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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    mupen 64plus texture flickering after update (January 2017)

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    mupen64plustextureflickergraphic errors
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    • Capt_MorganCreekC
      Capt_MorganCreek @hooperre
      last edited by Capt_MorganCreek

      @hooperre Standard 320x240 resolution. I wouldn't like to go any lower than this, because I'm trying to set the system up as faithful as possible. And it's already pretty low :D

      RetroPie64 - My Nintendo 64 conversion: https://retropie.org.uk/forum/post/55927

      hooperreH 1 Reply Last reply Reply Quote 0
      • hooperreH
        hooperre @Capt_MorganCreek
        last edited by hooperre

        @Capt_MorganCreek Ah. I only got it at 1280x720.

        4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

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        • BuZzB
          BuZz administrators @Capt_MorganCreek
          last edited by BuZz

          @Capt_MorganCreek said in mupen 64plus texture flickering after update (January 2017):

          @BuZz Cool, thanks!

          Is there a place I can see changelogs of source-updates to emulators, so I know when to update?

          You would need to check the github / websites of the various projects we include - eg mupen64plus is managed here - https://github.com/mupen64plus

          Some code was moved around recently on that project which has broken the arm/neon build - I have submitted a patch to them - https://github.com/mupen64plus/mupen64plus-core/pull/233

          There was another error in your log for the GlideN64 plugin - I will look into that too.

          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

          BuZzB 1 Reply Last reply Reply Quote 1
          • BuZzB
            BuZz administrators @BuZz
            last edited by

            @BuZz said in mupen 64plus texture flickering after update (January 2017):

            https://github.com/mupen64plus/mupen64plus-core/pull/233

            You can follow progress on this ticket - https://github.com/RetroPie/RetroPie-Setup/issues/1873

            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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            • BuZzB
              BuZz administrators
              last edited by

              Please try building from source after updating retropie-setup script

              To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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              • Capt_MorganCreekC
                Capt_MorganCreek
                last edited by

                @BuZz I'm really impressed how fast you submitted these fixes. I installed the latest version from source without a problem, so thank you!

                But...

                The flickering is still present and it is even more pronounced in the new version. I tested it with Super Mario 64 in Glide and Glide highres to see if there is a difference, but they behave exactly the same.

                Is it possible to return to an older binary or maybe tweak some settings?

                To reproduce my problem one can simply install a fresh 4.1 (2016_05_11) image, do an update from source or binary and try SM64 (european version). Overclocking seems to have no effect on this issue.

                RetroPie64 - My Nintendo 64 conversion: https://retropie.org.uk/forum/post/55927

                mediamogulM 1 Reply Last reply Reply Quote 0
                • mediamogulM
                  mediamogul Global Moderator @Capt_MorganCreek
                  last edited by mediamogul

                  @Capt_MorganCreek said in mupen 64plus texture flickering after update (January 2017):

                  Is it possible to return to an older binary

                  If it helps pinpoint a workable binary, this texture flickering has been an issue since about one or two weeks before Christmas.

                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                  Capt_MorganCreekC 1 Reply Last reply Reply Quote 0
                  • Capt_MorganCreekC
                    Capt_MorganCreek @mediamogul
                    last edited by

                    @mediamogul The 4.1 stock binary is definitely working, but I have no idea what the version is. Playing the games with a fresh install from November 5th works without flickering.

                    RetroPie64 - My Nintendo 64 conversion: https://retropie.org.uk/forum/post/55927

                    BuZzB 1 Reply Last reply Reply Quote 0
                    • BuZzB
                      BuZz administrators @Capt_MorganCreek
                      last edited by

                      @Capt_MorganCreek If you think it's a problem with this plugin - https://github.com/gonetz/GLideN64 it might be worth asking them - I will check when I have a chance.

                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                      mediamogulM 1 Reply Last reply Reply Quote 0
                      • mediamogulM
                        mediamogul Global Moderator @BuZz
                        last edited by

                        @BuZz

                        I believe it's already a known issue. Looks like it was reported early last December.

                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                        BuZzB 1 Reply Last reply Reply Quote 0
                        • BuZzB
                          BuZz administrators @mediamogul
                          last edited by

                          @mediamogul Thanks - looks like there is a config workaround in there - I will test and set it as default.

                          @Capt_MorganCreek read through the thread and try the option they mention EnableCopyColorToRDRAM = 0

                          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                          Capt_MorganCreekC mediamogulM 2 Replies Last reply Reply Quote 0
                          • Capt_MorganCreekC
                            Capt_MorganCreek @BuZz
                            last edited by

                            @BuZz Yeah, just saw the thread. I'll probably try tomorrow and keep you updated.

                            RetroPie64 - My Nintendo 64 conversion: https://retropie.org.uk/forum/post/55927

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                            • mediamogulM
                              mediamogul Global Moderator @BuZz
                              last edited by mediamogul

                              @BuZz

                              I just tested by setting EnableCopyColorToRDRAM = 0 and the problem persists. I tried a few of the other settings mentioned in the thread as well, but for some reason they're being overwritten at launch.

                              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                              • BuZzB
                                BuZz administrators
                                last edited by

                                I have reverted the GLideN64 plugin to before this problem was introduced. When it is resolved upstream I will switch back to the latest code. You can update retropie-setup and update from source, or wait 20 mins or so until the binaries have been updated.

                                To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                Capt_MorganCreekC 1 Reply Last reply Reply Quote 2
                                • Capt_MorganCreekC
                                  Capt_MorganCreek
                                  last edited by

                                  Yay, now it works without flickering!

                                  Thanks!

                                  RetroPie64 - My Nintendo 64 conversion: https://retropie.org.uk/forum/post/55927

                                  1 Reply Last reply Reply Quote 0
                                  • Capt_MorganCreekC
                                    Capt_MorganCreek @BuZz
                                    last edited by

                                    @BuZz Just installed the new binary of lr-glupen and it seems to suffer from the same flickering problem, although it is much less severe than ithe was in mupen..

                                    RetroPie64 - My Nintendo 64 conversion: https://retropie.org.uk/forum/post/55927

                                    BuZzB 1 Reply Last reply Reply Quote 1
                                    • BuZzB
                                      BuZz administrators @Capt_MorganCreek
                                      last edited by

                                      @Capt_MorganCreek similar codebase. The Dev of that will likely fix the issue for both when has some time to look into it. It's a RPI issue.

                                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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                                      • R
                                        rsimmy @Capt_MorganCreek
                                        last edited by

                                        This post is deleted!
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