Problems with C64 and N64 emulation
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@evilscytheman said in Problems with C64 and N64 emulation:
@buzz I have. But Emulationstation is fine, Console is fine, only the games have a border. When I mess with the overscan settings manually, this will apply to emulationstation and console as well, right?
that's right. if it's for games only, which specific games? can you please supply a verbose log of an example
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@evilscytheman said in Problems with C64 and N64 emulation:
My Hotkey is the PS key. But i cannot exit the N64 emulator with Hotkey and Start. And the Z-Trigger[N64] (which is left Trigger[PS4]) seems to be inversed, so I have to press the left trigger to not press the Z-Trigger.
hmm, it should work by default, but the trigger issue is strange. what specific n64 emulator are you using? if
mupen64plus-[something]
please supply/opt/retropie/configs/n64/mupen64plus.cfg
and/opt/retropie/configs/n64/InputAutoCfg.ini
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that's right. if it's for games only, which specific games? can you please supply a verbose log of an example
I tried to get a verbose log with a lr- emulator for Bango-Kazooie. But here no Input works and I have to reset the Pi. Then the /dev/shm/runcommand.log is empty. But the problem (picture resolution) is for all games, independent of the emulator! And with my standard emulator (mupen64plus-GLideN64-highres) there is no verbose log option.
hmm, it should work by default, but the trigger issue is strange. what specific n64 emulator are you using? if mupen64plus-[something] please supply /opt/retropie/configs/n64/mupen64plus.cfg and /opt/retropie/configs/n64/InputAutoCfg.ini
I'm using mupen64plus-GLideN64-highres
mupen64plus.cfg
InputAutoCfg.iniAdditional question: I just managed to start a C64 game with lr-vice. But I don't have a clue how to switch discs?!
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@evilscytheman said in Problems with C64 and N64 emulation:
that's right. if it's for games only, which specific games? can you please supply a verbose log of an example
I tried to get a verbose log with a lr- emulator for Bango-Kazooie. But here no Input works and I have to reset the Pi. Then the /dev/shm/runcommand.log is empty. But the problem (picture resolution) is for all games, independent of the emulator! And with my standard emulator (mupen64plus-GLideN64-highres) there is no verbose log option.
well, the obvious answer is to get a verbose log from a different emulator :D
fyi, gliden64 is not a libretro emulator (as discussed, no lr- prefix) so as per the verbose log docs, will have no verbose log option. it will still output a log there, but the logs do not persist on a reboot so if you're having to reset the pi then it would not be possible. so, just try a nes/snes game or something instead.
hmm, it should work by default, but the trigger issue is strange. what specific n64 emulator are you using? if mupen64plus-[something] please supply /opt/retropie/configs/n64/mupen64plus.cfg and /opt/retropie/configs/n64/InputAutoCfg.ini
I'm using mupen64plus-GLideN64-highres
hotkey (ps button) + start should quit, according to your settings. does it not? can you also please provide your joypad configuration found in
/opt/retropie/configs/all/retroarch/autoconfig
or similarAdditional question: I just managed to start a C64 game with lr-vice. But I don't have a clue how to switch discs?!
please check the docs in the first instance: https://retropie.org.uk/docs/Commodore-64-VIC-20-PET/#m3u-support-and-disk-control, although i am not familiar with c64 beyond what the docs say i'm afraid
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hotkey (ps button) + start should quit, according to your settings. does it not? can you also please provide your joypad configuration found in /opt/retropie/configs/all/retroarch/autoconfig or similar
no it does not :(
joypad configurationso, just try a nes/snes game or something instead.
SNES is not available for RPi4 ??? is that possible?
Here i managed a verbose log. I just copied it while the game was running, so it wasn't deleted, because even with the lr-mupen64 it was deleted after reboot.
verbose logplease check the docs in the first instance: https://retropie.org.uk/docs/Commodore-64-VIC-20-PET/#m3u-support-and-disk-control, although i am not familiar with c64 beyond what the docs say i'm afraid
OK, there it says sth. about a retroarch disc control+ menu. Do u know how to enter this menu?
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@evilscytheman said in Problems with C64 and N64 emulation:
SNES is not available for RPi4 ??? is that possible?
It is, you just need to copy some games to the
snes
folder to see it.OK, there it says sth. about a retroarch disc control+ menu. Do u know how to enter this menu?
Press the
Hotkey + X
combination and the RetroArch menu should open up. -
@evilscytheman said in Problems with C64 and N64 emulation:
Here i managed a verbose log. I just copied it while the game was running, so it wasn't deleted, because even with the lr-mupen64 it was deleted after reboot.
verbose logso you're running a PAL "(E)" game here, so it's normal for it to have borders, as many did. try running an NTSC "(U)"/"(USA)" version instead and you should have no borders. if you want to play PAL versions (maybe you want them in german?) then you can potentially remove the borders by looking at the core options for options to remove/crop overscan, but it's still going to be in 50hz rather than 60 for the NTSC version.
i would personally just stick to NTSC versions or endure borders.
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@mitu said in Problems with C64 and N64 emulation:
It is, you just need to copy some games to the snes folder to see it.
Yes, that was my thought as well. But then I did not find any snes folder in "\\retropie\roms". So i checked the optional packages in the RetroPie Setup. And here "snes9x" is red with a remark "Not available for your system". With additional info when opening it:
"Sorry but package 'snes9x' is not available for your system (rpi4)Package flags: dispmanx !all videocore
Your rpi4 flags: rpi4 32bit arm armv8 neon rpi gles gles3 mesa kms dispmanx
Press the Hotkey + X combination and the RetroArch menu should open up.
OK, that is strange. I got into the menu with "Triangle" of the PS4 controller now ... So theoretically I could switch the Discs ... yey.
But now the game is crashing before even getting to the first menu... here is the verbose
First I got at least through the loading screens to the screen where you have to press x to get into the starting menu. Then game crashed when pressing x, saying "zurücksetzen" which means "reset", then the same again. Until I quit through the RetroArch menu.Now I dont even get into the loading screens is is just stuck after the C64 picture with "LOAD"*",8,1 ..."
so you're running a PAL "(E)" game here, so it's normal for it to have borders
why? Dont remember that these games had a border with the old CRT TVs.
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@evilscytheman said in Problems with C64 and N64 emulation:
@mitu said in Problems with C64 and N64 emulation:
It is, you just need to copy some games to the snes folder to see it.
Yes, that was my thought as well. But then I did not find any snes folder in "\\retropie\roms". So i checked the optional packages in the RetroPie Setup. And here "snes9x" is red with a remark "Not available for your system". With additional info when opening it:
"Sorry but package 'snes9x' is not available for your system (rpi4)Package flags: dispmanx !all videocore
Your rpi4 flags: rpi4 32bit arm armv8 neon rpi gles gles3 mesa kms dispmanx
can you please tell us the image file name you used? snes for sure is included in the official image. anyway, you're trying to to install snes9x standalone, not lr-snes9x, which is the default and correct one for pi4. it should be in main packages.
Press the Hotkey + X combination and the RetroArch menu should open up.
OK, that is strange. I got into the menu with "Triangle" of the PS4 controller now ... So theoretically I could switch the Discs ... yey.
yes, retropad X = triangle, using our suggested mapping.
But now the game is crashing before even getting to the first menu... here is the verbose
First I got at least through the loading screens to the screen where you have to press x to get into the starting menu. Then game crashed when pressing x, saying "zurücksetzen" which means "reset", then the same again. Until I quit through the RetroArch menu.that sounds like you're pressing the reset hotkey combination (hotkey + retropad B - ie, X button)?
so you're running a PAL "(E)" game here, so it's normal for it to have borders
why? Dont remember that these games had a border with the old CRT TVs.
nintendo first party games definitely did - mario kart, mario 64, etc. you may be right about banjo - i may look into how gliden64 handles overscan at some point, but i don't have any cause to run pal games.
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@dankcushions said in Problems with C64 and N64 emulation:
But now the game is crashing before even getting to the first menu... here is the verbose
Check in the RGUI Options that you have:
- the model type set to a PAL C64 model
- True Drive Emulation is On - it seems this game doesn't work without it.
These are just for this game, other games may need other adjustments, though generally TDE can be set to Off to speed up loading.
If a certain game need an option changed from default, you can change the option, then use the 'Save Game Options' at the top of the Options to save specific game options.
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@dankcushions said in Problems with C64 and N64 emulation:
can you please tell us the image file name you used? snes for sure is included in the official image. anyway, you're trying to to install snes9x standalone, not lr-snes9x, which is the default and correct one for pi4. it should be in main packages.
OK I'm an idiot ... there is a snes folder and it works ... But I used a US Version of Super Mario and have borders :(
But here is the issue, that the d-pad is used to move around and i get messages for "Spielstand-Speicherplatz: x" which means "savegame-saveslot: x" ...that sounds like you're pressing the reset hotkey combination (hotkey + retropad B - ie, X button)?
Yes but if i do not reset or quit, I'm stuck at the loading screen for at least half an hour (after that i aborted).
Check in the RGUI Options that you have:
the model type set to a PAL C64 model
True Drive Emulation is On - it seems this game doesn't work without it.
These are just for this game, other games may need other adjustments, though generally TDE can be set to Off to speed up loading.
If a certain game need an option changed from default, you can change the option, then use the 'Save Game Options' at the top of the Options to save specific game options.
OK RGUI set to PAL C64 automatic, TDE was already activated??
It loads to the reLINE Logo, then nothing happens until i press "space" which is fastforward. Then exiting ff mode. After that i get the names of the developers and then the oil imperium loading screen. Here nothing happens. If I now press any key besides "x or triangle at the ps4 contr." either nothing happens or the game crashes back to emulationstation. If pressing "x" then reset to loading. "triangle" to RGUI.
Here a verbose of a 30 min loading screen. At the end you can see that I'm playing with the inputs.
Verbose 30 min C64 loadingSorry for bothering ... usually I'm not such a tech idiot, but I'm new to Linux, Pi and Emulators and there is something blocking my understanding of the whole thing :(
Just the controllers ... I use my PS4, but a keyboard is attached as well. sometimes the keyboard is a keyboard and sometimes it is a controller with the controller buttons ... but when is what and how is the logic ... I dont get it... -
@evilscytheman said in Problems with C64 and N64 emulation:
OK I'm an idiot ... there is a snes folder and it works ... But I used a US Version of Super Mario and have borders :(
But here is the issue, that the d-pad is used to move around and i get messages for "Spielstand-Speicherplatz: x" which means "savegame-saveslot: x" ...This usually happens when you use
Hotkey + D-Pad Left/Right
, to increase/decrease the save slot.It loads to the reLINE Logo, then nothing happens until i press "space" which is fastforward. Then exiting ff mode. After that i get the names of the developers and then the oil imperium loading screen. Here nothing happens. If I now press any key besides "x or triangle at the ps4 contr." either nothing happens or the game crashes back to emulationstation. If pressing "x" then reset to loading. "triangle" to RGUI.
Can't say much except that it lods for me with those options. I see, from the log, that TDE is on, so that's fine.
If you use a keyboard, pressing ScrollLock will disable any RetroArch hotkeys/input grabbing and send the input to the emulated machine. In case you need to type something and it conflicts with RetroArch's bindings.
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@evilscytheman said in Problems with C64 and N64 emulation:
OK I'm an idiot ... there is a snes folder and it works ... But I used a US Version of Super Mario and have borders :(
verbose log, please.
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@dankcushions said in Problems with C64 and N64 emulation:
verbose log, please.
SNES US Super Mario with borders verbose
This usually happens when you use Hotkey + D-Pad Left/Right, to increase/decrease the save slot.
OK, this happens for me with and without hotkey :(
If you use a keyboard, pressing ScrollLock will disable any RetroArch hotkeys/input grabbing and send the input to the emulated machine. In case you need to type something and it conflicts with RetroArch's bindings.
That's a good hint. Thanks!
Can't say much except that it lods for me with those options. I see, from the log, that TDE is on, so that's fine.
What are my options? I get this issue also for another c64 game.
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@evilscytheman said in Problems with C64 and N64 emulation:
OK, this happens for me with and without hotkey :(
Maybe the menu button is stuck ? Can you use the 'Select' (Share) button instead and see if it happens again ?
Can't say much except that it lods for me with those options. I see, from the log, that TDE is on, so that's fine.
What are my options? I get this issue also for another c64 game.
Reset the core options - open up
\\retropie\configs\all\retroarch-core-options.cfg
and delete all the lines that start withvice
. Then start the game again and toggle TDE On (if not already set by default, can't remember which one is the default). -
Maybe the menu button is stuck ? Can you use the 'Select' (Share) button instead and see if it happens again ?
it was the same ... you mentioned resetting the core options ... with all that problems I started from the beginning...
New retropie install.
PS4 controller setup with ds4drv
PS4 Controller setup in Emulationstation, keyboard not setup as controller, because that seemed to messing up things (at least for me)But now the controller isn't recognized in Retroarch. It is bewitched :(
I cant even get into the settings menu in the Retroarch mainmenu because the enter button of my keyboard is not recognized. Arrows are working, but nothing else.Now my confusion is perfect... Sorry but it seems I'm not compatible with that :)
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@evilscytheman said in Problems with C64 and N64 emulation:
PS4 controller setup with ds4drv
Why do you install
ds4drv
? It's an old un-maintained driver which is not needed for a PS4 dualshock controller. Just connect the controller via bluetooth and configure it in EmulationStation. -
@mitu said in Problems with C64 and N64 emulation:
Why do you install ds4drv ? It's an old un-maintained driver which is not needed for a PS4 dualshock controller. Just connect the controller via bluetooth and configure it in EmulationStation.
Because of this statement in the DOCs
"If you wish to use either a USB Bluetooth adapter or the Pi 3's built-in Bluetooth then regular Bluetooth pairing in the menu may work, or you may need to use the userspace controller driver called ds4drv. It depends on your individual controller."
Because pairing didn't work in the menu, I tried with ds4drv.But OK, i will delete ds4drv and retry without it.
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We may have to amend the docs and don't recommend
ds4drv
anymore. Try with regular bluetooth pairing again - it should work.
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