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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Help getting Brutal Doom campaign hellonearthstarterpack + Duke3d expansions to work

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    doom portduke3ddoombrutal doom
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    • B
      backstander
      last edited by backstander

      Can you post the working code you already have to launch brutaldoom?
      Also post the working code to launch just duke3d that you're using.
      Maybe we can get this figured out!

      1 Reply Last reply Reply Quote 0
      • edmaul69E
        edmaul69 @megafacehead
        last edited by

        @megafacehead i have been slacking and havent installed brutal doom yet, but as soon as i get out of my dr.'s visit i will try to get it running. I have about 60 doom/ doom mod games running, so if you need help with any other doom mods i can probably help you there.

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        • edmaul69E
          edmaul69 @megafacehead
          last edited by edmaul69

          @megafacehead ok so here is the info to get it all running. you might have to change the paths to wherever you keep your files:

          /opt/retropie/ports/zdoom/zdoom -iwad /home/pi/RetroPie/roms/ports/doom2/doom2.wad -file /home/pi/RetroPie/roms/ports/brutal/brutalv20b.pk3 -file /home/pi/RetroPie/roms/ports/brutal/hellonearthstarterpack.wad
          
          1 Reply Last reply Reply Quote 2
          • mediamogulM
            mediamogul Global Moderator @megafacehead
            last edited by mediamogul

            @megafacehead

            Below is an expanded example, allowing the necessary freelook, along with the optional extra textures and metal soundtrack. It also points to it's own config file to allow settings that you wouldn't want spilling over to other zdoom instances. As in the example above, doom2.wad is being launched as the iwad, followed by brutalv20b.pk3, ExtraTextures.wad and DoomMetalVol4.wad as the file additions.

            /opt/retropie/ports/zdoom/zdoom +set fullscreen 1 +set freelook 1 -config /opt/retropie/configs/ports/brutaldoom/zdoom.ini -iwad /home/pi/RetroPie/roms/ports/doom/doom2.wad -file /home/pi/RetroPie/roms/ports/brutaldoom/brutalv20b.pk3 /home/pi/RetroPie/roms/ports/brutaldoom/hellonearthstarterpack.wad /home/pi/RetroPie/roms/ports/brutaldoom/ExtraTextures.wad /home/pi/RetroPie/roms/ports/brutaldoom/DoomMetalVol4.wad
            

            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

            edmaul69E 1 Reply Last reply Reply Quote 1
            • edmaul69E
              edmaul69 @mediamogul
              last edited by edmaul69

              @mediamogul so what exactly is the DoomMetalVol4.wad? With opl synthesizer set in zdoom sound options i get heavy metal music without a wad file.

              mediamogulM 1 Reply Last reply Reply Quote 0
              • mediamogulM
                mediamogul Global Moderator @edmaul69
                last edited by mediamogul

                @edmaul69

                It's a heavy metal soundtrack recorded specifically for 'Brutal Doom'. The official listing reads:

                This is a compilation with rock/metal remixes of doom's original songs composed by many community artists (See the credits for info about the authors). This goes great with Brutal Doom and enhance it's violent atmosphere even more. This music pack aims to create a Metal experience. Every original midi song of the game has been replaced by remakes using real instruments. Now on volume 4 all missing songs from volume 3 are added.

                Credits
                The music was created by:

                Neurological
                Sonic Clang
                Evil Horde
                PerKristian
                JustSomeMusicGuy
                Dimaension X
                Jonathan McCann
                Chris Black
                Eriotti
                Lashmush
                Andrew Hulshult

                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                edmaul69E 1 Reply Last reply Reply Quote 0
                • edmaul69E
                  edmaul69 @mediamogul
                  last edited by

                  @mediamogul so is it different than brutal dooms heavy metal music the opl synthesizer plays?

                  mediamogulM 1 Reply Last reply Reply Quote 0
                  • mediamogulM
                    mediamogul Global Moderator @edmaul69
                    last edited by

                    @edmaul69

                    Oh yeah. None of the music is synthesized. It's the difference between real cheese and processed cheese. I don't use it when I'm playing plain old vanilla 'Doom' for nostalgia sake, but for 'Brutal Doom', I open it wide up.

                    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                    edmaul69E 2 Replies Last reply Reply Quote 0
                    • edmaul69E
                      edmaul69 @mediamogul
                      last edited by edmaul69

                      @mediamogul im not sure which version of brutal doom you have but with 20b i get heavy metal music no matter what music setting i use. Even on sound system (not synthesized)

                      Edit: I see you are using 20b as well

                      mediamogulM 1 Reply Last reply Reply Quote 0
                      • edmaul69E
                        edmaul69 @mediamogul
                        last edited by

                        @mediamogul with the doommetalvol4.wad the music is really low even on full music volume

                        1 Reply Last reply Reply Quote 0
                        • mediamogulM
                          mediamogul Global Moderator @edmaul69
                          last edited by

                          @edmaul69

                          I guess mileage varies, but it plays at the proper volume on mine. It's definitely not required to play the game. It's just one of the mods meant to enhance the experience, as it has the more authentic hard edge that comes from using real instruments. Either way, the 'Doom' soundtrack is tough as nails.

                          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                          edmaul69E 2 Replies Last reply Reply Quote 0
                          • edmaul69E
                            edmaul69 @mediamogul
                            last edited by edmaul69

                            @mediamogul So its not that the music isnt loud, its just that its half as loud as the music without the doommetalvol4.wad. But i think the music is the same. You should try out the brutaldoom with the hellonearthstarterpack.wad but without the DoomMetalVol4.wad and let me know what you think.

                            1 Reply Last reply Reply Quote 0
                            • edmaul69E
                              edmaul69 @mediamogul
                              last edited by

                              @mediamogul so a question? is freelook actually required? ive just been playing with the auto aim on all my other games. i dont use a controller and i use an apple iie's keyboard setup to how i can actually use it, but freelook makes it harder to do. with a mouse it sets it to mouselook.

                              mediamogulM 1 Reply Last reply Reply Quote 0
                              • mediamogulM
                                mediamogul Global Moderator @edmaul69
                                last edited by mediamogul

                                @edmaul69

                                You should try out the brutaldoom with the hellonearthstarterpack.wad but without the DoomMetalVol4.wad and let me know what you think.

                                I'll try disabling the music mod when I get home. It could be that it only applies itself when using 'Brutal Doom' to mod the original game levels. That would make sense, as the new tracks were developed to replace those specific titles.

                                is freelook actually required?

                                Supposedly it is. In the original 'Doom' everything was on the same plane and only ever had the illusion of multiple levels, which is why a shot fired anywhere at an adversary would hit, regardless of whether it was above or below you. This limitation no longer exists in some mods such as 'Brutal Doom' and aiming up and down is required. However, there may be a way to turn that off. I've been enjoying the added complexity it brings to the game, although for my first several attempts, I felt like a newborn deer trying to stand.

                                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                edmaul69E 1 Reply Last reply Reply Quote 1
                                • edmaul69E
                                  edmaul69 @mediamogul
                                  last edited by

                                  @mediamogul i just went into customize controls and there are a lot more controls for brutal doom. Crap. I think i am going to have to control this with a controller. Or hook up my zboard keyboard.

                                  mediamogulM 1 Reply Last reply Reply Quote 0
                                  • mediamogulM
                                    mediamogul Global Moderator @edmaul69
                                    last edited by mediamogul

                                    @edmaul69

                                    It amazed me how overwhelmed I was for a game I've been playing for over twenty years. Even with a full-on controller layout, I had to get creative with where and how I mapped functions. Be sure not to overlook the new "crouch" "jump" and "kick" functions, as well as the individual left/right firing/punching. They all play an important role in 'Hell on Earth' and even manage to come in handy when playing the original game levels modified.

                                    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                    edmaul69E 1 Reply Last reply Reply Quote 0
                                    • edmaul69E
                                      edmaul69 @mediamogul
                                      last edited by

                                      @mediamogul yeah i saw those settings. This game is going to be brutal and im probably doomed from the start. :)

                                      mediamogulM 1 Reply Last reply Reply Quote 3
                                      • mediamogulM
                                        mediamogul Global Moderator @edmaul69
                                        last edited by

                                        @edmaul69

                                        Well, I'm sure that with a little... Heyyy, I see what you did there. Well played, sir.

                                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                        M 1 Reply Last reply Reply Quote 3
                                        • M
                                          megafacehead
                                          last edited by

                                          alt text

                                          That's me btw, everyone loves a bit of self deprecating humor.

                                          I'm still stuck.

                                          Correct me if i'm wrong but don't all port games need a .sh (launch script??) file located in the roms\ports folder, and an emulators.cfg file (placed in \configs\ports\gameX folder?)
                                          Though each instance of doom (doom 1 doom 2 tnt etc) seems to all work off of \configs\ports\doom\emulators.cfg)??

                                          eg hexen has a hexen.sh launch script located in \roms\ports, and also a emulators.cfg file located at \RETROPIE\configs\ports\hexen

                                          this is my hexen.sh( located in the roms\ports)

                                          #!/bin/bash
                                          "/opt/retropie/supplementary/runcommand/runcommand.sh" 0 PORT "hexen" "/home/pi/RetroPie/roms/ports/hexen/hexen.wad"

                                          and this is my emulators.cfg file located in \configs\ports\hexen

                                          lr-prboom = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-prboom/prboom_libretro.so --config /opt/retropie/configs/ports/hexen/retroarch.cfg %ROM%"
                                          default = "zdoom"
                                          zdoom = "/opt/retropie/ports/zdoom/zdoom +set fullscreen 1 -iwad %ROM%"

                                          The above example allows me to boot hexen using zdoom but it crashes to desktop when attempting to launch with lr-prboom (a problem to solve for another day)

                                          Anyways, what im asking is the info that you posted, mediamogul and edmaul69, is that meant to be

                                          1.cut and paste into a launch script .sh file, and if so what do i call it?And then if correct, does it still need a emulators.cfg file?
                                          2.cut and paste into a seperate emulators.cfg file located in configs/ports/???.If so what .sh script do i use to launch it?
                                          3.cut and paste into the existing emulators.cfg file located in configs/ports/doom on a new line that all the other doom 'mods' seem to run off.

                                          I'm sorry if this is super confusing, starting to get that feeling like im a mule with a spinning wheel-nobody knows how i got this pi and danged if i know how to use it lol.

                                          mediamogulM B edmaul69E 3 Replies Last reply Reply Quote 0
                                          • mediamogulM
                                            mediamogul Global Moderator @megafacehead
                                            last edited by mediamogul

                                            @megafacehead

                                            The best thing to do is to follow the RetroPie ZDoom guide that uses 'The Darkest Hour' as an example and adapt it to 'Brutal Doom'. From there, all that's required is changing the names and replacing the launch command. If you run into trouble, come back and we'll try to help out with whatever step you're getting stuck on.

                                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                            1 Reply Last reply Reply Quote 0
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