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    Making a custom product using RetroPie

    Scheduled Pinned Locked Moved General Discussion and Gaming
    retropieproductsdistributorraspberry pilegal
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    • RionR
      Rion @silviustro
      last edited by

      @silviustro I would say 99% of people buying a product with good instructions on how to install a script could do it.

      It's better to link to your instructions and a script then to make a custom image.

      FBNeo rom filtering
      Mame2003 Arcade Bezels
      Fba Arcade Bezels
      Fba NeoGeo Bezels

      1 Reply Last reply Reply Quote 0
      • dankcushionsD
        dankcushions Global Moderator
        last edited by

        this isn't a question for retropie.

        the retropie script is GPL - you could put the script on a CD, sell that, and no-one would/could have a legal problem with that. the problem is, the bootable image includes emulators and other software/themes that have 'non commercial' licenses. for example, all snes emulators capable of being run on a raspberry pi have a non-commercial license.

        it's not a matter of asking permission of retropie to do your project - retropie does not speak for these emulator/theme/software authors. they cannot give you permission to break these licenses. https://retropie.org.uk/about/legal/

        1 Reply Last reply Reply Quote 1
        • markwkiddM
          markwkidd
          last edited by markwkidd

          You can see the approach that X-Gaming took for matching up a build of RetroPie with their control systems: https://support.xgaming.com/support/solutions/articles/5000554993-how-to-use-x-arcade-with-raspberry-pi

          Please be aware that, as has been mentioned before, the folks in this forum don't support their custom version. And amusingly, neither does X-Gaming.

          edit: It looks like their custom RetroPie image incorporates at least one noncommercial emulator -- mame2003. Maybe don't do that!

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          • BuZzB
            BuZz administrators @silviustro
            last edited by BuZz

            @silviustro said in Making a custom product using RetroPie:

            As has been mentioned - the licences of many emulators and themes forbid including with a commercial product. You can provide a freely downloadable image though for your customers to install (and anyone else who wants it - Obviously abiding by the licences of anything you modify for the image).. You just can't include it with the product.

            We wouldn't support any custom image here though - that would be up to you.

            Another alternative is to contribute a driver to our project which your users could easily enable on our official image etc.

            My preference would be for you to point your customers to our site to use our official image, and either contribute code to our project or host some additional install script yourself.

            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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            • markwkiddM
              markwkidd
              last edited by markwkidd

              I would like to add that I have shown Twinaphex the prebuilt X-Gaming RetroPie binary that seems to include some noncommerical libretro cores.

              What I'm about to say is not a policy statement from libretro, but Twinaphex's response was that X-Gaming's approach of offering a free, prebuilt binary download doesn't seem like a license problem to him.

              After I got that response, I told Twinaphex that I would start referring to their approach as an example of how to do a prebuilt binary without incurring the wrath of the libretro devs. ;)

              dankcushionsD 1 Reply Last reply Reply Quote 0
              • dankcushionsD
                dankcushions Global Moderator @markwkidd
                last edited by

                @markwkidd said in Making a custom product using RetroPie:

                I would like to add that I have shown Twinaphex the prebuilt X-Gaming RetroPie binary that seems to include some noncommerical libretro cores.

                What I'm about to say is not a policy statement from libretro, but Twinaphex's response was that X-Gaming's approach of offering a free, prebuilt binary download doesn't seem like a license problem to him.

                After I got that response, I told Twinaphex that I would start referring to their approach as an example of how to do a prebuilt binary without incurring the wrath of the libretro devs. ;)

                twinaphex can't speak for the license holders of these non-commercial components any more than retropie can.

                markwkiddM 1 Reply Last reply Reply Quote 1
                • markwkiddM
                  markwkidd @dankcushions
                  last edited by markwkidd

                  @dankcushions said in Making a custom product using RetroPie:

                  @markwkidd said in Making a custom product using RetroPie:

                  I would like to add that I have shown Twinaphex the prebuilt X-Gaming RetroPie binary that seems to include some noncommerical libretro cores.

                  What I'm about to say is not a policy statement from libretro, but Twinaphex's response was that X-Gaming's approach of offering a free, prebuilt binary download doesn't seem like a license problem to him.

                  After I got that response, I told Twinaphex that I would start referring to their approach as an example of how to do a prebuilt binary without incurring the wrath of the libretro devs. ;)

                  twinaphex can't speak for the license holders of these non-commercial components any more than retropie can.

                  True. And thus my specific disclaimer that it isn't libretro policy I'm paraphrasing.

                  I used mame2003 as my example since it's what I know best but Twinaphex does have copyrights in several of the noncommercial SNES emulators.

                  I think it is relevant to hear what a prominent figure in emulator licensing has to say. No substitute for working through each license, but relevant.

                  dankcushionsD 1 Reply Last reply Reply Quote 0
                  • dankcushionsD
                    dankcushions Global Moderator @markwkidd
                    last edited by

                    @markwkidd said in Making a custom product using RetroPie:

                    @dankcushions said in Making a custom product using RetroPie:

                    @markwkidd said in Making a custom product using RetroPie:

                    I would like to add that I have shown Twinaphex the prebuilt X-Gaming RetroPie binary that seems to include some noncommerical libretro cores.

                    What I'm about to say is not a policy statement from libretro, but Twinaphex's response was that X-Gaming's approach of offering a free, prebuilt binary download doesn't seem like a license problem to him.

                    After I got that response, I told Twinaphex that I would start referring to their approach as an example of how to do a prebuilt binary without incurring the wrath of the libretro devs. ;)

                    twinaphex can't speak for the license holders of these non-commercial components any more than retropie can.

                    True. And thus my specific disclaimer that it isn't libretro policy I'm paraphrasing.

                    I used mame2003 as my example since it's what I know best but Twinaphex does have copyrights in several of the noncommercial SNES emulators.

                    he co-holds them. he would need agreement from all snes9x holders for that kind of ruling. he especially can't comment on mame2003, which breaks mame's license (at the time) in several ways already.

                    I think it is relevant to hear what a prominent figure in emulator licensing has to say. No substitute for working through each license, but relevant.

                    having re-read your post, yeah a pre-built binary is fine? i mean, that's what retropie is already. it's preinstalling it in a commercial product that is the problem.

                    markwkiddM 1 Reply Last reply Reply Quote 1
                    • markwkiddM
                      markwkidd
                      last edited by markwkidd

                      Most all of these license discussions are basically strangers on the internet white-knighting for other peoples intellectual property usually without knowing how the creators interpret something like "noncommercial" (which is not a stanardized legal or copyright term). If we didn't speculate about how to interpret the licenses, what would there be to talk about?!

                      1 Reply Last reply Reply Quote -2
                      • markwkiddM
                        markwkidd @dankcushions
                        last edited by markwkidd

                        he co-holds them. he would need agreement from all snes9x holders for that kind of ruling. he especially can't comment on mame2003, which breaks mame's license (at the time) in several ways already.

                        If someone wanted to relicense mame2003 as GPL, they'd need to talk to Twinaphex, you, and me among others. We all have a bit of ownership. Woot!

                        How does mame2003 break the original license?

                        dankcushionsD 1 Reply Last reply Reply Quote 0
                        • dankcushionsD
                          dankcushions Global Moderator @markwkidd
                          last edited by

                          @markwkidd said in Making a custom product using RetroPie:

                          How does mame2003 break the original license?

                          https://github.com/libretro/mame2003-libretro/blob/master/docs/mame.txt#L21

                          VII in particular.

                          this is very off topic now, and i feel uncomfortable discussing it.

                          markwkiddM 1 Reply Last reply Reply Quote 1
                          • markwkiddM
                            markwkidd @dankcushions
                            last edited by markwkidd

                            this is very off topic now, and i feel uncomfortable discussing it.

                            Agreed. Maybe another time. It's always nice to chat with you about this kind of thing. Have a good one!

                            1 Reply Last reply Reply Quote 0
                            • S
                              silviustro
                              last edited by

                              Thank you all for your answers. Right now I'm leaning more towards making my own image and hosting it on my own website. At the same time redirecting anyone that has technical problems to my page for support instead of the RetroPie forum. I'm planning this more like a custom, hand made piece of hardware, With less than 50-100 units total. So it shouldn't be a problem. It's not like i'm mass producing something. It's more of a personal project.

                              1 Reply Last reply Reply Quote 1
                              • adamspcA
                                adamspc @silviustro
                                last edited by

                                @silviustro said in Making a custom product using RetroPie:

                                @markyh444 Pretty sure less than 1% of the people buying something like this would be capable of installing such a script. What about a pre-made image?

                                Just a thought on this. If people aren't able to work through running a script, then you're going to have a nightmare situation with support when problems pop up, and they will pop up.

                                https://www.othermod.com

                                1 Reply Last reply Reply Quote 2
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