Goodbye fbalpha, welcome fbneo
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@roslof said in Goodbye fbalpha, welcome fbneo:
with same audio issue
Ok, those reports are very confusing for me, which audio issue are we talking about ? @dodonpachi said it had almost no music at all without mentioning any performance issue, @Darksavior said music was skipping because of the low performance, are they talking about the same issue ? So, to confirm that the audio issue is not due to performance, could someone go in core options, enable some frameskip, and confirm audio is still missing once the game run at 60 fps ?
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@barbudreadmon said in Goodbye fbalpha, welcome fbneo:
@roslof said in Goodbye fbalpha, welcome fbneo:
with same audio issue
Ok, those reports are very confusing for me, which audio issue are we talking about ? @dodonpachi said it had almost no music at all without mentioning any performance issue, @Darksavior said music was skipping because of the low performance, are they talking about the same issue ? So, to confirm that the audio issue is not due to performance, could someone go in core options, enable some frameskip, and confirm audio is still missing once the game run at 60 fps ?
No trouble. I increased frameskip and ran at 60FPS.
No SFX issues. No music issues. All good with audio.
Compared to lr-mame2016. No difference. All good with audio. -
@roslof so there is no audio issue because of some arm weirdness, thanks for confirming :)
About the performance issue, i don't think much can be done (i already spent some time looking into this), most of this comes from vdp emulation, which was ported from latest MAME and have the latest gfx fixes.
Even so, FBNeo with frameskip might still be a good alternative to no-frameskip lr-mame2016 on pi4, mainly because of 2 things i heard :- sound can also cut on pi4 with lr-mame2016, probably also a performance issue, that's not very surprising tbh because from what i benchmarked, both emulators are less than 10% apart at default settings (actually there are even scenes where FBNeo performs better). FBNeo with frameskip seems to be around 30% faster than no-frameskip lr-mame2016 (btw, there is a neat auto-frameskip setting in FBNeo if you upgrade retroarch to latest nightly)
- segas32's analog controls can be a problem with MAME (including current), i heard games like Rad Mobile are barely playable because of this.
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@barbudreadmon
Ok, really dumb question and I apologize..
Can I just use the MAME roms?
If so which one?
I have all those games for 2003. 2010 and 2016. -
@jiryn said in Goodbye fbalpha, welcome fbneo:
Can I just use the MAME roms?
If so which one?FBNeo always uses latest MAME roms, it doesn't seem there were many changes for segas32 since 2016 but i can't be sure. Clrmamepro and our dat file are your best friends to confirm if you have compatible romsets or not.
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@barbudreadmon
I have no clue what I am looking for in the .dat file, or on CLmamepro!
(Granted, still new to the mame thing! Even after using retropie for years Mame/Arcade is still the biggest issue)
I apologize for my ignorance. -
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@barbudreadmon You're awesome!
Thank you! -
Jaleco MegaSystem 32 is now supported :
- Tetris Plus
- Tetris Plus 2
- P-47 Aces
- Best Bout Boxing
- Desert War
- The Game Paradise - Master of Shooting!
- Gratia - Second Earth
- World PK Soccer V2
- Hayaoshi Quiz Grand Champion Taikai
- Hayaoshi Quiz Nettou Namahousou
- Idol Janshi Suchie-Pai II
- Ryuusei Janshi Kirara Star
- Mahjong Angel Kiss
- Vs. Janshi Brandnew Stars
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Can anyone tell me where to put the cheat files please? Is it a .dat file or .ini or .cht? Thanks
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@barbudreadmon What's the chance of getting the Ms. Pacman Twin in here? Just found and dumped one in Argentina I think and added to MAME 0.229. Seems to be a hack and has its own driver - seems like a simple game (and would be awesome on my cocktail), but not sure what all's involved. No pressure or anything. Just wondering. Thanks for all your work on this amazing emu.
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@theissdev yeah, i know about that bootleg (the hardware is quite different from normal pacman indeed), it's something i already intended to look into but i won't give any ETA
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@barbudreadmon Sorry for the late reply, but yes, the audio issue I was referring to must have been due to performance. I know certain games in MAME 2016 will similarly have the audio cut in and out during gameplay; and it's my understanding that the emulator was demanding more than the Pi 4 could put out.
I'll be sure to try the new nightly of Retroarch so I can try the auto frameskip feature!
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@barbudreadmon said in Goodbye fbalpha, welcome fbneo:
Jaleco MegaSystem 32 is now supported :
- Tetris Plus
- Tetris Plus 2
- P-47 Aces
- Best Bout Boxing
- Desert War
- The Game Paradise - Master of Shooting!
- Gratia - Second Earth
- World PK Soccer V2
- Hayaoshi Quiz Grand Champion Taikai
- Hayaoshi Quiz Nettou Namahousou
- Idol Janshi Suchie-Pai II
- Ryuusei Janshi Kirara Star
- Mahjong Angel Kiss
- Vs. Janshi Brandnew Stars
Very cool updates, thanks. Are these Pi3 friendly?
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@weirdh said in Goodbye fbalpha, welcome fbneo:
Are these Pi3 friendly?
Maybe with frameskip ? Otherwise, no.
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Namco NA-1 is now supported :
- Bakuretsu Quiz Ma-Q Dai Bouken
- Cosmo Gang the Puzzle
- Emeraldia
- Exvania
- Fighter & Attacker
- Super World Court
- Tinkle Pit
- Knuckle Heads
- Numan Athletics
- Nettou! Gekitou! Quiztou!!
- X-Day 2
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For Rad Rally, on my side, the sound is choppy with fbneo and not with Mame standalone. Do you have the same thing on your side?
By the way, great job !!
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For some reason I can't get Dodonpachi DaiOuJou Tamashi (ddpdojt.zip) to load. Its other versions, ddp3, ddpdoj, ddpdojblk, all work fine. Am I missing a clone or something?
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@dteam said in Goodbye fbalpha, welcome fbneo:
For Rad Rally, on my side, the sound is choppy with fbneo and not with Mame standalone. Do you have the same thing on your side?
By the way, great job !!
Yeah, i'm noticing FBNeo is slightly slower than current MAME on this one, by 5-10%, not too sure why it's happening, but as previously said i doubt we are gonna be able to improve performance in that driver. I recommend using frameskip on low-end devices if you aren't already.
@dodonpachi said in Goodbye fbalpha, welcome fbneo:
For some reason I can't get Dodonpachi DaiOuJou Tamashi (ddpdojt.zip) to load. Its other versions, ddp3, ddpdoj, ddpdojblk, all work fine. Am I missing a clone or something?
Please use clrmamepro and our dat file to build valid romsets. We don't support
ddpdojt
or any other pgm2 game.
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