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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Where is the welcome screen?

    Scheduled Pinned Locked Moved Help and Support
    welcome screenbluetoothcontrollerstart menuprogram
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    • mituM
      mitu Global Moderator @perkunas
      last edited by mitu

      @perkunas Which screen exactly ? The runcommand launch menu screen ?

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      • P
        perkunas
        last edited by

        The screen that says to configure your wireless controller push AB or f14 to exit

        mituM P 2 Replies Last reply Reply Quote 0
        • mituM
          mitu Global Moderator @perkunas
          last edited by mitu

          @perkunas You mean this screen ?

          e75cc4d3-0020-4c83-ad15-85432dc5ad71-image.png

          That can't be configured - it's part of EmulationStation source. But the meaning of a button is more like any button, it doesn't refer specifically to the A button on a gamepad.

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          • P
            perkunas @perkunas
            last edited by

            @perkunas It sets the bluetooth to the controller

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            • P
              perkunas @mitu
              last edited by

              @mitu Ok how do I get into the source code then?

              mituM 1 Reply Last reply Reply Quote 0
              • mituM
                mitu Global Moderator @perkunas
                last edited by

                @perkunas You download https://github.com/RetroPie/EmulationStation, modify the source file that contains the message and then re-compile to get a new emulationstation binary.

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                • P
                  perkunas @mitu
                  last edited by

                  @mitu "modify the source file that contains the message"
                  That's what I'm trying to ask, what's the source file, I've gone through them all, and cant find it.

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                  • mituM
                    mitu Global Moderator
                    last edited by

                    The source of that welcom message is in GuiDetectDevice.cpp.

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                    • P
                      perkunas @mitu
                      last edited by

                      @mitu Thanks your the best!!!!

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                      • mituM
                        mitu Global Moderator
                        last edited by mitu

                        But... if you're trying to just prevent the message from appearing when you don't have a controller available, the easiest solution is to configure a keyboard as input in EmulationStation. When started, even if there's no controller connected, EmulationStation will skip the welcome message and go right into the system list.

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