Arcade overlays 4:3, 1600x1200
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Question: Should I cut back the coloured arc at the lower left and/or the weapon at the right side, because they are too intruding, or is it okay like this? The original cabinet also had these protruding elements.
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@clyde I also think these elements are too intrusive. I know they were also in the original cabinet, but I guess its display had a generous black bezel around so I don't think they were hiding game graphics. I vote for cutting them. BTW, great job!
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@svera Okay like this? If so, I'll update my pull request accordingly. I cut the Weapon and the arc. The other protuding elements shouldn't hide any important graphics in my opinion. What do you think?
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@clyde looks good to me!
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(And yes, the original bezel has just mirrored images, too.)
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@svera I updated my PR with the new Scramble images and Roc'n Rope. If both are okay, you can accept the PR. I'm not planning to add or change anything more today.
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Next: Last Duel (half done)
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@clyde Should do it... but for my own setup: Can you send me your source(s) for the 1st one?
Querying my usual suspects:
https://www.arcade-museum.com/game_detail.php?game_id=9447
-> https://flyers.arcade-museum.com/?page=flyer&db=videodb&id=944&image=2
and
http://adb.arcadeitalia.net/media/mame.current/artworks_previews/scramble.png?release=199I am inclined to say, personel I would srtrip the left/right borders so that the shoulder of the alien fighter on the right one is matching the displays borders and the gun should protrude (including a black bar between bezel and game screen) a bit into the screen.... Just personal taste, so if you can spare the sources, no need to change it in the repo ;)
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@ashpool said in Arcade overlays 4:3, 1600x1200:
@clyde Can you send me your source(s) for the 1st one?
Done off-site.
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I had to move the buggy, the info box, and the landscape under them up a little, so that they'd fit on the screen completely. I have to say that I'm quite happy with the result (see the original for comparison). I'm getting better at GIMP-Fu with every overlay. 😌
Fun fact: The game's full name is Last Duel: Inter Planet War 2012. I guess 2012 sounded very futuristic in its release year 1988. 😄 However, it takes place in another galaxy, so the terrestrial year shouldn't matter anyway. 😉
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Great @Clyde ! I've also replaced Varth bezel with a new one with the artwork used in real Varth cabinets. Credit goes to ArsInvictus from the MameWorld forums for sharing this one!
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@svera Great! And the new lwings, too! 👍
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@svera Thanks for Heavy Barrel, Joust 2, and Xevious!
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Added Volfied bezel, reaching 73 supported games.
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wow....i love it !!!!
great job, works fine ! -
@svera Just saw that you added kingofb, gaplus, darius, truxton, and a new design for 19xx over the last couple of months. Thanks!
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can anyone add overlays here?
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@buzztea Can't speak for svera, but as i see it we all droped in by ourselfs and as long as you provide the necessary files within a pull request (1600x1200, 1024x768 image together with the config files) I don't see a problem why you can't join/contribute - in fact, feel welcome if you can provide some new bezels ;)
@svera There was some discussion about parent/clone naming sheme already and some other, minor topics about the git repo, and i am not even sure how such a thing could/should be formulated/f*-manualed2bR, but in the long run there may be the need for a +-~ how2contribute&|styleguide for the repo .?.
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@svera I just noticed your changes to the 1941 CA bezels in January. I have to say that I prefer the old ones, because they are much nicer looking and much more informative. The new ones, although being the originals, are far more bland and tell nothing about the game and its controls.
I know this is a matter of personal preference, so this is only meant as constructive feedback, and one idea: How about an "alt" version to have both bezel sets available?
Thanks for your ongoing good work.
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