RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    USB ports no longer determine player number retroarch 1.7.1

    Scheduled Pinned Locked Moved Help and Support
    controller
    73 Posts 16 Posters 15.7k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • M
      mat @mitu
      last edited by

      @mitu

      I am the same, i'm on 4.4.1, RBP3 and update retroach from binary and it still shows 1.7.1 as well.

      1 Reply Last reply Reply Quote 0
      • BuZzB
        BuZz administrators @mitu
        last edited by

        @mitu Forgot to trigger the binary upload. Should be updated now.

        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

        mituM 1 Reply Last reply Reply Quote 0
        • mituM
          mitu Global Moderator @BuZz
          last edited by

          @buzz Looks good now, thank you 👍

          1 Reply Last reply Reply Quote 0
          • RedBatmanR
            RedBatman
            last edited by

            I was able to successfully update too, but only gripe is that it messed with my Game remap files for FBA. It changed my Strong Kick and Punch buttons. Nothing to serious but still a little annoying.

            BuZzB 1 Reply Last reply Reply Quote 0
            • BuZzB
              BuZz administrators @RedBatman
              last edited by

              @redbatman The new version has a new format for the remap files - so any remapping will need to be redone. Nothing that we can do about that I'm afraid.

              https://retropie.org.uk/forum/topic/17228/coming-soon-to-retroarch-new-input-mapping-system-old-remap-files-don-t-work

              To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

              lostlessL ClydeC RedBatmanR ruckageR 4 Replies Last reply Reply Quote 0
              • M
                mat
                last edited by

                Updated to 1.7.3 now too, thank you BuZz

                1 Reply Last reply Reply Quote 0
                • lostlessL
                  lostless @BuZz
                  last edited by

                  @buzz said in USB ports no longer determine player number retroarch 1.7.1:

                  @redbatman The new version has a new format for the remap files - so any remapping will need to be redone. Nothing that we can do about that I'm afraid.

                  https://retropie.org.uk/forum/topic/17228/coming-soon-to-retroarch-new-input-mapping-system-old-remap-files-don-t-work

                  I figured out the remapping, but it’s a logical nightmare. No sign on which player you are changing. It’s also based off the auto config numbers on your controller, no longer the system button letters. I don’t see how it’s “better” but thats a complaint to the Libretro guys.

                  1 Reply Last reply Reply Quote 0
                  • ClydeC
                    Clyde @BuZz
                    last edited by

                    @buzz said in USB ports no longer determine player number retroarch 1.7.1:

                    @redbatman The new version has a new format for the remap files - so any remapping will need to be redone. Nothing that we can do about that I'm afraid.

                    All my remappings … gone!? 😮 😭

                    Well, panta rhei.

                    1 Reply Last reply Reply Quote 0
                    • RedBatmanR
                      RedBatman @BuZz
                      last edited by

                      @buzz Darn, well at least I can still copy and save them for games that are alike. Such as CPS2 games and Neo Geo

                      1 Reply Last reply Reply Quote 0
                      • ruckageR
                        ruckage @BuZz
                        last edited by ruckage

                        @BuZz
                        Sorry to drag up an old topic but I'm wondering if this is an issue again. I'm using retropie 4.6 with retroarch 1.8.5 and it seems to be completely ignoring usb port ordering. I'm using a usb hub (pc engine mini multi tap) and 2 different controllers (pokken controller and pc engine mini controller) and regardless of which ports I put them in the pokken is always set as player 1. I saw you had fixed it back in 1.7.3 but just wondered if that has been reverted again.

                        SNES mini/Nes mini/Famicom mini theme developer.

                        If you'd like to support my work you can donate here: Donate

                        BuZzB 1 Reply Last reply Reply Quote 0
                        • BuZzB
                          BuZz administrators @ruckage
                          last edited by BuZz

                          @ruckage not that I'm aware of. Maybe it's different with USB hubs. Start a new topic with info if you're having issues please.

                          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                          ruckageR 2 Replies Last reply Reply Quote 1
                          • ruckageR
                            ruckage @BuZz
                            last edited by

                            @BuZz Thanks for the reply, I'll do some more tests. It's possible it's down to the hub itself so I'll open up my build and check using the built in USB ports.

                            SNES mini/Nes mini/Famicom mini theme developer.

                            If you'd like to support my work you can donate here: Donate

                            1 Reply Last reply Reply Quote 0
                            • ruckageR
                              ruckage @BuZz
                              last edited by

                              @BuZz Built in ports work as expected. For anyone else with the issue it's the hub (or the way retroarch handles hubs). Not the end of the world, just would have been nice as the ports are numbered 1-5 for those to match up with the players. I may try 2 of the same controller now to see how that affects it.

                              SNES mini/Nes mini/Famicom mini theme developer.

                              If you'd like to support my work you can donate here: Donate

                              1 Reply Last reply Reply Quote 0
                              • First post
                                Last post

                              Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                              Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.