RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

    Scheduled Pinned Locked Moved Ideas and Development
    mame
    1.5k Posts 70 Posters 1.9m Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • arcadez2003A
      arcadez2003
      last edited by arcadez2003

      Did a little graft on the NMK16 driver fixing up the sound balance in the games that use the NMK004 to drive the music and Sfx, i also fixed up some
      graphical problems with level 5 and after you kill a boss in GunNail, as of today MAME2003+ now supports the location test version of GunNail
      which is totally different..............

      https://mamedev.emulab.it/haze/2019/12/31/nailgun/

      Proto's or location test versions can be hit or miss in the sense they might only have two working levels or no sound, this one is worth having as it's complete
      more or less and plays like a totally different game hence i thought it worth supporting here, you may want to check my comments on the original commit
      for additional info.

      Arcade Addict

      1 Reply Last reply Reply Quote 4
      • arcadez2003A
        arcadez2003
        last edited by arcadez2003

        Well we've had a good run these past few years with regards to MAME2003+ lots of fixes and improvements backported, a bucketload of new games playable
        and many others with emulation improvements, i think the time is right now for me to bring down the curtain finally with regards to active dev on this core.

        I've enjoyed working on this and all the banter with the guys who helped along the way i hope you've enjoyed using it as much as we did working on it.

        Happy new year folks!!!

        Arcade Addict

        1 Reply Last reply Reply Quote 0
        • G
          grant2258 Banned
          last edited by grant2258

          Well I wish you the best big yean never say never might be another update at some point you created it and done a damn good job. I would appeal for you not to give it up completely you one of the few sane devs i know thats down to earth the choice really is yours though im 100% behind you choice matter what happens the core is in a good place . Happy new year bud. Thats half the problem i was looking at the ost stuff and ended up paying games instead cant help myself sometimes :(.

          arcadez2003A 1 Reply Last reply Reply Quote 0
          • arcadez2003A
            arcadez2003 @grant2258
            last edited by arcadez2003

            @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

            Well I wish you the best big yean never say never might be another update at some point you created it and done a damn good job. I would appeal for you not to give it up completely you one of the few sane devs i know thats down to earth the choice really is yours though im 100% behind you choice matter what happens the core is in a good place . Happy new year bud. Thats half the problem i was looking at the ost stuff and ended up paying games instead cant help myself sometimes :(.

            It's just logically i think we've taken this core as far as it can go. sure i'd like to update and add all the Sega 16, 18, 24, 32, Hangon, Outrun, X and Y-board drivers some real
            classic games we're missing which let this core down a little, then there's the Seibuspi games Raiden Fighters and Viper Phase 1, i have the code ready to go for all of these
            and more and would love to add it all but my hands are tied by the MAME78 codebase and input handling.

            So having ran outta stuff to add im snookered more or less :)

            Arcade Addict

            WeirdHW 1 Reply Last reply Reply Quote 1
            • WeirdHW
              WeirdH @arcadez2003
              last edited by

              @arcadez2003 Dude, thanks for all your work on it. It's almost the only core I use on my cab right now (few exceptions use 2010) and I am very grateful for your wizardry.

              1 Reply Last reply Reply Quote 0
              • A
                Asure
                last edited by

                @arcadez2003 I just registered to thank you (and do some suggestions with encrypted system18 stuff) but it looks like I'll be adding those myself sometime in the future. Thank you again for all the backporting man!

                arcadez2003A 1 Reply Last reply Reply Quote 1
                • REK607R
                  REK607
                  last edited by REK607

                  How do you know the names for the samples for a game with samples support? I'm trying to set up Teki Paki.

                  By the way, thank you @arcadez2003 for such a great work. You can be proud, it's an excellent work.

                  arcadez2003A 1 Reply Last reply Reply Quote 0
                  • arcadez2003A
                    arcadez2003 @Asure
                    last edited by

                    @Asure said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                    @arcadez2003 I just registered to thank you (and do some suggestions with encrypted system18 stuff) but it looks like I'll be adding those myself sometime in the future. Thank you again for all the backporting ma

                    What are your suggestions with regards to Sega System18.??

                    Arcade Addict

                    1 Reply Last reply Reply Quote 0
                    • arcadez2003A
                      arcadez2003 @REK607
                      last edited by

                      @REK607 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                      How do you know the names for the samples for a game with samples support? I'm trying to set up Teki Paki.

                      By the way, thank you @arcadez2003 for such a great work. You can be proud, it's an excellent work.

                      Usually the samples are named the same as the game rom eg for example dkong for both, Teki Paki is a special case as you wont find the sample on twistys site,
                      im not sure if we can link to samples on here otherwise i'd just link you to a site that hosts the ThunderMAME Toaplan samples or send it your way myself.

                      Arcade Addict

                      REK607R theissdevT 2 Replies Last reply Reply Quote 1
                      • RiverstormR
                        Riverstorm
                        last edited by

                        @arcadez2003 - Thanks for all the hard work you, @grant2258, @markwkidd and others put into this core. It's my main core for arcade gaming with some FBNeo and AdvMAME thrown into the mix also. Hopefully the Libretro folks will keep it running as the RA frontend advances.

                        You know the fun doesn't have to end. There's always "newer" cores more suited for grafting code, if I remember correctly, that would run excellent on these low powered devices! ;) Nah, so many games and so little time!

                        But you know whenever someone says they are done there's always one more game, on a lazy afternoon that looks easy enough to throw into the mix! :)

                        @REK607 - If it helps the current list of games that require samples for m3plus:

                        armora.zip
                        astrob.zip
                        astrof.zip
                        battles.zip
                        berzerk.zip
                        blockade.zip
                        boothill.zip
                        bosco.zip
                        buckrog.zip
                        carnival.zip
                        circus.zip
                        congo.zip
                        cosmica.zip
                        cosmicg.zip
                        depthch.zip
                        dkong.zip
                        dkongjr.zip
                        elim2.zip
                        fantasy.zip
                        frogs.zip
                        galaga.zip
                        ghox.zip
                        gorf.zip
                        gridlee.zip
                        invaders.zip
                        invinco.zip
                        main.txt
                        mario.zip
                        monsterb.zip
                        natodef.zip
                        panic.zip
                        polepos.zip
                        pulsar.zip
                        qbert.zip
                        rallyx.zip
                        reactor.zip
                        ripoff.zip
                        samples.txt
                        sasuke.zip
                        seawolf.zip
                        sharkatt.zip
                        solarq.zip
                        spacefb.zip
                        spaceod.zip
                        spacewar.zip
                        spacfury.zip
                        starcas.zip
                        starcrus.zip
                        startrek.zip
                        subroc3d.zip
                        sundance.zip
                        tacscan.zip
                        tankbatt.zip
                        targ.zip
                        tekipaki.zip
                        thehand.zip
                        thief.zip
                        turbo.zip
                        vanguard.zip
                        warrior.zip
                        wow.zip
                        xevious.zip
                        zaxxon.zip
                        zektor.zip
                        
                        1 Reply Last reply Reply Quote 2
                        • REK607R
                          REK607 @arcadez2003
                          last edited by

                          @arcadez2003 that would be great. I have been able to put the sound to work but not fully, it's exiting the game suddenly after a few minutes of playing it.

                          1 Reply Last reply Reply Quote 0
                          • RiverstormR
                            Riverstorm
                            last edited by

                            @REK607 - I'm not sure what platform you running on but with RetroPie 4.5.1 on the Pi 3 Teki Paki runs well. I'm not very good at it but I had no crashes up to around level 20 or so. I played a few games. Any Tetris style game I was just never very good. =/

                            REK607R 1 Reply Last reply Reply Quote 0
                            • theissdevT
                              theissdev @arcadez2003
                              last edited by

                              @arcadez2003 Thanks for all your work. This is really an awesome 2003!

                              Cocktail Cab Project - https://retropie.org.uk/forum/topic/23763/cocktail-cab-project?_=1592408967951

                              1 Reply Last reply Reply Quote 0
                              • arcadez2003A
                                arcadez2003
                                last edited by

                                @Asure i'd be interested to hear back from ya with regards to Sega System 18 and your plans around supporting more games by using the decrypted romsets.

                                Arcade Addict

                                1 Reply Last reply Reply Quote 1
                                • REK607R
                                  REK607 @Riverstorm
                                  last edited by

                                  @Riverstorm as I see it, my problem is the music is in a very high quality and it's closing the game after a few minutes. I can have sound effects but no music. I run RetroPie 4.5.1 on a Pi 3B. Tetris is a hard game indeed!

                                  1 Reply Last reply Reply Quote 0
                                  • RiverstormR
                                    Riverstorm
                                    last edited by

                                    @REK607 - Ah, ok I am using a 15MB sample pack. I do have the bigger one that is 199MB but I haven't tried it yet. That may be the cause as it sounds like you already suspect. The bigger sample pack is 16 bit with a sample rate of 44100 Hz, (only single channel) so the bitrate is much much higher. The 15MB sounds quite good though even though some clipping most likely occurs at a sample rate of 8000, 8 bit, single channel. The game does run smooth and sounds good on the Pi. Tetris will always be a classic staple game but I like this a bit better, it's a fun little game! :)

                                    REK607R 1 Reply Last reply Reply Quote 1
                                    • REK607R
                                      REK607 @Riverstorm
                                      last edited by

                                      @Riverstorm @arcadez2003 it's been a great success to convert the samples and now the game is fully working at 8000 Hz (about 33 MB), will try 16000 Hz soon.

                                      1 Reply Last reply Reply Quote 0
                                      • J
                                        janderclander14
                                        last edited by

                                        Do you know if it is possible to disable the 'auto-centering' in the X axis of racing games? I'm using a spinner (mouse) as racing wheel and, when turning right or left, the car automatically self-centers in 1 or 2 seconds. The only solution to maintain the direction is to keep rotating the spinner in the same direction. This obviously happens in games that use a 270 driving wheel (such as Outrun), but also in games that supposedly used a 360 driving wheel (that is, a spinner or rotary enconder), such as Pole Position. You can see the exact effect in this video (using Mame 2003):

                                        What I would like is to make the spinner act like in this video (which also uses MAME, albeit a newer Windows version):

                                        1 Reply Last reply Reply Quote 0
                                        • arcadez2003A
                                          arcadez2003
                                          last edited by arcadez2003

                                          Alright im not coming outta retirement just had some unfinished business namely some code sitting around which adds the proper M68705 MCU for both
                                          Renegade and Nekketsu Kouha Kunio-kun, problem was i could not suss out a way to workaround some incompatible code which sends a signal between
                                          the main CPU and the MCU so the games did not boot, so i drafted in dink of FBN dev fame since he wasn't too busy just now to take a look at the code
                                          and he sorted it all out in under two mins.

                                          So thanks to him you can now play both of these games in MAME2003+ safe in the knowledge they are no longer using buggy MCU simulation code
                                          and as such they can now be considered 100% faithfully emulated.....

                                          renegade.png

                                          kuniokun.png

                                          Funny enough although i dabble with this core i dont actually use it, but just incase someday i do decide to pick it up i added support for this wee game which i like,
                                          and since like the above games we now have a proper M68705 MCU dump for it, it's finally 100% emulated so no better time to add support for this quirky little number
                                          from the golden age of Taito....

                                          Rumba Lumber

                                          rumba.png

                                          Arcade Addict

                                          1 Reply Last reply Reply Quote 8
                                          • REK607R
                                            REK607
                                            last edited by

                                            Hello! I've been adding more and more sound/music to the games. Does Batsugun have full sound? I can only have it partially working, don't know why.

                                            B 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.