuracy. Lr-mupen64plus probably is your best bet since it seems only some cutscenes are affected and everything else works (or so it seems so far).

              hooperreH 1 Reply Last reply Reply Quote 0
              • hooperreH
                hooperre @quicksilver
                last edited by hooperre

                @quicksilver Ah I didn’t realize it was actually running it on Rice though I had Glide selected. That makes sense. Thanks for checking that out. Bummer. Thought it had found it.

                Rice isn’t in development anymore is it? I don’t expect a fix anytime soon.

                4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

                quicksilverQ 1 Reply Last reply Reply Quote 0
                • quicksilverQ
                  quicksilver @hooperre
                  last edited by

                  @hooperre unfortunately I don't think there will be a fix for this anytime soon either. I was looking forward to playing this game too as it's one I never really played much as a kid (played the heck out of oot). Here's to hoping the pi4 isn't too much further down the road.

                  hooperreH 1 Reply Last reply Reply Quote 0
                  • hooperreH
                    hooperre @quicksilver
                    last edited by

                    @quicksilver said in Bombers Notebook Issue - Legend of Zelda Majora's Mask:

                    @hooperre Here's to hoping the pi4 isn't too much further down the road.

                    What would be the advantage even if the Pi 4 has a beefier GPU (applied to this specific bug)? Just curious why you said that aside from like every other N64 game?

                    As for MM, about 6 months ago I made it about 2/3 through the game with Djipi’s texture mods. It stutters every now and then, but it looks like the 3DS version and runs well enough to play imo. But with the Djipi textures now I’m still running into issues. Too bad there’s no “cheat” that fixes the notebook like it fixes the OoT pause issue.

                    4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

                    quicksilverQ 1 Reply Last reply Reply Quote 0
                    • quicksilverQ
                      quicksilver @hooperre
                      last edited by

                      @hooperre so the current generation of pi gpu's are gles2. Essentially this means the GPU is incapable of handling certain more advanced functions that more modern devices can. Very likely that the next generation of pi's will be gles3 which will allow those more advanced functions and in turn means more accurate emulation.

                      hooperreH 1 Reply Last reply Reply Quote 1
                      • hooperreH
                        hooperre @quicksilver
                        last edited by

                        @quicksilver said in Bombers Notebook Issue - Legend of Zelda Majora's Mask:

                        @hooperre so the current generation of pi gpu's are gles2. Essentially this means the GPU is incapable of handling certain more advanced functions that more modern devices can. Very likely that the next generation of pi's will be gles3 which will allow those more advanced functions and in turn means more accurate emulation.

                        Thanks for sharing your knowledge. Do you happen to know offhand whether updating mupen64plus means you have to re-enter the cheat for OoT to reduce pause wait times with every update? Thanks again.

                        4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

                        quicksilverQ 1 Reply Last reply Reply Quote 0
                        • quicksilverQ
                          quicksilver @hooperre
                          last edited by

                          @hooperre my recommendation for OOT is to switch to lr-mupen64plus and in the retroarch menu turn less accurate blending off. I have found this to be the best experience overall. If you play using gles2rice then the lens of truth doesn't work. Update lr-mupen64plus from source and it will include the menu delay hack by default. If you have been using gles2rice then you can take your save file and convert it using the program in the link I posted previously and then it will work with properly with lr-mupen64plus.

                          hooperreH RanmaR 2 Replies Last reply Reply Quote 2
                          • hooperreH
                            hooperre @quicksilver
                            last edited by

                            @quicksilver Thanks, friend. I’ll give it a go.

                            4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

                            1 Reply Last reply Reply Quote 1
                            • RanmaR
                              Ranma @quicksilver
                              last edited by

                              @quicksilver said in Bombers Notebook Issue - Legend of Zelda Majora's Mask:

                              @hooperre my recommendation for OOT is to switch to lr-mupen64plus and in the retroarch menu turn less accurate blending off. I have found this to be the best experience overall. If you play using gles2rice then the lens of truth doesn't work. Update lr-mupen64plus from source and it will include the menu delay hack by default. If you have been using gles2rice then you can take your save file and convert it using the program in the link I posted previously and then it will work with properly with lr-mupen64plus.

                              Thanks for the information here. I was about to start a play through so this is very much appreciated. I'm all updated from source and good to go now. :-) Pity about MM but it is what it is right now. Like you say, hopefully a RPi 4 should it ever happen will lead to some improvement.

                              quicksilverQ 1 Reply Last reply Reply Quote 0
                              • quicksilverQ
                                quicksilver @Ranma
                                last edited by

                                @Ranma out of curiosity I have been playing through MM using lr-mupen64plus and really it's only been the opening title screen and a few cutscenes (so far...) that are just a black screen. So far it seems mostly playable if you are willing to have a slightly less than the perfect experience. :)

                                RanmaR 1 Reply Last reply Reply Quote 1
                                • RanmaR
                                  Ranma @quicksilver
                                  last edited by

                                  @quicksilver said in Bombers Notebook Issue - Legend of Zelda Majora's Mask:

                                  @Ranma out of curiosity I have been playing through MM using lr-mupen64plus and really it's only been the opening title screen and a few cutscenes (so far...) that are just a black screen. So far it seems mostly playable if you are willing to have a slightly less than the perfect experience. :)

                                  I'm more than happy to continue with a slightly less than perfect experience so that's really good to hear so I'll start a game myself and see how it goes. Thanks for replying. :-)

                                  quicksilverQ 1 Reply Last reply Reply Quote 0
                                  • quicksilverQ
                                    quicksilver @Ranma
                                    last edited by

                                    @Ranma Remember to turn off less accurate blending for this game as well. There are visual glitches if its turned on.

                                    1 Reply Last reply Reply Quote 0
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