Nintendo Playchoice-10 Overlays Interest Check
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@meleu the only issue i have with having it in some installer is that i have to use config files to reposition the games screen to the left.
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@edmaul69 oh... I thought you were about to provide the config file as well...
Like @UDb23 does in his rpie-ovl repo. -
@meleu i was planning on releasing the configs. If that is possible to do with the overlays on github, i will need to figure out how to do it. I was kind of lost and confused by the last link you gave me though. I have 33 of the 52 overlays done so i will be completely finished in a couple days.
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@meleu also can you send me an email thats in my sig. let me know here when you do. I would like you to test them for me.
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@edmaul69 email sent. Do you have a github account?
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@meleu i have not created one yet. I will try to get that done today.
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@meleu @mediamogul i sent an email to you guys.
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@meleu @mediamogul ignore the email part about needing some screenshots. i think i have them.
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@jozzy1 i have them finished. I need to send the finished version to my two involuntary testers :) with the mame configs included. Then hopefully i can figure out how to get it correctly listed on github, then you should hopefully be able to get it through retropie somehow.
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@edmaul69 hey bro, I got the email. They are supposed to be used with actual NES roms/emulator, right?
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@edmaul69 They don't look fine on my test screen (1366x768):
It's obviously caused by the lines
custom_viewport_width = "1411" custom_viewport_height = "1080"
in the config file.
Maybe @UDb23 could help here: how can I put the game screen on the left without hardcoding the viewport width/height?
@edmaul69 after solving this issue about resolutions, etc. all you need to do to make your overlays installable via rpie-art is described here:
https://github.com/meleu/rpie-art#how-can-i-make-the-script-able-to-install-my-custom-art -
@meleu i had been designing them based on a 1080 resolution. have you had any issues using overlays made for 1080 before? I actually couldnt get the game image to appear without setting the custom viewport x & y due to the need to moving the image to the left. If i can figure out how to do that then it might work with other resolutions.
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It would definitely be ideal if they could be used at any resolution. I'm running at 1080 here. I'll test some this evening for comparison.
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@mediamogul if someone knows how to position the game images position x to 0 or 1 without custom viewport then it should work on something other than 1080
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@meleu how is the quality of the overlay on your resolution. With each pixel in my overlay being a 2x2 i cant picture it looking good on anything other than 1080.
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@mediamogul i sent you a much updated set.
i changed the blue fonts to a brighter blue since the original is impossible to read.
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Looks nice.
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@meleu Can you change your custom viewport to this and let me know how it looks?
custom_viewport_width = "1003" custom_viewport_height = "768"
Or open up the rgui and see what your nes resolution really is.
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