runcommand freezes after mupen64plus
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@mediamogul @AlexMurphy suggests that mupen has recently added the option to exit via select+start. I don't know how recently that was, but could certainly be a lead.
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I saw that and thought it was strange, as I've always been able to exit Mupen64plus using 'select+start' without any modifications.
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@mediamogul Ha! Maybe... I always remember having to hit
ESC
to exit. Maybe my mind is playing tricks in my dotage. -
@mediamogul And there it is...
# Joystick event string for stopping the emulator Joy Mapping Stop = "J0B6/B7"
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I always thought it was very convenient that no mapping was required for that function. I also can't help but laugh at being suspicious of convenience in a technical matter.
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@mediamogul I knew I wasn't going mental! I just checked another installation that I don't really update much or use for gaming, it's a Kodi box in the bedroom. It has this...
# Joystick event string for stopping the emulator Joy Mapping Stop = ""
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Have you changed controllers at all?
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@mediamogul It may well be because of that. Good point. I actually normally use the 360 in N64. I actually had the SNES plugged in just to test something. This explains it. Start and select on the 360 are 8 and 9, not 6 and 7. Good spot.
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I'm normally not the biggest fan of automagic configurations, but whoever implemented them here deserves a beer. In most cases the mapping seems very appropriate.
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@BuZz not sure but I don't remember this issue in 4.0.2
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