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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

    Scheduled Pinned Locked Moved Ideas and Development
    mame
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    • G
      grant2258 Banned
      last edited by

      ok lets deal with one thing at a time forget legacy mode == disabled this just disabled the tab menu right now nothing more at the moment.

      "What's the difference between "setting in ra config" and a "retropad bind"? I think of them as the same thing. Basically going into settings -> input -> user 1 binds."

      yes this correct

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      • RiverstormR
        Riverstorm
        last edited by

        So what is "that key" and the "retropad bind" is sent to the core. The retropad bind I get but what is "that key" mean?

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          grant2258 Banned
          last edited by

          in ra config

          input_player2_a = "s"

          ra sends the keycode s as it should and adds a retropad2 a joycode

          in simultaneous mode in mame
          you pressed s and retropad2 a

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          • RiverstormR
            Riverstorm
            last edited by

            When in the TAB menu you see this line:

            P2 Button 1 = a or RP2 B or Mouse2 LClick

            Is "a" and "mouse click" the other key, whereas, RP2 B is the RA bind, not sure if that makes sense.

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            • RiverstormR
              Riverstorm
              last edited by Riverstorm

              Ok, so when I see in quick menu -> controls Auto: 9 (N/A), (Key: num1) Start.

              The num1 is the RA bind and the 9 is the retropad joycode? I always think of it as binding two keys to one input?

              Can you give me an example of where you set the "retropad2 a joycode" or is that both in one line?

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                grant2258 Banned
                last edited by grant2258

                im lost what are you asking? If you stuggling with this just use game focus mode

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                • RiverstormR
                  Riverstorm
                  last edited by Riverstorm

                  Sorry I am not quite getting the "retropad2 a joycode". I get the input_player2_a = "s" set in my retroarch.cfg

                  I think of binds as RA in the settings -> input or quick menu -> controls but also in the controls menu you can see the controller binds. Like button 9 is select/credits usually on a controller for me but I am taking it the controller is not the "retropad2 a joycode". :)

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                    grant2258 Banned
                    last edited by grant2258

                    it means button 9 on the controller and keynum1 is mapped to start

                    is this case scenario keynum1 would sent sent the a retropad start and keycode keynum1

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                    • RiverstormR
                      Riverstorm
                      last edited by

                      If I can get that piece I get the input options now. in dropping one or the other or accepting both.

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                      • RiverstormR
                        Riverstorm
                        last edited by Riverstorm

                        When I think of the RA retropad I think of two bindings, one to the keyboard and one to the controller for each input?

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                          grant2258 Banned
                          last edited by grant2258

                          ive already told you this when you bind a key to a retropad it sends that key and retropad start bound to to the core.

                          a real retropad only sends the retropad start when you press button 9

                          game focus mode stops the retropad start being sent from the keyboard when its bound on so the keycode sends and works like it should.

                          the keyboard only option tells mame to drop "all" retropad binds
                          the retropad option tells mame to drop "all" keyboard inputs

                          this is all options covered so ipac users can choose a setup for them

                          hope this makes sense to you

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                          • RiverstormR
                            Riverstorm
                            last edited by

                            @grant2258 - Ah, the light bulb turned on, thank you very much. Just more question if it's easy. What do the Input Interface options do, if anything, when legacy mode is disabled?

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                            • RiverstormR
                              Riverstorm
                              last edited by

                              About 14 things just snapped into place all at once. ;)

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                                grant2258 Banned
                                last edited by grant2258

                                honestly it will function the same all legacy disabled does at the moment is hide the tab menu and uses separate config files. Its at a stage now where it can be worked on without modes disturbing each other.

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                                • RiverstormR
                                  Riverstorm
                                  last edited by

                                  Ok, I see what you're saying now that makes sense when you say it's incomplete at the moment. There's a way to go on the RA side.

                                  Well dang, I would hate to try and put all that in a manual and have it make sense. Whoever dreamed up RA, all I can say is--wow. I have no idea if it's possible to simplify but you can't deny it's flexibility.

                                  There's a few more pieces that I think I can figure out while actually messing with the configs.

                                  I really appreciate you explaining all you did it means a lot. Heading out here as my daughter and wife both caught Influenza A. I've been clean so far but we'll see in a few days. It's hard not to catch living under the same roof. Thanks again, good sir! ;)

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                                    grant2258 Banned
                                    last edited by

                                    No problems at all it a subject that bites you in the ass until the penny drops. To be fair this is advanced user stuff. This all had to be figured out by me and mark trust me it was no picnic at the start.

                                    I hope your daughter is ok but you are right once its in the house or workplace its not good. Ive been lucky this year so far just a few sneezes. I dont own a ipac but to me its the best offers we can give users of an ipac if you disagree or thing anything needs removed just say you use the device.

                                    Im winding down on the input stuff im happy with legacy mode and is what I use so thats enough for me. Im sure mark will work on the RA end he done a good job with the retropad type mappings im sure he can make the controls menu works a lot better in time for RA. Ill focus more time into driver fixes ect.

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                                    • RiverstormR
                                      Riverstorm
                                      last edited by

                                      @grant2258 - That's a new saying for me, I'll have to remember. I was thinking that on the drive home. Whoever created RA you guys had to pick the pieces and fully integrate it into the core but you did it with class and added multiple options with the Input Interface which is incredibly flexible when you think about it. You guys did a great job. I guess with flexibility comes complexity.

                                      Sorry if I missed it but is audio skew enabled by default? I have a link you guys posted on it but need to read through it tomorrow.

                                      Also not a big deal but thought I would mention it. When I was testing UDb23's Battlezone overlay I accidentally went into Battle for Atlantis (Atlantis.zip) and played a few games. I noticed when you add credits with (keyboard 5) it adds 6 credits at a time but when you use (keyboard 6) it adds 1 one at a time. I tried in and out of focus! :)

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                                        grant2258 Banned
                                        last edited by grant2258

                                        This is normal behavior sometimes (is in the case of this game well the driver is setting it to this).

                                        I checked the dip switches check the coinage yourself you can see a is set to 1/6 (1 coin 6 credits) and b is set to 1/1. is not an input issue in this case so you can rest easy. Coin shoots dont really always apply per player per say. It can change per machine some have two slots and each slot might accept a different coins like 20c or $1.

                                        audio skew is on by default if you want to leave it off put advance settings on, then go to audio -> settings and change maximum timing skew to to 0.03 (restart the core) and it wont matter if its on or off. Again this is set to on my default so users dont have to go through settings.

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                                        • RiverstormR
                                          Riverstorm
                                          last edited by

                                          @grant2258 - Ok, that makes sense. I think I read a post by you on Github a long time ago about arcade manuals and since then I've dug up several service manuals. The dip switches need tweaked for several games (like lives, credits to start, etc.) to what they recommend in the manual.

                                          Like Dragon Spirit defaults to a harder mode and only 2 lives by default vs. what the manual recommends. Those arcade manual are pretty handy. If there's a game that seems really easy or really hard I will try and find the manual to verify the settings. There's just to many games to verify them all though.

                                          I am ok with leaving audio skew on. I was playing around with the setting and I couldn't quite remember which way was the default. Is there a way to reset the Options to default from within RGUI? I usually just delete the core options file from the command line but it would be handy right through the menu.

                                          Also I appreciate you sharing all the information yesterday. It still all makes sense today. :) I made some notes (copy-n-paste) of key points you made that helped me in particular along with the user case scenarios I find are a very handy reference.

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                                            grant2258 Banned @Riverstorm
                                            last edited by

                                            @Riverstorm only way to reset the core options is to remove them from the file or delete the file.

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