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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    mupen 64plus texture flickering after update (January 2017)

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    mupen64plustextureflickergraphic errors
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    • Capt_MorganCreekC
      Capt_MorganCreek @BuZz
      last edited by

      @BuZz Cool, thanks!

      Is there a place I can see changelogs of source-updates to emulators, so I know when to update?

      RetroPie64 - My Nintendo 64 conversion: https://retropie.org.uk/forum/post/55927

      BuZzB 1 Reply Last reply Reply Quote 1
      • hooperreH
        hooperre
        last edited by

        Just curious what resolution you're using. I found the flickering goes away at lower resolutions and am curious if you've found that to be the case as well.

        4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

        Capt_MorganCreekC 1 Reply Last reply Reply Quote 0
        • Capt_MorganCreekC
          Capt_MorganCreek @hooperre
          last edited by Capt_MorganCreek

          @hooperre Standard 320x240 resolution. I wouldn't like to go any lower than this, because I'm trying to set the system up as faithful as possible. And it's already pretty low :D

          RetroPie64 - My Nintendo 64 conversion: https://retropie.org.uk/forum/post/55927

          hooperreH 1 Reply Last reply Reply Quote 0
          • hooperreH
            hooperre @Capt_MorganCreek
            last edited by hooperre

            @Capt_MorganCreek Ah. I only got it at 1280x720.

            4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

            1 Reply Last reply Reply Quote 0
            • BuZzB
              BuZz administrators @Capt_MorganCreek
              last edited by BuZz

              @Capt_MorganCreek said in mupen 64plus texture flickering after update (January 2017):

              @BuZz Cool, thanks!

              Is there a place I can see changelogs of source-updates to emulators, so I know when to update?

              You would need to check the github / websites of the various projects we include - eg mupen64plus is managed here - https://github.com/mupen64plus

              Some code was moved around recently on that project which has broken the arm/neon build - I have submitted a patch to them - https://github.com/mupen64plus/mupen64plus-core/pull/233

              There was another error in your log for the GlideN64 plugin - I will look into that too.

              To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

              BuZzB 1 Reply Last reply Reply Quote 1
              • BuZzB
                BuZz administrators @BuZz
                last edited by

                @BuZz said in mupen 64plus texture flickering after update (January 2017):

                https://github.com/mupen64plus/mupen64plus-core/pull/233

                You can follow progress on this ticket - https://github.com/RetroPie/RetroPie-Setup/issues/1873

                To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                1 Reply Last reply Reply Quote 1
                • BuZzB
                  BuZz administrators
                  last edited by

                  Please try building from source after updating retropie-setup script

                  To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                  1 Reply Last reply Reply Quote 0
                  • Capt_MorganCreekC
                    Capt_MorganCreek
                    last edited by

                    @BuZz I'm really impressed how fast you submitted these fixes. I installed the latest version from source without a problem, so thank you!

                    But...

                    The flickering is still present and it is even more pronounced in the new version. I tested it with Super Mario 64 in Glide and Glide highres to see if there is a difference, but they behave exactly the same.

                    Is it possible to return to an older binary or maybe tweak some settings?

                    To reproduce my problem one can simply install a fresh 4.1 (2016_05_11) image, do an update from source or binary and try SM64 (european version). Overclocking seems to have no effect on this issue.

                    RetroPie64 - My Nintendo 64 conversion: https://retropie.org.uk/forum/post/55927

                    mediamogulM 1 Reply Last reply Reply Quote 0
                    • mediamogulM
                      mediamogul Global Moderator @Capt_MorganCreek
                      last edited by mediamogul

                      @Capt_MorganCreek said in mupen 64plus texture flickering after update (January 2017):

                      Is it possible to return to an older binary

                      If it helps pinpoint a workable binary, this texture flickering has been an issue since about one or two weeks before Christmas.

                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                      Capt_MorganCreekC 1 Reply Last reply Reply Quote 0
                      • Capt_MorganCreekC
                        Capt_MorganCreek @mediamogul
                        last edited by

                        @mediamogul The 4.1 stock binary is definitely working, but I have no idea what the version is. Playing the games with a fresh install from November 5th works without flickering.

                        RetroPie64 - My Nintendo 64 conversion: https://retropie.org.uk/forum/post/55927

                        BuZzB 1 Reply Last reply Reply Quote 0
                        • BuZzB
                          BuZz administrators @Capt_MorganCreek
                          last edited by

                          @Capt_MorganCreek If you think it's a problem with this plugin - https://github.com/gonetz/GLideN64 it might be worth asking them - I will check when I have a chance.

                          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                          mediamogulM 1 Reply Last reply Reply Quote 0
                          • mediamogulM
                            mediamogul Global Moderator @BuZz
                            last edited by

                            @BuZz

                            I believe it's already a known issue. Looks like it was reported early last December.

                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                            BuZzB 1 Reply Last reply Reply Quote 0
                            • BuZzB
                              BuZz administrators @mediamogul
                              last edited by

                              @mediamogul Thanks - looks like there is a config workaround in there - I will test and set it as default.

                              @Capt_MorganCreek read through the thread and try the option they mention EnableCopyColorToRDRAM = 0

                              To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                              Capt_MorganCreekC mediamogulM 2 Replies Last reply Reply Quote 0
                              • Capt_MorganCreekC
                                Capt_MorganCreek @BuZz
                                last edited by

                                @BuZz Yeah, just saw the thread. I'll probably try tomorrow and keep you updated.

                                RetroPie64 - My Nintendo 64 conversion: https://retropie.org.uk/forum/post/55927

                                1 Reply Last reply Reply Quote 0
                                • mediamogulM
                                  mediamogul Global Moderator @BuZz
                                  last edited by mediamogul

                                  @BuZz

                                  I just tested by setting EnableCopyColorToRDRAM = 0 and the problem persists. I tried a few of the other settings mentioned in the thread as well, but for some reason they're being overwritten at launch.

                                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                                  • BuZzB
                                    BuZz administrators
                                    last edited by

                                    I have reverted the GLideN64 plugin to before this problem was introduced. When it is resolved upstream I will switch back to the latest code. You can update retropie-setup and update from source, or wait 20 mins or so until the binaries have been updated.

                                    To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                    Capt_MorganCreekC 1 Reply Last reply Reply Quote 2
                                    • Capt_MorganCreekC
                                      Capt_MorganCreek
                                      last edited by

                                      Yay, now it works without flickering!

                                      Thanks!

                                      RetroPie64 - My Nintendo 64 conversion: https://retropie.org.uk/forum/post/55927

                                      1 Reply Last reply Reply Quote 0
                                      • Capt_MorganCreekC
                                        Capt_MorganCreek @BuZz
                                        last edited by

                                        @BuZz Just installed the new binary of lr-glupen and it seems to suffer from the same flickering problem, although it is much less severe than ithe was in mupen..

                                        RetroPie64 - My Nintendo 64 conversion: https://retropie.org.uk/forum/post/55927

                                        BuZzB 1 Reply Last reply Reply Quote 1
                                        • BuZzB
                                          BuZz administrators @Capt_MorganCreek
                                          last edited by

                                          @Capt_MorganCreek similar codebase. The Dev of that will likely fix the issue for both when has some time to look into it. It's a RPI issue.

                                          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                          1 Reply Last reply Reply Quote 0
                                          • R
                                            rsimmy @Capt_MorganCreek
                                            last edited by

                                            This post is deleted!
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