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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

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    • arcadez2003A
      arcadez2003 @grant2258
      last edited by

      @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

      its basically getting the cpu flags to set right barbudreadmon also make a fix for eagle shot on the arm for the pie in fbneo thats probably worth adding as well matey https://github.com/finalburnneo/FBNeo/commit/abe00a3d6cb11d5af0e8b462dbc5597d24fa7282

      Thanks for the heids up, i'll port across the changes later on.

      Arcade Addict

      1 Reply Last reply Reply Quote 2
      • arcadez2003A
        arcadez2003
        last edited by arcadez2003

        Unfortunately due to code incompatibilities we cannot support the latest Taito C-Chip dumps in this core, but the next best thing is to add a damn good simulation of it
        this brings us nicely to Operation Wolf which now has C-Chip sim code in MAME2003+, what does this mean exactly.?? for the unversed the C-Chip is a protection
        device that Taito used for certain games in the late 80's but apart from that it also sends commands that handle certain gameplay mechanics.

        With alotta the games it was minor stuff but Bonze Adventure, Operation Wolf, and Rainbow Islands made extensive use of it to trigger certain level events
        the sim code is more or less perfect for Rainbow Islands same with Bonze Adventure although with the latter you sometimes get that respawn error on later
        levels, in this core Op Wolf had no sim code until now which meant the following was missing................

        End of level 2 boss

        opwolfproto_4.png

        The enemy has located you random level which can trigger anytime before level 5

        opwolfproto_7.png

        The enemy counter keeps track of how many you have killed in each level and will trigger certain events when you hit it, like on level two loads of paratroopers will start
        to parachute en masse into the level or on level 4 and 5 the screen will scroll up and you'll have extra helicopters to kill before the level will end.

        Obviously i'd like to support the proper C-Chip dumps in this core for the above games so they'll be perfect but since it's not possible at least we now have a decent sim for
        Op Wolf created by studying the unprotected prototype which means we get lots of extra game content which was missing beforehand.

        0.176: Bryan McPhail fixed all the Operation Wolf gameplay problems by improving the C-Chip protection simulation. Gameplay should be a true 100% match to original now.
        Put extensive notes in the machine file about what has changed. Fixed bug in 68K->C-Chip simulation that could lead to level 2 boss not appearing after first run.

        0.98u1: Nicola Salmoria fixed crash in Operation Wolf due to improper timer usage.

        0.97u1: Bryan McPhail added proper C-Chip emulation to Operation Wolf (machine\opwolf.c). Added 2nd sound channel. Removed Z80 CPU3 and cpu3 rom.

        Arcade Addict

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        • G
          grant2258 Banned
          last edited by

          nice work mate what the issue with the c-chip emulation anything thats doable ?

          arcadez2003A 1 Reply Last reply Reply Quote 0
          • arcadez2003A
            arcadez2003 @grant2258
            last edited by

            @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

            nice work mate what the issue with the c-chip emulation anything thats doable ?

            Everything bigman :) seriously so much of the code in the drivers the machine and the UPD7810 CPU from MAME is so not compatible with this ole core i'd rather
            jump off a pier than attempt it ha ha, dink tells me to look at how they added it to FBNeo as a guide rather than how it was done in MAME we'll see i guess

            Arcade Addict

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            • G
              grant2258 Banned
              last edited by

              haha i hear you sometimes it better to see the rabbit hole before you go down it matey!

              arcadez2003A 1 Reply Last reply Reply Quote 1
              • arcadez2003A
                arcadez2003 @grant2258
                last edited by

                @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                haha i hear you sometimes it better to see the rabbit hole before you go down it matey!

                Aye i hear what your saying, but hey the Op Wolf sim is a good one as it was created by firstly checking the reads and writes of the bootleg and then
                the unprotected prototype, so it's as good as we're gonna get short of having the proper C-Chip hooked up you'd not notice the difference really.

                Arcade Addict

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                • arcadez2003A
                  arcadez2003
                  last edited by arcadez2003

                  Did a little graft on the NMK16 driver fixing up the sound balance in the games that use the NMK004 to drive the music and Sfx, i also fixed up some
                  graphical problems with level 5 and after you kill a boss in GunNail, as of today MAME2003+ now supports the location test version of GunNail
                  which is totally different..............

                  https://mamedev.emulab.it/haze/2019/12/31/nailgun/

                  Proto's or location test versions can be hit or miss in the sense they might only have two working levels or no sound, this one is worth having as it's complete
                  more or less and plays like a totally different game hence i thought it worth supporting here, you may want to check my comments on the original commit
                  for additional info.

                  Arcade Addict

                  1 Reply Last reply Reply Quote 4
                  • arcadez2003A
                    arcadez2003
                    last edited by arcadez2003

                    Well we've had a good run these past few years with regards to MAME2003+ lots of fixes and improvements backported, a bucketload of new games playable
                    and many others with emulation improvements, i think the time is right now for me to bring down the curtain finally with regards to active dev on this core.

                    I've enjoyed working on this and all the banter with the guys who helped along the way i hope you've enjoyed using it as much as we did working on it.

                    Happy new year folks!!!

                    Arcade Addict

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                    • G
                      grant2258 Banned
                      last edited by grant2258

                      Well I wish you the best big yean never say never might be another update at some point you created it and done a damn good job. I would appeal for you not to give it up completely you one of the few sane devs i know thats down to earth the choice really is yours though im 100% behind you choice matter what happens the core is in a good place . Happy new year bud. Thats half the problem i was looking at the ost stuff and ended up paying games instead cant help myself sometimes :(.

                      arcadez2003A 1 Reply Last reply Reply Quote 0
                      • arcadez2003A
                        arcadez2003 @grant2258
                        last edited by arcadez2003

                        @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                        Well I wish you the best big yean never say never might be another update at some point you created it and done a damn good job. I would appeal for you not to give it up completely you one of the few sane devs i know thats down to earth the choice really is yours though im 100% behind you choice matter what happens the core is in a good place . Happy new year bud. Thats half the problem i was looking at the ost stuff and ended up paying games instead cant help myself sometimes :(.

                        It's just logically i think we've taken this core as far as it can go. sure i'd like to update and add all the Sega 16, 18, 24, 32, Hangon, Outrun, X and Y-board drivers some real
                        classic games we're missing which let this core down a little, then there's the Seibuspi games Raiden Fighters and Viper Phase 1, i have the code ready to go for all of these
                        and more and would love to add it all but my hands are tied by the MAME78 codebase and input handling.

                        So having ran outta stuff to add im snookered more or less :)

                        Arcade Addict

                        WeirdHW 1 Reply Last reply Reply Quote 1
                        • WeirdHW
                          WeirdH @arcadez2003
                          last edited by

                          @arcadez2003 Dude, thanks for all your work on it. It's almost the only core I use on my cab right now (few exceptions use 2010) and I am very grateful for your wizardry.

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                          • A
                            Asure
                            last edited by

                            @arcadez2003 I just registered to thank you (and do some suggestions with encrypted system18 stuff) but it looks like I'll be adding those myself sometime in the future. Thank you again for all the backporting man!

                            arcadez2003A 1 Reply Last reply Reply Quote 1
                            • REK607R
                              REK607
                              last edited by REK607

                              How do you know the names for the samples for a game with samples support? I'm trying to set up Teki Paki.

                              By the way, thank you @arcadez2003 for such a great work. You can be proud, it's an excellent work.

                              arcadez2003A 1 Reply Last reply Reply Quote 0
                              • arcadez2003A
                                arcadez2003 @Asure
                                last edited by

                                @Asure said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                @arcadez2003 I just registered to thank you (and do some suggestions with encrypted system18 stuff) but it looks like I'll be adding those myself sometime in the future. Thank you again for all the backporting ma

                                What are your suggestions with regards to Sega System18.??

                                Arcade Addict

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                                • arcadez2003A
                                  arcadez2003 @REK607
                                  last edited by

                                  @REK607 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                  How do you know the names for the samples for a game with samples support? I'm trying to set up Teki Paki.

                                  By the way, thank you @arcadez2003 for such a great work. You can be proud, it's an excellent work.

                                  Usually the samples are named the same as the game rom eg for example dkong for both, Teki Paki is a special case as you wont find the sample on twistys site,
                                  im not sure if we can link to samples on here otherwise i'd just link you to a site that hosts the ThunderMAME Toaplan samples or send it your way myself.

                                  Arcade Addict

                                  REK607R theissdevT 2 Replies Last reply Reply Quote 1
                                  • RiverstormR
                                    Riverstorm
                                    last edited by

                                    @arcadez2003 - Thanks for all the hard work you, @grant2258, @markwkidd and others put into this core. It's my main core for arcade gaming with some FBNeo and AdvMAME thrown into the mix also. Hopefully the Libretro folks will keep it running as the RA frontend advances.

                                    You know the fun doesn't have to end. There's always "newer" cores more suited for grafting code, if I remember correctly, that would run excellent on these low powered devices! ;) Nah, so many games and so little time!

                                    But you know whenever someone says they are done there's always one more game, on a lazy afternoon that looks easy enough to throw into the mix! :)

                                    @REK607 - If it helps the current list of games that require samples for m3plus:

                                    armora.zip
                                    astrob.zip
                                    astrof.zip
                                    battles.zip
                                    berzerk.zip
                                    blockade.zip
                                    boothill.zip
                                    bosco.zip
                                    buckrog.zip
                                    carnival.zip
                                    circus.zip
                                    congo.zip
                                    cosmica.zip
                                    cosmicg.zip
                                    depthch.zip
                                    dkong.zip
                                    dkongjr.zip
                                    elim2.zip
                                    fantasy.zip
                                    frogs.zip
                                    galaga.zip
                                    ghox.zip
                                    gorf.zip
                                    gridlee.zip
                                    invaders.zip
                                    invinco.zip
                                    main.txt
                                    mario.zip
                                    monsterb.zip
                                    natodef.zip
                                    panic.zip
                                    polepos.zip
                                    pulsar.zip
                                    qbert.zip
                                    rallyx.zip
                                    reactor.zip
                                    ripoff.zip
                                    samples.txt
                                    sasuke.zip
                                    seawolf.zip
                                    sharkatt.zip
                                    solarq.zip
                                    spacefb.zip
                                    spaceod.zip
                                    spacewar.zip
                                    spacfury.zip
                                    starcas.zip
                                    starcrus.zip
                                    startrek.zip
                                    subroc3d.zip
                                    sundance.zip
                                    tacscan.zip
                                    tankbatt.zip
                                    targ.zip
                                    tekipaki.zip
                                    thehand.zip
                                    thief.zip
                                    turbo.zip
                                    vanguard.zip
                                    warrior.zip
                                    wow.zip
                                    xevious.zip
                                    zaxxon.zip
                                    zektor.zip
                                    
                                    1 Reply Last reply Reply Quote 2
                                    • REK607R
                                      REK607 @arcadez2003
                                      last edited by

                                      @arcadez2003 that would be great. I have been able to put the sound to work but not fully, it's exiting the game suddenly after a few minutes of playing it.

                                      1 Reply Last reply Reply Quote 0
                                      • RiverstormR
                                        Riverstorm
                                        last edited by

                                        @REK607 - I'm not sure what platform you running on but with RetroPie 4.5.1 on the Pi 3 Teki Paki runs well. I'm not very good at it but I had no crashes up to around level 20 or so. I played a few games. Any Tetris style game I was just never very good. =/

                                        REK607R 1 Reply Last reply Reply Quote 0
                                        • theissdevT
                                          theissdev @arcadez2003
                                          last edited by

                                          @arcadez2003 Thanks for all your work. This is really an awesome 2003!

                                          Cocktail Cab Project - https://retropie.org.uk/forum/topic/23763/cocktail-cab-project?_=1592408967951

                                          1 Reply Last reply Reply Quote 0
                                          • arcadez2003A
                                            arcadez2003
                                            last edited by

                                            @Asure i'd be interested to hear back from ya with regards to Sega System 18 and your plans around supporting more games by using the decrypted romsets.

                                            Arcade Addict

                                            1 Reply Last reply Reply Quote 1
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