@sf_junkie said in Odd Sound Issue with Neo-Geo games when loading a save state:
lr-fbalpha
I don't think anyone is gonna provide that kind of support for several years old version of our project (i certainly won't), so you should use the current version (FBNeo), furthermore that issue is probably something we solved long ago because afaik those games work properly with runahead (which saves and load states at every frame).