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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Transitioning from Disc 1 to Disc 2 - PS1 Emulator

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    retropieemulatorraspberrypi 3b+parasite evehelp
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    • mituM
      mitu Global Moderator
      last edited by

      Alright, about the key bindings - the correct way is to use the Core input remapping to have it save your bindings, without resorting to 'Save Config on Exit'.

      About the disc change - it's described in Docs how it works. You can manually add the disk to the list, with disk image append, or create the .m3u file for RA to load all discs at once. The result should be the same, you just switch the disc index when the game asks you to do it.

      therealrahlinT 1 Reply Last reply Reply Quote 0
      • therealrahlinT
        therealrahlin @mitu
        last edited by

        @mitu
        did I re-write my lines correctly? ^

        mituM 1 Reply Last reply Reply Quote 0
        • mituM
          mitu Global Moderator @therealrahlin
          last edited by

          @therealrahlin said in Transitioning from Disc 1 to Disc 2 - PS1 Emulator:

          did I re-write my lines correctly? ^

          Yes, it looks like it's ok.

          therealrahlinT 1 Reply Last reply Reply Quote 0
          • therealrahlinT
            therealrahlin @mitu
            last edited by

            @mitu hmmm, I wonder why its still not working, can I download a save file and rename it to .srm and load it "in-game"

            mituM 1 Reply Last reply Reply Quote 0
            • mituM
              mitu Global Moderator @therealrahlin
              last edited by

              @therealrahlin Probably yes, as long as the .srm file is correct and named after the game you're running.

              therealrahlinT 1 Reply Last reply Reply Quote 0
              • therealrahlinT
                therealrahlin @mitu
                last edited by

                @mitu okay, ill try that and play to disk change and update again.
                Thanks for all your help.

                mituM 1 Reply Last reply Reply Quote 0
                • mituM
                  mitu Global Moderator @therealrahlin
                  last edited by

                  @therealrahlin If you have a save from before the disc change, you can upload it somewhere to try it myself. You can also save the state in RetroArch and copy the .state file.

                  therealrahlinT 1 Reply Last reply Reply Quote 0
                  • therealrahlinT
                    therealrahlin @mitu
                    last edited by

                    @mitu Okay, So I just tried the new save and beat the boss, it then prompts me to insert disk 2 and I tried again. still the same thing. So I tried loading disk 2 first and loading my save. it prompts me to insert disk 1 so I insert and load and it worked, but when I re beat the boss and go to the disk 2 prompt screen. same thing and repeat. Im going to try to make them .m3u files and see if it then works.

                    therealrahlinT 1 Reply Last reply Reply Quote 0
                    • therealrahlinT
                      therealrahlin @therealrahlin
                      last edited by

                      @therealrahlin

                      I'm lost here.

                      M3U playlist for Multi-disc Games
                      Multiple discs can be loaded simultaneously from Emulation Station into RetroArch by creating an M3U file (plain-text, ".m3u" extension). In it's contents, enter the filenames of the CUE/TOC/CCD files one per line. In game you can then swap disks from the core disk options menu (under Options). Make sure to cycle tray status before attempting to change disks.
                      To have the M3U file be the only item listed in Emulation Station to reduced menu clutter:
                      Replace the .cue extension on the multi-disc files with .CD1 .CD2 and so on so that es_systems.cfg won't list them.
                      Replace the .cue extension you reference them in the M3U with appropriate ones (.CD1 .CD2 etc).

                      Example for Metal Gear Solid:
                      Folder Structure:

                      Metal Gear Solid (E) (Disc 1).bin
                      Metal Gear Solid (E) (Disc 1).CD1 (this is the renamed .cue file)
                      Metal Gear Solid (E) (Disc 2).bin
                      Metal Gear Solid (E) (Disc 2).CD2 (this is the renamed .cue file)
                      Metal Gear Solid.m3u
                      Metal Gear Solid.m3u:

                      Metal Gear Solid (E) (Disc 1).CD1
                      Metal Gear Solid (E) (Disc 2).CD2
                      This will function the same as EBOOT-format without altering the files.
                      WARNING! M3U Playlist files won't load a game with multi-bin files, you need to pack all .bin files plus cue file, in a single .bin file plus a new cue file. This can be easly achieved with ISOBuster (free edition) with the following procedure:
                      Run ISOBuster
                      Open Image File and select the .cue file of a game with multi-bin files.
                      Right-Click on "CD" (the top one on tree-structure) then select Extract CD and select RAW (.bin .iso)
                      Now select a path where to save the file, change from the dropdown .iso to .bin
                      Rename your file and add .bin at the end of the name.
                      Save the file, and you are promped to save a new cue file.
                      Now you have a multi-bin game with .cue file, packed in a single .bin file plus a new .cue file.
                      Now .m3u can read the file and load the game.

                      On the first bolded note, I understand I need to replace the extension, and replace the extension in the m3u with the ones (CD1, CD2 etc.)
                      Do I just rename the cue file parasite eve (disk 1).CD1

                      On the 2nd bolded note,
                      When I select the .cue file from parasite eve that has multi bin files how do I select the 2nd disk as well so that it combines it?

                      on the last bolded note,
                      how do I have a multi bin game with .cue file packed in a single bin file plus a new cue file? how is it a multi disk game if I only select the one cue file to begin with?

                      mituM 1 Reply Last reply Reply Quote 0
                      • mituM
                        mitu Global Moderator @therealrahlin
                        last edited by

                        @therealrahlin What files does your game have (.cue/.bin/etc.) ?

                        Normally a .cue represents a CD image. The CD might have multiple tracks - data and sound. This is a multi-bin image - a sing .cue file references multiple .bin files. For this kind of image you need to pack all the .bin image into a single .bin to work with the .m3u.
                        However, if your image files are just a pair of .cue, and .bin files, then just create the .m3u as the docs say and start the game with the .m3u file (since you renamed the .cue files, they won't appear in the game list).

                        therealrahlinT 1 Reply Last reply Reply Quote 0
                        • therealrahlinT
                          therealrahlin @mitu
                          last edited by

                          @mitu How would I be able to pack all of the single bin files into a single bin? I have 4 files that's why I don't understand why the isobuster program only wants/allows 1 cue file selection.

                          My files read
                          Parasite Eve (Disc 1).bin
                          Parasite Eve (Disc 1).cue
                          Parasite Eve (Disc 2).bin
                          Parasite Eve (Disc 2).cue

                          What do I need to do with them accordingly?

                          mituM 1 Reply Last reply Reply Quote 0
                          • mituM
                            mitu Global Moderator @therealrahlin
                            last edited by

                            @therealrahlin Just create the .m3u file as explained in the docs - you don't need to pack anything, since your CD images are single .bin files.
                            The packing needs to be done when you have something like 1 .cue file and multiple .bin files for 1 CD image - i.e. a multi-track cd image like Hogs of War.

                            therealrahlinT 1 Reply Last reply Reply Quote 0
                            • therealrahlinT
                              therealrahlin @mitu
                              last edited by

                              @mitu
                              Okay, but as I explained above I don't understand the directions in the documentation provided.

                              mituM 1 Reply Last reply Reply Quote 0
                              • mituM
                                mitu Global Moderator @therealrahlin
                                last edited by mitu

                                @therealrahlin It's not that difficult

                                1. Rename the .cue files to .cd1 and .cd2
                                2. Create a simple text file with the contents
                                Parasite Eve (Disc 1).cd1
                                Parasite Eve (Disc 2).cd2
                                

                                and name the file Parasite Eve.m3u.
                                3. Restart Emulationstation and you should have a single game in the list, called Parasite Eve.
                                4. Rename your .srm file to Parasive Eve.srm (optional)
                                5. Start the game. When prompted to change the disk, follow the instructions in the docs to change the disk index - since now RA knows the game has multiple discs.

                                therealrahlinT 2 Replies Last reply Reply Quote 1
                                • therealrahlinT
                                  therealrahlin @mitu
                                  last edited by

                                  @mitu okay thank you for the simplification of this. The docs make it sound so confusing. I will try that and report back

                                  mituM 1 Reply Last reply Reply Quote 0
                                  • mituM
                                    mitu Global Moderator @therealrahlin
                                    last edited by mitu

                                    @therealrahlin I literally repeated what the docs said - how is that confusing ?

                                    .. RetroArch by creating an M3U file (plain-text, ".m3u" extension). In it's contents, enter the filenames of the CUE/TOC/CCD files one per line. In game you can then swap disks from the core disk options menu (under Options). Make sure to cycle tray status before attempting to change disks.

                                    To have the M3U file be the only item listed in Emulation Station to reduced menu clutter:

                                    Replace the .cue extension on the multi-disc files with .CD1 .CD2 and so on so that es_systems.cfg won't list them.
                                    Replace the .cue extension you reference them in the M3U with appropriate ones (.CD1 .CD2 etc).

                                    The docs also give you an example for MGS which is quite clear.

                                    therealrahlinT 2 Replies Last reply Reply Quote 0
                                    • therealrahlinT
                                      therealrahlin @mitu
                                      last edited by

                                      This post is deleted!
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                                      • therealrahlinT
                                        therealrahlin @mitu
                                        last edited by

                                        @mitu
                                        Thanks...

                                        1 Reply Last reply Reply Quote 0
                                        • O
                                          omen_peter
                                          last edited by

                                          Hi @therealrahlin. I may be completely wrong here (please ignore me if this is the case!) but could your issue have anything to do with the fact that you are selecting the .bin file when changing discs and not the .cue file? It is the .cue that shows in EmulationStation and is required to run the game.

                                          My psx games are all in the bin/cue format, but I am yet to play a multi-disc game. I am very interested in hearing how you get this sorted so will be watching this thread with interest!

                                          Raspberry Pi3 Model B V1.2
                                          16 GB Micro SD Card (OS), 4TB WD Elements Portable HDD (Roms)
                                          5V 3.0A Power Supply
                                          RetroPie V4.7.7, EmulationStation V2.9.6RP, RetroArch V1.8.8
                                          1 x Sonnics i8 Mini Keyboard (Wireless), 4 x Wii U Pro Controllers (Bluetooth)

                                          therealrahlinT 1 Reply Last reply Reply Quote 1
                                          • therealrahlinT
                                            therealrahlin @omen_peter
                                            last edited by

                                            @omen_peter
                                            Could be, but I played through the whole first disk without any problems at all. Not so much as a crash. even running the hd hack and speed hack as well as bilinear filtering.

                                            1 Reply Last reply Reply Quote 0
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