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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

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    mame
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    • robertvb83R
      robertvb83 @Riverstorm
      last edited by

      @riverstorm said in mame2003-plus: 250 new games, new input system, new features, new bugs:

      @robertvb83 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

      sorry but this is just not the point!

      I have to admit this seems to be the exact point. That layout that is. I can't name a single game that stacks 4 above 123 but 123 in a row seems to cover more arcade games then 34 above 12. Isn't the point to be closer to how an arcade panel would be laid out?

      but this is exactly what I am proposing... why is nobody listening :-D

      with

      345
      123
      

      you always have 123 in a row that's the maximum you will ever get in a 6 button layout, you cannot get any closer to a real arcade layout

      I swear to god I go back in time and bore that f***** 4th hole into my panel

      My full size arcade cabinet Robotron vs. Octolyzer

      G RiverstormR 2 Replies Last reply Reply Quote 0
      • G
        grant2258 Banned @robertvb83
        last edited by grant2258

        yes but you sacrificed a button you duplicated 3 at the top and mess up 6 players when below caters for all. To duplicate your snes pad I understand what you done and have no issue with it people will vote its all about choice.

        345
        123
        
        456
        123
        
        1 Reply Last reply Reply Quote 0
        • RiverstormR
          Riverstorm @robertvb83
          last edited by Riverstorm

          @robertvb83 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

          but this is exactly what I am proposing... why is nobody listening :-D

          I am listening to you and I hear you. I do like 123 in the bottom row. :)

          Where I get lost is 345 on the top row. Can you explain what the thought is around that idea?

          You'll have two button 3's and completely dump button 6. Why dump button 6 in favor of stacking 34 above 12, as well as, having 123 in a row in the same layout?

          I can name several games that use 123 in a row but I can't think of a single game that uses 3 stacked above 12. Also any 6 button game is completely unplayable.

          I get this part of the layout:

          XXX
          123
          

          but I don't quite get this layout for arcade games favoring two 3 buttons and dumping button 6. Now any 6 button games are completely unplayable and you made ROM level overrides mandatory for them to work if you map like this at the global or core level.

          3XX
          123
          

          Your arcade cabinet is excellent by the way, nice work!

          G robertvb83R 2 Replies Last reply Reply Quote 0
          • G
            grant2258 Banned @Riverstorm
            last edited by grant2258

            @riverstorm

            none of this will effect core or global mapping it will be a 6_panel_retropie retropad selection. Mame works very different now

            mame works on a

            XYL
            BAR

            physical binding model so its core friendly

            1 Reply Last reply Reply Quote 0
            • RiverstormR
              Riverstorm
              last edited by

              @grant2258 - Oh, so if you map 2 button 3's then there's no way to override at the global or system level with retroarch.cfg or core or ROM level. It's a permanent binding while that layout is used? Button 6 would never be mappable/usable when a layout is loaded?

              G 1 Reply Last reply Reply Quote 0
              • G
                grant2258 Banned @Riverstorm
                last edited by grant2258

                @riverstorm nope it changable @markwkidd can explain that a lot better than me ich selectable in the ra menus

                basically you press select +x goto contols change there or remap whichever you prefer

                1 Reply Last reply Reply Quote 0
                • robertvb83R
                  robertvb83 @Riverstorm
                  last edited by robertvb83

                  @riverstorm I don't know how to explain this any better...

                  I play all games up to 3 buttons with
                  xxx
                  123

                  I play all games with 4 buttons because I just cannot have them in a row!
                  34x
                  12x

                  why would I care for button 6 in a 4 button game?

                  and it would not help at all for 6 button games if I define globaly
                  456
                  123

                  because these games are played
                  123
                  456
                  and I just go into these games and make the 6button scheme right and save a game remap file

                  so this is most effective. think about it I globally define
                  345
                  123
                  so I can play ALL games up to 4 buttons. I don't care about 6 button games for this global scheme because I want to globaly define 99% and only adjust 1% and not the other way round

                  if I would chose globaly
                  456
                  123

                  that would require game specific adaption for all 4button games plus game specific adaption for all 6 Button games

                  maybe someone understands my point and can put it in better words, I seem not to be able to reach anybody... but honestly I am totally fine with everything. either way, I just save my core remapping to fix everything and have a handful game remapping files. that's easy and no big deal.

                  My full size arcade cabinet Robotron vs. Octolyzer

                  1 Reply Last reply Reply Quote 0
                  • G
                    grant2258 Banned
                    last edited by grant2258

                    @robertvb83 no need to explain what your doing your saying you have to have to the snes pad layout for 4 player games. Instead of a panel type layout

                    34
                    12

                    4
                    123

                    which is more arcade friendly

                    1 Reply Last reply Reply Quote 0
                    • G
                      grant2258 Banned
                      last edited by

                      @Riverstorm the only problem with retro pie is its saying auto instead of the retropad name so it will be confusing when remapping.

                      it adds to confustion for users when setting up so mark to talk you thorough this one.
                      0_1528306236656_snapshot.png

                      1 Reply Last reply Reply Quote 0
                      • RiverstormR
                        Riverstorm
                        last edited by

                        @grant2258 - Ok I was thinking the very essence of RA is the ability to override but I suppose the point is still the same when you have two button 3's mapped and no button 6 you loose some games. I think my question comes down to a single question.

                        basically you press select +x goto contols change there or remap whichever you prefer

                        Yeah I call those overrides whether using select+x or manually editing the files directly. I might be using the terminology incorrectly.

                        @robertvb83 - You'll have two button 3's and completely dump button 6. Why dump button 6 in favor of stacking 34 above 12, as well as, having 123 in a row in the same layout? The key being in the same layout.

                        I get mapping 3 button games one way and 4 button game another way but saying I want both at the same time in the same layout and dump any 6 player games as a default global mapping definitely seems different.

                        Remember this is a global remap from RA inputs to MAME inputs. If you do either mappings below at least all games work 100% as a starting point. I think either remap below is better than duplicating inputs and dumping buttons.

                        123
                        456
                        

                        or

                        456
                        123
                        

                        It sounds like a perfect override scenario using Mark's idea of a directory remap for similar panel layout games.

                        Anyway I hear and understand your point but I am not sure I would vote that way! ;)

                        G robertvb83R 2 Replies Last reply Reply Quote 0
                        • G
                          grant2258 Banned @Riverstorm
                          last edited by grant2258

                          just want schematics out the way the only real question is the default buttons layout :)

                          for what its worth i vote with yours mr river because of my palm rest and that how I like my buttons setup if i was using 6 buttons:)

                          1 Reply Last reply Reply Quote 0
                          • robertvb83R
                            robertvb83 @Riverstorm
                            last edited by

                            @riverstorm i explained in detail how it is most effective for me to configure all 3/4/6 button games

                            i am not dumping anything. i dont map button 6 in 4 button games, whoo hoo

                            there is no difference for 6 button games if you chose
                            456
                            123
                            or
                            345
                            123

                            in both cases 6 button games have to be changed to
                            123
                            456

                            so i really dont get it why you keep saying i lose some benefit for 6 button games. it is just not the case

                            believe it or not, the summarized effort to configure 1000 games is less if i chose my layout globally compared to your favored layout. this is the reason for me to do this and i thought many people that are bound to only 6 buttons are thinking the same. i dont care of a fitting subtype! its almost equally simple to get everything right

                            My full size arcade cabinet Robotron vs. Octolyzer

                            G 1 Reply Last reply Reply Quote 0
                            • G
                              grant2258 Banned @robertvb83
                              last edited by grant2258

                              http://moosegaming.com/wp-content/uploads/2014/08/IMG_1642.jpg

                              not true

                              123
                              456

                              is the six button game setup as per sf2 acrcade

                              456
                              123

                              swaps the kick and punch rows is all but is more comfortable for palm rest on all all other games. I know you prefer the gampad way that requires a few setups not arguing with you about this your layout is in the list!

                              G robertvb83R 2 Replies Last reply Reply Quote 0
                              • G
                                grant2258 Banned @grant2258
                                last edited by

                                @Riverstorm i added the button labels to retropie this is how it should look. I do hope retroipe add the button labels when you set your controller up

                                0_1528309421247_snapshot.png

                                1 Reply Last reply Reply Quote 0
                                • robertvb83R
                                  robertvb83 @grant2258
                                  last edited by

                                  @grant2258 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                                  http://moosegaming.com/wp-content/uploads/2014/08/IMG_1642.jpg

                                  not true

                                  123
                                  456

                                  is the six button game setup as per sf2 acrcade

                                  this is exhausting because it is EXACTLY what i said, read my post again

                                  this is why i do not see any benefit of
                                  456
                                  123
                                  when it comes to 6 button games because you still need to change it for 6 button games

                                  My full size arcade cabinet Robotron vs. Octolyzer

                                  G 1 Reply Last reply Reply Quote 0
                                  • G
                                    grant2258 Banned @robertvb83
                                    last edited by grant2258

                                    @robertvb83 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                                    @grant2258 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                                    http://moosegaming.com/wp-content/uploads/2014/08/IMG_1642.jpg

                                    not true

                                    123
                                    456

                                    is the six button game setup as per sf2 acrcade

                                    this is exhausting because it is EXACTLY what i said, read my post again

                                    this is why i do not see any benefit of
                                    456
                                    123
                                    when it comes to 6 button games because you still need to change it for 6 button games

                                    yea and thats the only games you have to change sf2 :). I personally just live with the kicks and punches swapped. There has been a lot of talk on the mame forums that these buttons should be swapped at driver level. If we had both maps all we would need to do is switch between the two. no more setup required for generic games.

                                    Well mk has 5 buttons thats a hard one to get right without a

                                    o   o 
                                      o
                                    o   o
                                    
                                    

                                    layout

                                    robertvb83R 2 Replies Last reply Reply Quote 0
                                    • robertvb83R
                                      robertvb83 @grant2258
                                      last edited by

                                      @grant2258 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                                      I personally just live with the kicks and punches swapped.

                                      wow i had no idea how crazy you are :-D

                                      My full size arcade cabinet Robotron vs. Octolyzer

                                      1 Reply Last reply Reply Quote 0
                                      • RiverstormR
                                        Riverstorm
                                        last edited by Riverstorm

                                        @robertvb83 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                                        i am not dumping anything. i dont map button 6 in 4 button games, whoo hoo

                                        We might be failing to communicate or I might not be understanding. Maybe we have two discussions happening? ;) RA has this setup and it won't change.

                                        YXL
                                        BAR
                                        

                                        Those six inputs will be mapped to MAME inputs. This is just for illustrative purposes and may not use the exact scheme but makes the point. Where is my "L" button? You're binding button 4 to R (a second time) and shifted YX to the right.

                                        RYX
                                        345
                                        123
                                        BAR
                                        

                                        You're favoring a 3 and 4 button layout simultaneously in lieu of any 6 button layout. Which leaves you later to address the issue of a 6th button at some point whether that be through ROM level remaps, etc.

                                        This bind will be global when the layout is loaded and then you'll need to address 6 button games.

                                        Using either :

                                        123
                                        456
                                        

                                        OR

                                        456
                                        123
                                        

                                        Still allows 6 button games to work and at least covers every game for everyone even if the button rows are correct or swapped as in either layout above.

                                        With your suggested subtype mapping 6 buttons games will never work unless you do a ROM level override. When that subtype is loaded. That's the key right there. It (button 6) doesn't exist in that subtype with those mappings. You gimped those games in favor of a combined 3/4 button simultaneous layout.

                                        robertvb83R 1 Reply Last reply Reply Quote 0
                                        • robertvb83R
                                          robertvb83 @grant2258
                                          last edited by

                                          @grant2258 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                                          o   o 
                                            o
                                          o   o
                                          
                                          

                                          layout

                                          i think
                                          345
                                          123
                                          would suit pretty well (muahaha)

                                          My full size arcade cabinet Robotron vs. Octolyzer

                                          G 1 Reply Last reply Reply Quote 0
                                          • G
                                            grant2258 Banned @robertvb83
                                            last edited by

                                            @robertvb83 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                                            @grant2258 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                                            o   o 
                                              o
                                            o   o
                                            
                                            

                                            layout

                                            i think
                                            345
                                            123
                                            would suit pretty well (muahaha)

                                            and you call me crazy :D

                                            G 1 Reply Last reply Reply Quote 0
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